Player Matchup

Izanami
Izanami
Danielsanuwu
Izanami
Level 16
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 2L
1,207 Elo+
Party 1
Anubis
Anubis
Juansoft
Anubis
Level 122
God Stats
0W - 1L
1,560 SR
Queue Stats
30W - 33L
1,478 Elo+
Party 1
Horus
Horus
ShadosTCR
Horus
Level 76
God Stats
7W - 6L
1,621 SR
Queue Stats
43W - 88L
1,368 Elo+
Party 1
Team Averages
Level 71
1,567 SR
1,351 Elo+

VS

Team Averages
Level 122
1,439 SR
1,442 Elo+
Ganesha
Ganesha
PiKPRO6
Ganesha
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
24W - 32L
1,433 Elo+
Solo
Janus
Janus
beitusxd
Janus
Level 150
God Stats
3W - 0L
1,743 SR
Queue Stats
123W - 115L
1,519 Elo+
Solo
Danzaburou
Danzaburou
kawan7687
Danzaburou
Level 128
God Stats
1W - 2L
1,291 SR
Queue Stats
37W - 56L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danielsanuwu
Izanami
15
1 / 5 / 4
10,704
595
6,517
11,827
3,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
Juansoft
Anubis
18
4 / 3 / 3
12,565
698
15,057
19,588
9,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
ShadosTCR
Horus
16
2 / 3 / 5
11,126
618
9,900
19,827
23,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PiKPRO6
Ganesha
17
0 / 3 / 11
12,378
688
9,926
19,893
23,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
beitusxd
Janus
19
5 / 3 / 6
13,092
727
24,367
9,946
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
kawan7687
Danzaburou
19
6 / 1 / 5
12,988
722
12,240
10,350
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
11
11
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Danielsanuwu
Izanami
1
5
4
0.6
L
Anubis
Juansoft
Anubis
4
3
3
1.83
W
Ganesha
PiKPRO6
Ganesha
0
3
11
1.83
L
Horus
ShadosTCR
Horus
2
3
5
1.5
W
Janus
beitusxd
Janus
5
3
6
2.67
W
Danzaburou
kawan7687
Danzaburou
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
46,533
51,242
Taken
40,189
36,915
Mitigated
30,013
18,996
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Danielsanuwu
Izanami
6,517
3,472
0
574
11,827
3,735
136
8,237
3,590
0
32,159
L
Anubis
Juansoft
Anubis
15,057
1,958
0
10,073
19,588
9,610
755
14,139
5,449
80,727
0
W
Ganesha
PiKPRO6
Ganesha
9,926
617
0
4,841
19,893
23,720
29
7,855
11,513
22,080
0
L
Horus
ShadosTCR
Horus
9,900
2,966
2,459
5,890
19,827
23,570
0
12,121
7,706
0
19,349
W
Janus
beitusxd
Janus
24,367
1,498
0
250
9,946
2,835
682
3,632
5,951
79,692
0
W
Danzaburou
kawan7687
Danzaburou
12,240
5,801
0
6,138
10,350
3,458
1,735
3,642
6,338
0
62,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
38,458
199
Minions Killed
226
0
Camps Cleared
0
861,435
Distance Traveled
1,004,683
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,704
595
60
3
0
261,701
2
L
Anubis
12,565
698
119
7
0
271,657
7
W
Ganesha
12,378
688
0
0
0
325,411
3
L
Horus
11,126
618
20
1
0
328,077
4
W
Janus
13,092
727
128
7
0
347,527
8
W
Danzaburou
12,988
722
98
5
0
331,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role