Player Matchup

Hachiman
Hachiman
BilledRug372442
Hachiman
Level 89
God Stats
10W - 14L
1,442 SR
Queue Stats
46W - 46L
1,438 Elo+
Solo
Janus
Janus
Diarza
Janus
Level 127
God Stats
2W - 4L
1,545 SR
Queue Stats
246W - 282L
1,444 Elo+
Solo
Fafnir
Fafnir
KaRageousWarior
Fafnir
Level 106
God Stats
34W - 18L
1,607 SR
Queue Stats
329W - 324L
1,528 Elo+
Solo
King Arthur
King Arthur
abbym_0214
King Arthur
Level 61
God Stats
1W - 3L
1,309 SR
Queue Stats
126W - 142L
1,404 Elo+
Solo
Cernunnos
Cernunnos
th3_realperry
Cernunnos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,367 Elo+
Solo
Team Averages
Level 87
1,481 SR
1,436 Elo+

VS

Team Averages
Level 129
1,562 SR
1,414 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BLitzKiing
Gilgamesh
Level 127
God Stats
3W - 7L
1,355 SR
Queue Stats
209W - 266L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Blunosedpit
Kukulkan
Level 145
God Stats
7W - 4L
1,675 SR
Queue Stats
324W - 415L
1,374 Elo+
Party 1
Bastet
Bastet
DiiamondKrook
Bastet
Level 103
God Stats
30W - 37L
1,502 SR
Queue Stats
164W - 215L
1,370 Elo+
Party 1
Neith
Neith
Tyrones Cthulhu
Neith
Level 112
God Stats
2W - 0L
1,776 SR
Queue Stats
20W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
0 / 4 / 1
9,718
648
4,549
13,682
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Diarza
Janus
15
1 / 4 / 0
9,291
619
15,327
12,643
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 1
9,480
632
3,917
11,341
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

King Arthur
abbym_0214
King Arthur
15
0 / 5 / 0
9,187
612
4,112
17,380
15,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
th3_realperry
Cernunnos
16
0 / 3 / 1
9,503
634
8,093
11,933
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 1 / 9
11,034
736
14,926
18,259
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
BLitzKiing
Gilgamesh
16
1 / 0 / 7
10,017
668
5,842
9,893
12,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Blunosedpit
Kukulkan
20
7 / 0 / 6
12,422
828
9,589
4,334
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 6
10,323
688
11,594
7,565
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 0 / 8
11,305
754
12,867
18,425
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
1
Kills
17
17
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
9
7.5
W
Gilgamesh
BLitzKiing
Gilgamesh
1
0
7
4.5
L
Hachiman
0
4
1
0.13
W
Kukulkan
Blunosedpit
Kukulkan
7
0
6
10
L
Janus
Diarza
Janus
1
4
0
0.25
W
3
0
6
6
L
0
1
1
0.5
W
3
0
8
7
L
King Arthur
abbym_0214
King Arthur
0
5
0
0
L
Cernunnos
th3_realperry
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
54,818
66,979
Taken
58,476
44,164
Mitigated
43,916
7,028
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,926
831
188
5,111
18,259
15,739
0
6,509
11,750
34,050
0
W
Gilgamesh
BLitzKiing
Gilgamesh
5,842
993
0
1,241
9,893
12,104
454
1,977
7,916
0
20,950
L
Hachiman
4,549
2,419
0
2,115
13,682
5,542
0
4,072
9,610
0
43,715
W
Kukulkan
Blunosedpit
Kukulkan
9,589
677
0
1,938
4,334
2,677
0
799
3,535
55,302
0
L
Janus
Diarza
Janus
15,327
513
0
750
12,643
4,043
0
7,628
4,936
41,719
0
W
11,594
3,732
0
1,694
7,565
4,134
0
2,363
5,202
0
22,621
L
3,917
604
75
2,296
11,341
14,739
0
3,920
7,421
6,581
0
W
12,867
4,386
0
6,400
18,425
9,262
3,555
7,596
10,829
0
66,685
L
King Arthur
abbym_0214
King Arthur
4,112
320
0
0
17,380
15,088
45
4,196
13,132
0
18,906
L
Cernunnos
th3_realperry
Cernunnos
8,093
3,625
0
1,792
11,933
4,752
0
4,602
7,291
0
41,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
55,101
245
Minions Killed
306
0
Camps Cleared
0
1,389,523
Distance Traveled
1,614,000
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,034
736
47
3
0
356,523
0
W
Gilgamesh
10,017
668
31
2
0
316,307
0
L
Hachiman
9,718
648
69
5
0
233,744
4
W
Kukulkan
12,422
828
116
8
0
305,153
1
L
Janus
9,291
619
68
5
0
302,442
4
W
Bastet
10,323
688
23
2
0
327,060
1
L
Fafnir
9,480
632
3
0
0
284,090
0
W
Neith
11,305
754
89
6
0
308,957
0
L
King Arthur
9,187
612
34
2
0
311,258
6
L
Cernunnos
9,503
634
71
5
0
257,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role