Player Matchup

Merlin
Merlin
DeeperSeeker377
Merlin
Level 125
God Stats
15W - 16L
1,434 SR
Queue Stats
302W - 385L
1,414 Elo+
Party 1
Maui
Maui
NBSaiDobot
Maui
Level 45
God Stats
0W - 3L
1,158 SR
Queue Stats
24W - 35L
1,402 Elo+
Party 1
Neith
Neith
TheAbbyssWalker1
Neith
Level 118
God Stats
2W - 5L
1,428 SR
Queue Stats
126W - 185L
1,378 Elo+
Party 1
Medusa
Medusa
TheErickFerrari
Medusa
Level 147
God Stats
1W - 6L
1,160 SR
Queue Stats
548W - 677L
1,429 Elo+
Party 1
Thanatos
Thanatos
pedrin_todyyn
Thanatos
Level 95
God Stats
0W - 2L
1,295 SR
Queue Stats
24W - 59L
1,263 Elo+
Party 1
Team Averages
Level 106
1,295 SR
1,377 Elo+

VS

Team Averages
Level 120
1,380 SR
1,487 Elo+
Hercules
Hercules
Heerø
Hercules
Level 156
God Stats
1W - 1L
1,103 SR
Queue Stats
249W - 231L
1,484 Elo+
Solo
Xbalanque
Xbalanque
Muller935
Xbalanque
Level 114
God Stats
15W - 12L
1,616 SR
Queue Stats
625W - 569L
1,486 Elo+
Party 2
Da Ji
Da Ji
anapaula20
Da Ji
Level 107
God Stats
4W - 10L
1,191 SR
Queue Stats
216W - 236L
1,436 Elo+
Solo
Janus
Janus
mirokisan
Janus
Level 137
God Stats
8W - 8L
1,515 SR
Queue Stats
316W - 328L
1,541 Elo+
Solo
Sobek
Sobek
tomas379
Sobek
Level 86
God Stats
18W - 19L
1,478 SR
Queue Stats
289W - 276L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,746
464
8,413
16,649
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 0
7,445
355
4,926
16,957
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 4 / 0
8,904
424
7,352
12,786
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 0
8,753
417
9,879
15,518
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
pedrin_todyyn
Thanatos
12
0 / 10 / 0
7,749
369
5,563
17,727
8,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Heerø
Hercules
20
4 / 0 / 7
13,171
627
19,649
21,628
28,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Muller935
Xbalanque
18
9 / 0 / 5
12,264
584
14,710
14,565
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
17
4 / 0 / 6
11,428
544
7,043
14,367
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
mirokisan
Janus
19
4 / 0 / 4
12,294
585
15,210
10,128
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
tomas379
Sobek
14
0 / 1 / 14
10,616
506
4,348
20,476
27,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
57
1
Kills
21
21
Deaths
1
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hercules
Heerø
Hercules
4
0
7
7.5
W
Xbalanque
Muller935
Xbalanque
9
0
5
11.5
L
0
3
0
0
L
1
4
0
0.25
L
0
2
0
0
W
Da Ji
4
0
6
7
W
Janus
mirokisan
Janus
4
0
4
6
L
Thanatos
pedrin_todyyn
Thanatos
0
10
0
0
W
Sobek
tomas379
Sobek
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,133
Damage
60,960
79,637
Taken
81,164
46,175
Mitigated
74,815
22,469
Healing
36,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,413
452
336
2,449
16,649
6,941
162
7,695
8,954
100,355
0
W
Hercules
Heerø
Hercules
19,649
5,844
0
12,080
21,628
28,418
1,391
3,895
17,733
0
116,448
W
Xbalanque
Muller935
Xbalanque
14,710
7,614
0
6,076
14,565
7,109
6,125
2,732
11,833
0
147,135
L
4,926
1,350
0
2,658
16,957
17,685
0
4,996
11,961
20,168
4,142
L
7,352
2,357
0
2,203
12,786
6,418
62
1,249
11,537
0
66,318
L
9,879
5,091
0
6,435
15,518
6,503
0
2,258
13,260
0
79,804
W
Da Ji
7,043
1,113
0
8,455
14,367
6,902
813
1,858
12,509
0
74,379
W
Janus
mirokisan
Janus
15,210
1,533
708
2,946
10,128
4,969
1,211
2,665
7,463
122,274
0
L
Thanatos
pedrin_todyyn
Thanatos
5,563
1,347
0
8,388
17,727
8,628
0
3,360
14,367
0
51,428
W
Sobek
tomas379
Sobek
4,348
658
0
6,596
20,476
27,417
288
4,996
15,107
19,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
59,773
540
Minions Killed
718
0
Camps Cleared
0
2,000,387
Distance Traveled
2,107,640
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,746
464
176
8
0
399,758
4
W
Hercules
13,171
627
205
10
0
394,388
5
W
Xbalanque
12,264
584
166
8
0
393,439
6
L
Maui
7,445
355
39
2
0
424,497
9
L
Neith
8,904
424
115
5
0
366,814
2
L
Medusa
8,753
417
124
6
0
379,882
3
W
Da Ji
11,428
544
129
6
0
436,276
2
W
Janus
12,294
585
191
9
0
448,091
5
L
Thanatos
7,749
369
86
4
0
429,436
2
W
Sobek
10,616
506
27
1
0
435,446
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role