Player Matchup

Susano
Susano
Gold I
SmellierBlock16
Susano
Gold I
Level 146
God Stats
1W - 1L
1,745 SR
Queue Stats
45W - 31L
1,851 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Trangur
Cthulhu
Platinum III
Level 126
God Stats
0W - 2L
1,562 SR
Queue Stats
45W - 31L
1,851 MMR
Party 1
Tiamat
Tiamat
Platinum I
elite gear2
Tiamat
Platinum I
Level 124
God Stats
0W - 1L
1,553 SR
Queue Stats
45W - 31L
1,788 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,620 SR
1,830 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,584 SR
1,704 MMR
Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
Ishatmyself_69
Loki
Platinum II
Level 109
God Stats
17W - 15L
1,626 SR
Queue Stats
303W - 348L
1,893 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
ezbeat
Xbalanque
Platinum IV
Level 124
God Stats
18W - 19L
1,625 SR
Queue Stats
140W - 130L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
11,477
675
12,151
15,378
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Trangur
Cthulhu
19
6 / 1 / 4
13,484
793
13,403
18,271
29,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
17
2 / 5 / 3
11,261
662
8,568
15,102
10,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasAh Muzen CabSobekBastetHorus

VS

Bans
ChironKumbhakarnaScyllaGaneshaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
0 / 4 / 9
11,298
665
12,482
11,676
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 4 / 4
12,464
733
8,772
14,841
8,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
ezbeat
Xbalanque
19
5 / 2 / 3
13,728
808
23,006
16,351
7,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
9
9
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
4
9
1.13
W
4
4
4
1.5
L
2
3
4
1.33
L
Cthulhu
Trangur
Cthulhu
6
1
4
8
L
Tiamat
2
5
3
0.7
W
Xbalanque
ezbeat
Xbalanque
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
44,260
48,751
Taken
42,868
48,804
Mitigated
21,100
11,491
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,482
1,645
0
1,888
11,676
4,787
234
5,173
6,259
48,554
0
W
8,772
2,663
0
1,463
14,841
8,624
565
6,921
7,609
0
57,495
L
12,151
2,004
0
3,232
15,378
9,120
707
4,339
11,039
0
42,866
L
Cthulhu
Trangur
Cthulhu
13,403
794
430
2,939
18,271
29,525
222
5,081
13,190
41,611
0
L
Tiamat
8,568
682
0
4,890
15,102
10,159
699
3,157
11,945
54,749
0
W
Xbalanque
ezbeat
Xbalanque
23,006
9,906
0
3,431
16,351
7,689
2,885
9,957
6,123
0
91,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
37,490
213
Minions Killed
261
0
Camps Cleared
0
1,049,786
Distance Traveled
919,856
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,298
665
75
4
0
304,189
3
W
Loki
12,464
733
67
4
0
324,926
4
L
Susano
11,477
675
77
5
0
367,306
5
L
Cthulhu
13,484
793
44
3
0
356,513
1
L
Tiamat
11,261
662
92
5
0
325,967
1
W
Xbalanque
13,728
808
119
7
0
290,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role