Player Matchup

Ra
Ra
Kdone
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Satabae
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,496 Elo+
Party 2
King Arthur
King Arthur
Thurigan
King Arthur
Level 48
God Stats
1W - 2L
1,672 SR
Queue Stats
3W - 6L
1,443 Elo+
Party 2
Team Averages
Level 91
1,557 SR
1,479 Elo+

VS

Team Averages
Level 90
1,737 SR
1,626 Elo+
Tyr
Tyr
RieTYT
Tyr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,570 Elo+
Party 1
Scylla
Scylla
RuiNanami
Scylla
Level 116
God Stats
5W - 0L
1,980 SR
Queue Stats
221W - 180L
1,705 Elo+
Party 1
Izanami
Izanami
willlew
Izanami
Level 48
God Stats
2W - 0L
1,729 SR
Queue Stats
8W - 7L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 5 / 0
6,745
613
1,448
7,691
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Satabae
Jing Wei
12
0 / 2 / 0
7,115
647
4,233
11,287
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Thurigan
King Arthur
12
0 / 2 / 0
6,863
624
4,796
9,938
7,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
RieTYT
Tyr
14
5 / 0 / 4
8,842
804
7,851
7,879
6,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
RuiNanami
Scylla
15
4 / 0 / 5
9,047
822
10,261
5,319
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
willlew
Izanami
14
0 / 0 / 6
8,263
751
7,237
4,395
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
0
5
0
0
W
Tyr
RieTYT
Tyr
5
0
4
7
W
Scylla
RuiNanami
Scylla
4
0
5
6.5
L
Jing Wei
Satabae
Jing Wei
0
2
0
0
L
King Arthur
Thurigan
King Arthur
0
2
0
0
W
Izanami
willlew
Izanami
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,477
Damage
25,349
28,916
Taken
17,593
16,327
Mitigated
10,908
3,784
Healing
2,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,448
269
80
833
7,691
3,219
324
2,394
5,149
20,493
0
W
Tyr
RieTYT
Tyr
7,851
1,072
0
1,324
7,879
6,585
608
1,106
6,773
0
20,268
W
Scylla
RuiNanami
Scylla
10,261
1,157
0
250
5,319
2,016
1,177
174
5,145
51,135
0
L
Jing Wei
Satabae
Jing Wei
4,233
3,604
0
2,811
11,287
5,283
0
3,986
7,119
0
35,915
L
King Arthur
Thurigan
King Arthur
4,796
872
0
60
9,938
7,825
180
3,486
6,372
0
16,003
W
Izanami
willlew
Izanami
7,237
4,032
0
726
4,395
2,307
1,330
216
4,179
0
36,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,723
Gold Earned
26,152
133
Minions Killed
179
0
Camps Cleared
0
644,558
Distance Traveled
666,333
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,745
613
55
5
0
201,810
2
W
Tyr
8,842
804
18
2
0
244,795
3
W
Scylla
9,047
822
90
8
0
214,532
1
L
Jing Wei
7,115
647
59
5
0
218,104
4
L
King Arthur
6,863
624
19
2
0
224,644
4
W
Izanami
8,263
751
71
6
0
207,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role