Player Matchup

Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Calcetinn
Mercury
Level 86
God Stats
6W - 6L
1,529 SR
Queue Stats
144W - 142L
1,507 Elo+
Party 2
Skadi
Skadi
RCK Dennis
Skadi
Level 103
God Stats
324W - 433L
1,384 SR
Queue Stats
330W - 454L
1,328 Elo+
Solo
Charybdis
Charybdis
xFranco148
Charybdis
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 87L
1,553 Elo+
Party 2
Team Averages
Level 85
1,483 SR
1,478 Elo+

VS

Team Averages
Level 94
1,425 SR
1,355 Elo+
Sol
Sol
Black-of-two
Sol
Level 84
God Stats
27W - 50L
1,368 SR
Queue Stats
222W - 334L
1,292 Elo+
Party 1
Maui
Maui
Boloh_
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 137L
1,362 Elo+
Party 3
Ishtar
Ishtar
P4lam1das_777
Ishtar
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 87L
1,365 Elo+
Party 3
Ne Zha
Ne Zha
isatafuri
Ne Zha
Level 106
God Stats
3W - 9L
1,311 SR
Queue Stats
112W - 112L
1,426 Elo+
Solo
Fenrir
Fenrir
temp-215357
Fenrir
Level 125
God Stats
29W - 32L
1,446 SR
Queue Stats
292W - 436L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
4 / 3 / 3
6,609
601
6,521
6,038
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
 
Khepri
9
0 / 0 / 5
5,820
529
2,950
4,414
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Calcetinn
Mercury
10
5 / 1 / 3
6,583
598
5,431
7,406
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
11
2 / 0 / 1
6,434
585
6,355
2,683
923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
xFranco148
Charybdis
10
2 / 1 / 2
5,967
542
7,603
7,920
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,140
467
3,062
8,382
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
Boloh_
Maui
9
0 / 3 / 0
5,238
476
934
8,610
8,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 2 / 1
4,806
437
3,609
6,934
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
isatafuri
Ne Zha
8
0 / 2 / 3
4,809
437
3,132
9,420
3,009
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
8
2 / 2 / 1
5,263
478
2,995
7,172
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
4
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
3
1.83
W
Khepri
 
Khepri
0
0
5
2.5
L
1
4
1
0.38
L
Maui
Boloh_
Maui
0
3
0
0
W
Mercury
Calcetinn
Mercury
5
1
3
6.5
L
1
2
1
0.75
W
Skadi
2
0
1
2.5
L
Ne Zha
isatafuri
Ne Zha
0
2
3
0.75
L
Fenrir
2
2
1
1.25
W
Charybdis
xFranco148
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
13,732
28,461
Taken
40,518
10,556
Mitigated
18,666
8,503
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,521
1,724
0
1,500
6,038
2,175
898
2,075
3,963
39,055
0
W
Khepri
 
Khepri
2,950
530
0
1,881
4,414
2,365
0
0
4,414
14,439
0
L
3,062
1,261
0
2,924
8,382
3,166
0
3,210
4,886
21,723
3,844
L
Maui
Boloh_
Maui
934
316
0
1,180
8,610
8,118
0
0
8,610
25,373
0
W
Mercury
Calcetinn
Mercury
5,431
3,039
0
480
7,406
2,496
0
725
6,647
0
37,480
L
3,609
2,147
0
2,551
6,934
1,902
0
2,025
4,835
0
16,890
W
Skadi
6,355
2,670
0
0
2,683
923
1,266
669
1,974
0
41,168
L
Ne Zha
isatafuri
Ne Zha
3,132
544
0
1,307
9,420
3,009
0
2,685
6,635
0
21,617
L
Fenrir
2,995
815
0
578
7,172
2,471
0
985
6,081
0
22,290
W
Charybdis
xFranco148
Charybdis
7,603
3,391
0
4,642
7,920
2,597
0
0
7,745
0
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
25,256
327
Minions Killed
189
0
Camps Cleared
0
958,944
Distance Traveled
940,302
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,609
601
72
7
0
184,831
3
W
Khepri
5,820
529
31
3
0
220,242
4
L
Sol
5,140
467
46
4
0
199,564
2
L
Maui
5,238
476
51
5
0
189,357
1
W
Mercury
6,583
598
63
6
0
233,243
1
L
Ishtar
4,806
437
28
3
0
189,195
3
W
Skadi
6,434
585
77
7
0
156,755
2
L
Ne Zha
4,809
437
27
2
0
169,874
3
L
Fenrir
5,263
478
37
3
0
192,312
2
W
Charybdis
5,967
542
84
8
0
163,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role