Player Matchup

Yu Huang
Yu Huang
Bronze V
 
Yu Huang
Bronze V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
 
Sun Wukong
Bronze V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
Enough Trapz
Cthulhu
Bronze V
Level 87
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 2L
1,507 MMR
Party 1
Medusa
Medusa
Bronze V
bloodlust2103
Medusa
Bronze V
Level 84
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,525 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,530 SR
1,449 MMR
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
Athal2552
Anubis
Gold IV
Level 158
God Stats
12W - 16L
1,470 SR
Queue Stats
268W - 280L
1,386 MMR
Solo
Poseidon
Poseidon
Gold III
ISpI Kiwis69
Poseidon
Gold III
Level 153
God Stats
7W - 8L
1,471 SR
Queue Stats
364W - 378L
1,447 MMR
Solo
Susano
Susano
Gold III
Kairo117
Susano
Gold III
Level 147
God Stats
31W - 26L
1,587 SR
Queue Stats
135W - 135L
1,454 MMR
Solo
Cerberus
Cerberus
Silver II
Xx_GooFyBoy96_xX
Cerberus
Silver II
Level 148
God Stats
2W - 2L
1,624 SR
Queue Stats
12W - 15L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 4 / 0
6,530
466
5,628
8,477
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
 
Sun Wukong
12
0 / 2 / 0
6,528
466
3,041
10,608
8,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
 
Bastet
6
0 / 3 / 2
5,142
367
2,344
6,381
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Enough Trapz
Cthulhu
10
2 / 3 / 0
6,511
465
6,095
8,932
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 1
5,527
395
3,687
11,388
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
HadesKumbhakarnaTiamatKali

VS

Bans
ChaacAtlasHeimdallrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 2 / 6
7,408
529
7,118
9,354
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Athal2552
Anubis
15
1 / 0 / 0
8,703
622
6,016
8,006
4,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
ISpI Kiwis69
Poseidon
15
1 / 0 / 1
8,977
641
4,537
5,195
1,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
Kairo117
Susano
13
9 / 0 / 2
8,309
594
5,212
11,078
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 6
7,963
569
6,092
9,232
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
17
17
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
0
0
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Bastet
 
Bastet
0
3
2
0.33
W
Ishtar
 
Ishtar
3
2
6
3
W
Anubis
Athal2552
Anubis
1
0
0
1
L
Cthulhu
Enough Trapz
Cthulhu
2
3
0
0.67
W
Poseidon
ISpI Kiwis69
Poseidon
1
0
1
1.5
W
Susano
Kairo117
Susano
9
0
2
10
W
3
0
6
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
28,975
45,786
Taken
42,865
21,069
Mitigated
21,552
9,083
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,628
480
0
1,605
8,477
2,962
0
3,999
4,478
48,861
0
L
Sun Wukong
 
Sun Wukong
3,041
785
0
2,184
10,608
8,719
0
4,185
6,423
0
44,206
L
Bastet
 
Bastet
2,344
509
0
1,877
6,381
1,637
0
1,604
4,777
0
13,913
W
Ishtar
 
Ishtar
7,118
5,070
0
3,382
9,354
3,844
83
3,523
5,831
0
55,135
W
Anubis
Athal2552
Anubis
6,016
310
0
5,895
8,006
4,258
0
2,796
5,210
87,942
0
L
Cthulhu
Enough Trapz
Cthulhu
6,095
513
59
718
8,932
4,514
0
2,925
6,007
37,190
0
W
Poseidon
ISpI Kiwis69
Poseidon
4,537
1,327
0
1,107
5,195
1,559
2,277
0
5,195
81,392
0
W
Susano
Kairo117
Susano
5,212
1,429
0
5,740
11,078
4,271
43
1,678
9,400
0
45,249
W
6,092
536
396
3,048
9,232
7,620
0
3,726
5,506
16,393
7,543
L
3,687
2,117
452
2,188
11,388
3,237
0
2,966
8,422
0
25,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
41,360
306
Minions Killed
523
0
Camps Cleared
0
1,214,464
Distance Traveled
1,362,299
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,530
466
93
7
0
242,395
4
L
Sun Wukong
6,528
466
77
6
0
240,469
2
L
Bastet
5,142
367
31
2
0
196,105
1
W
Ishtar
7,408
529
98
7
0
243,837
3
W
Anubis
8,703
622
158
11
0
261,836
6
L
Cthulhu
6,511
465
66
5
0
290,741
0
W
Poseidon
8,977
641
150
11
0
270,491
1
W
Susano
8,309
594
81
6
0
330,150
4
W
Cerberus
7,963
569
36
3
0
255,985
5
L
Medusa
5,527
395
39
3
0
244,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role