Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Xpqc
He Bo
Level 136
God Stats
0W - 1L
1,782 SR
Queue Stats
14W - 7L
1,816 Elo+
Party 1
King Arthur
King Arthur
noswad49
King Arthur
Level 154
God Stats
0W - 1L
1,444 SR
Queue Stats
21W - 24L
1,525 Elo+
Party 1
Team Averages
Level 140
1,575 SR
1,614 Elo+

VS

Team Averages
Level 121
1,744 SR
1,739 Elo+
Cliodhna
Cliodhna
AnthOovalle44
Cliodhna
Level 134
God Stats
4W - 1L
1,739 SR
Queue Stats
672W - 619L
1,491 Elo+
Party 2
Bacchus
Bacchus
DragonMan507
Bacchus
Level 102
God Stats
1W - 0L
1,718 SR
Queue Stats
6W - 0L
2,024 Elo+
Solo
Hera
Hera
vicblxd
Hera
Level 127
God Stats
3W - 0L
1,774 SR
Queue Stats
271W - 228L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 2 / 8
8,597
782
9,569
8,724
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
Xpqc
He Bo
14
7 / 4 / 4
9,435
858
13,079
12,487
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
noswad49
King Arthur
15
5 / 4 / 4
9,093
827
7,353
14,108
12,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnthOovalle44
Cliodhna
13
2 / 7 / 7
8,478
771
8,641
13,053
6,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DragonMan507
Bacchus
14
2 / 2 / 8
9,384
853
9,007
12,127
15,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
vicblxd
Hera
16
6 / 4 / 3
9,718
883
9,897
8,206
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
13
Kills
10
10
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
8
2.5
W
Cliodhna
AnthOovalle44
Cliodhna
2
7
7
0.79
W
Bacchus
DragonMan507
Bacchus
2
2
8
3
L
He Bo
Xpqc
He Bo
7
4
4
2.25
L
King Arthur
noswad49
King Arthur
5
4
4
1.75
W
Hera
vicblxd
Hera
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
27,545
35,319
Taken
33,386
21,007
Mitigated
25,414
5,087
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,569
4,213
0
355
8,724
3,672
975
5,132
3,592
0
43,537
W
Cliodhna
AnthOovalle44
Cliodhna
8,641
726
0
1,599
13,053
6,280
0
7,028
6,025
0
26,605
W
Bacchus
DragonMan507
Bacchus
9,007
1,238
0
2,719
12,127
15,302
0
3,666
8,461
19,646
0
L
He Bo
Xpqc
He Bo
13,079
691
182
3,982
12,487
4,823
0
7,291
5,196
32,380
0
L
King Arthur
noswad49
King Arthur
7,353
758
0
568
14,108
12,512
96
6,501
7,607
3,969
25,493
W
Hera
vicblxd
Hera
9,897
2,441
0
625
8,206
3,832
0
3,416
4,790
46,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
27,580
154
Minions Killed
144
0
Camps Cleared
0
620,584
Distance Traveled
665,446
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,597
782
74
7
0
228,362
1
W
Cliodhna
8,478
771
40
4
0
223,912
3
W
Bacchus
9,384
853
17
2
0
236,400
2
L
He Bo
9,435
858
46
4
0
188,914
0
L
King Arthur
9,093
827
34
3
0
203,308
0
W
Hera
9,718
883
87
8
0
205,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role