Player Matchup

Maui
Maui
Onewolf20
Maui
Level 160
God Stats
3W - 5L
1,386 SR
Queue Stats
341W - 260L
1,635 Elo+
Party 2
Tyr
Tyr
PRAIZEJINX
Tyr
Level 122
God Stats
7W - 2L
1,863 SR
Queue Stats
106W - 91L
1,600 Elo+
Party 2
Izanami
Izanami
X Unfxrgiven X
Izanami
Level 56
God Stats
3W - 2L
1,844 SR
Queue Stats
27W - 21L
1,609 Elo+
Party 2
Nemesis
Nemesis
jawmsgoonter
Nemesis
Level 62
God Stats
9W - 3L
1,709 SR
Queue Stats
232W - 248L
1,439 Elo+
Solo
Olorun
Olorun
moisterheadband
Olorun
Level 83
God Stats
32W - 29L
1,472 SR
Queue Stats
155W - 189L
1,454 Elo+
Solo
Team Averages
Level 97
1,655 SR
1,547 Elo+

VS

Team Averages
Level 123
1,556 SR
1,475 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AKA BIG BadWolf
Odin
Level 128
God Stats
4W - 4L
1,527 SR
Queue Stats
42W - 51L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
AKA Solid GHOST
Danzaburou
Level 127
God Stats
10W - 9L
1,541 SR
Queue Stats
40W - 48L
1,435 Elo+
Party 1
Ganesha
Ganesha
DontesInferno08
Ganesha
Level 127
God Stats
26W - 14L
1,710 SR
Queue Stats
63W - 54L
1,559 Elo+
Solo
Persephone
Persephone
damagnumr8
Persephone
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
5 / 1 / 5
9,288
844
6,344
15,250
14,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 1 / 5
8,678
789
11,991
13,896
10,154
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 4
7,688
699
4,718
11,359
4,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
jawmsgoonter
Nemesis
15
2 / 0 / 3
8,279
753
8,304
9,588
4,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 1 / 2
7,907
719
5,615
8,508
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 2 / 3
7,783
708
13,269
6,925
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 2
7,793
708
7,880
8,949
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
AKA Solid GHOST
Danzaburou
15
1 / 2 / 2
8,145
740
8,569
12,320
6,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 4
8,177
743
4,548
9,091
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
damagnumr8
Persephone
15
1 / 5 / 1
8,369
761
6,360
8,840
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
5
6
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
3
0.75
L
3
0
2
4
L
Danzaburou
AKA Solid GHOST
Danzaburou
1
2
2
1
L
0
2
4
1
W
Maui
5
1
5
7.5
W
4
1
5
6.5
W
0
3
4
0.67
L
Persephone
damagnumr8
Persephone
1
5
1
0.3
W
Nemesis
jawmsgoonter
Nemesis
2
0
3
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
40,626
58,601
Taken
46,125
40,251
Mitigated
30,373
16,870
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,269
1,316
278
1,612
6,925
3,598
0
1,907
5,018
41,872
0
L
7,880
1,361
0
2,117
8,949
7,529
0
3,413
5,536
0
15,991
L
Danzaburou
AKA Solid GHOST
Danzaburou
8,569
3,602
0
3,346
12,320
6,048
1,060
2,324
9,996
0
35,136
L
4,548
366
0
1,305
9,091
9,154
0
1,450
7,641
15,670
0
W
Maui
6,344
1,285
2,723
5,350
15,250
14,870
60
4,834
10,235
18,707
0
W
11,991
1,479
415
1,519
13,896
10,154
0
7,373
6,439
0
25,439
W
4,718
3,376
0
547
11,359
4,613
774
5,763
5,452
0
21,661
L
Persephone
damagnumr8
Persephone
6,360
999
0
1,046
8,840
4,044
817
2,110
6,725
31,218
0
W
Nemesis
jawmsgoonter
Nemesis
8,304
3,401
0
2,069
9,588
4,698
605
2,216
7,186
0
31,328
W
5,615
2,781
955
3,292
8,508
5,916
154
3,991
4,385
25,422
3,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
40,267
223
Minions Killed
218
0
Camps Cleared
0
1,198,728
Distance Traveled
1,113,939
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,783
708
77
7
0
213,176
1
L
Odin
7,793
708
22
2
0
236,325
5
L
Danzaburou
8,145
740
47
4
0
226,859
3
L
Ganesha
8,177
743
0
0
0
235,647
3
W
Maui
9,288
844
31
3
0
241,715
3
W
Tyr
8,678
789
37
3
0
261,029
0
W
Izanami
7,688
699
54
5
0
230,342
0
L
Persephone
8,369
761
72
7
0
201,932
3
W
Nemesis
8,279
753
54
5
0
269,934
6
W
Olorun
7,907
719
47
4
0
195,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role