Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Draccy
Ah Muzen Cab
Level 126
God Stats
4W - 2L
1,533 SR
Queue Stats
107W - 114L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
JayMac90
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
M0J0 REL0ADED
Danzaburou
Level 133
God Stats
5W - 3L
1,595 SR
Queue Stats
300W - 313L
1,437 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,464 Elo+

VS

Team Averages
Level 119
1,474 SR
1,439 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Deucelly
Ishtar
Level 121
God Stats
6W - 8L
1,390 SR
Queue Stats
476W - 471L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
Radiohitman
Ao Kuang
Level 158
God Stats
7W - 6L
1,478 SR
Queue Stats
192W - 212L
1,439 Elo+
Solo
Chang'e
Chang'e
WhereIsWaldo
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,369 Elo+
Solo
Vamana
Vamana
dxmTheBeast
Vamana
Level 123
God Stats
0W - 1L
1,504 SR
Queue Stats
59W - 77L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 7 / 10
12,622
742
19,183
29,973
30,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
 
Horus
18
2 / 5 / 18
11,374
669
10,356
26,621
25,236
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Draccy
Ah Muzen Cab
20
8 / 4 / 12
13,617
801
33,993
19,642
9,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
JayMac90
Zhong Kui
19
2 / 7 / 17
11,779
693
22,133
24,936
17,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
M0J0 REL0ADED
Danzaburou
20
6 / 6 / 9
13,125
772
19,840
19,092
8,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
8 / 3 / 13
12,578
740
27,179
17,127
9,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Deucelly
Ishtar
19
4 / 4 / 17
11,490
676
24,035
17,890
9,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Radiohitman
Ao Kuang
19
10 / 7 / 15
12,161
715
24,024
28,643
18,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
WhereIsWaldo
Chang'e
17
3 / 6 / 4
11,042
650
11,335
24,024
10,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
17
3 / 9 / 16
10,749
632
14,667
35,275
23,662
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
93
26
Kills
28
29
Deaths
29
66
Assists
65
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
7
10
1.86
W
Horus
 
Horus
2
5
18
2.2
L
Yu Huang
 
Yu Huang
8
3
13
4.83
L
Ishtar
Deucelly
Ishtar
4
4
17
3.13
W
Ah Muzen Cab
Draccy
Ah Muzen Cab
8
4
12
3.5
W
Zhong Kui
JayMac90
Zhong Kui
2
7
17
1.5
W
Danzaburou
M0J0 REL0ADED
Danzaburou
6
6
9
1.75
L
Ao Kuang
Radiohitman
Ao Kuang
10
7
15
2.5
L
Chang'e
WhereIsWaldo
Chang'e
3
6
4
0.83
L
Vamana
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,505
Damage
101,240
120,264
Taken
122,959
91,976
Mitigated
71,467
48,008
Healing
55,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
19,183
831
2,802
7,172
29,973
30,304
674
16,018
13,955
0
41,820
W
Horus
 
Horus
10,356
3,820
9,948
9,083
26,621
25,236
539
11,050
15,571
0
15,538
L
Yu Huang
 
Yu Huang
27,179
1,466
895
1,581
17,127
9,564
610
921
16,138
57,408
0
L
Ishtar
Deucelly
Ishtar
24,035
8,376
3,364
5,180
17,890
9,095
1,343
2,784
14,930
0
43,001
W
Ah Muzen Cab
Draccy
Ah Muzen Cab
33,993
11,863
0
5,646
19,642
9,908
1,929
8,953
10,689
0
61,658
W
Zhong Kui
JayMac90
Zhong Kui
22,133
4,196
1,953
5,926
24,936
17,999
2,813
12,474
12,462
40,140
0
W
Danzaburou
M0J0 REL0ADED
Danzaburou
19,840
12,550
1,356
4,122
19,092
8,529
2,188
12,310
6,782
0
36,184
L
Ao Kuang
Radiohitman
Ao Kuang
24,024
8,060
925
9,534
28,643
18,489
1,236
6,465
21,903
28,508
1,864
L
Chang'e
WhereIsWaldo
Chang'e
11,335
1,100
9,472
10,005
24,024
10,657
128
6,312
17,368
21,586
0
L
Vamana
14,667
6,960
1,701
12,365
35,275
23,662
693
4,401
30,487
0
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,517
Gold Earned
58,020
175
Minions Killed
211
0
Camps Cleared
0
1,423,805
Distance Traveled
1,406,476
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,622
742
36
2
0
313,824
1
W
Horus
11,374
669
8
0
0
292,122
0
L
Yu Huang
12,578
740
83
5
0
293,680
0
L
Ishtar
11,490
676
61
4
0
289,549
2
W
Ah Muzen Cab
13,617
801
60
4
0
267,579
1
W
Zhong Kui
11,779
693
35
2
0
252,315
0
W
Danzaburou
13,125
772
36
2
0
297,965
3
L
Ao Kuang
12,161
715
21
1
0
247,938
0
L
Chang'e
11,042
650
30
2
0
270,643
0
L
Vamana
10,749
632
16
1
0
304,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role