Player Matchup

Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
A TALL MEX1CAN
Xbalanque
Level 135
God Stats
3W - 3L
1,538 SR
Queue Stats
311W - 316L
1,475 Elo+
Party 4
Arachne
Arachne
FR3SHFLAMINGO
Arachne
Level 109
God Stats
35W - 24L
1,580 SR
Queue Stats
166W - 171L
1,480 Elo+
Party 4
Bellona
Bellona
Googlemayahoo
Bellona
Level 146
God Stats
3W - 0L
1,438 SR
Queue Stats
112W - 115L
1,483 Elo+
Solo
Amaterasu
Amaterasu
PanchoGaming
Amaterasu
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 44L
1,534 Elo+
Party 3
Team Averages
Level 108
1,511 SR
1,494 Elo+

VS

Team Averages
Level 106
1,517 SR
1,524 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Dardos765
Poseidon
Level 91
God Stats
2W - 6L
1,352 SR
Queue Stats
183W - 171L
1,512 Elo+
Party 2
Freya
Freya
Mage iMystogan
Freya
Level 135
God Stats
3W - 6L
1,671 SR
Queue Stats
136W - 129L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
NOBLEdedpool
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,599 Elo+
Party 2
King Arthur
King Arthur
W1LEMDAG0AT
King Arthur
Level 128
God Stats
3W - 4L
1,563 SR
Queue Stats
104W - 89L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 5
7,567
420
3,104
12,916
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
A TALL MEX1CAN
Xbalanque
14
0 / 1 / 0
8,548
475
3,718
6,815
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
13
6 / 1 / 2
8,676
482
8,315
11,539
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
15
1 / 0 / 3
9,492
527
6,319
13,208
13,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
PanchoGaming
Amaterasu
17
7 / 1 / 4
10,474
582
14,389
18,706
16,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 7 / 3
7,497
417
9,863
16,698
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Dardos765
Poseidon
14
0 / 4 / 2
8,229
457
7,248
12,806
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 0 / 0
9,421
523
3,939
7,084
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
NOBLEdedpool
Kukulkan
14
1 / 2 / 1
9,068
504
8,513
5,765
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
W1LEMDAG0AT
King Arthur
11
1 / 1 / 1
6,659
370
8,232
10,265
9,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
4
4
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
L
Heimdallr
 
Heimdallr
0
7
3
0.21
W
Xbalanque
A TALL MEX1CAN
Xbalanque
0
1
0
0
L
Poseidon
Dardos765
Poseidon
0
4
2
0.25
W
Arachne
6
1
2
7
W
Bellona
1
0
3
2.5
L
2
0
0
2
L
Kukulkan
NOBLEdedpool
Kukulkan
1
2
1
0.75
W
Amaterasu
PanchoGaming
Amaterasu
7
1
4
9
L
King Arthur
W1LEMDAG0AT
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
37,795
63,184
Taken
52,618
50,825
Mitigated
28,140
23,675
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,104
71
0
1,480
12,916
11,941
0
5,352
7,380
15,653
883
L
Heimdallr
 
Heimdallr
9,863
5,052
0
2,657
16,698
7,529
0
623
16,075
0
46,231
W
Xbalanque
A TALL MEX1CAN
Xbalanque
3,718
1,433
0
3,168
6,815
2,394
1,428
2,230
4,385
0
64,494
L
Poseidon
Dardos765
Poseidon
7,248
841
0
482
12,806
4,613
0
435
12,371
80,246
0
W
Arachne
8,315
5,775
0
3,585
11,539
6,359
0
4,901
6,598
0
55,862
W
Bellona
6,319
1,445
1,786
5,519
13,208
13,452
539
3,827
9,341
33
72,078
L
3,939
1,159
0
2,614
7,084
3,126
0
200
6,884
65,490
2,006
L
Kukulkan
NOBLEdedpool
Kukulkan
8,513
1,589
324
1,369
5,765
3,244
114
246
5,519
64,491
0
W
Amaterasu
PanchoGaming
Amaterasu
14,389
5,974
0
8,137
18,706
16,679
685
3,069
15,637
0
85,201
L
King Arthur
W1LEMDAG0AT
King Arthur
8,232
581
0
250
10,265
9,628
0
1,358
8,907
143
31,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
40,874
509
Minions Killed
516
0
Camps Cleared
0
1,956,049
Distance Traveled
1,689,845
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,567
420
37
2
0
475,682
7
L
Heimdallr
7,497
417
73
4
0
292,744
1
W
Xbalanque
8,548
475
118
7
0
297,325
5
L
Poseidon
8,229
457
124
7
0
359,096
2
W
Arachne
8,676
482
85
5
0
436,719
4
W
Bellona
9,492
527
128
7
0
387,476
8
L
Freya
9,421
523
134
7
0
331,422
6
L
Kukulkan
9,068
504
141
8
0
327,046
5
W
Amaterasu
10,474
582
141
8
0
358,847
1
L
King Arthur
6,659
370
44
2
0
379,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role