Player Matchup

Vulcan
Vulcan
DonaldPump1
Vulcan
Level 156
God Stats
3W - 4L
1,559 SR
Queue Stats
260W - 233L
1,513 Elo+
Party 2
Pele
Pele
Inkstick
Pele
Level 95
God Stats
5W - 8L
1,517 SR
Queue Stats
547W - 473L
1,592 Elo+
Party 2
Charybdis
Charybdis
ItsAMeeeMario
Charybdis
Level 143
God Stats
0W - 3L
1,386 SR
Queue Stats
374W - 357L
1,499 Elo+
Party 1
Agni
Agni
StVertical
Agni
Level 125
God Stats
20W - 18L
1,566 SR
Queue Stats
393W - 365L
1,571 Elo+
Solo
Ne Zha
Ne Zha
jeewl
Ne Zha
Level 129
God Stats
4W - 5L
1,665 SR
Queue Stats
355W - 313L
1,613 Elo+
Party 1
Team Averages
Level 130
1,539 SR
1,558 Elo+

VS

Team Averages
Level 130
1,574 SR
1,606 Elo+
Sol
Sol
Arem1s
Sol
Level 157
God Stats
8W - 1L
1,709 SR
Queue Stats
215W - 191L
1,635 Elo+
Party 3
Bellona
Bellona
BlackSamuari
Bellona
Level 158
God Stats
1W - 2L
1,481 SR
Queue Stats
107W - 107L
1,546 Elo+
Solo
Chronos
Chronos
BringYourOwnLube
Chronos
Level 63
God Stats
3W - 1L
1,318 SR
Queue Stats
65W - 47L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Critor1s
Danzaburou
Level 147
God Stats
9W - 4L
1,856 SR
Queue Stats
80W - 57L
1,649 Elo+
Party 3
Artio
Artio
xHysteriia
Artio
Level 126
God Stats
2W - 0L
1,505 SR
Queue Stats
19W - 12L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 2 / 1
6,620
552
4,494
5,136
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
9
1 / 4 / 1
5,727
477
3,837
10,890
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ItsAMeeeMario
Charybdis
9
0 / 5 / 0
5,438
453
3,591
10,011
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 2
6,878
573
9,581
8,085
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
jeewl
Ne Zha
8
1 / 5 / 2
5,431
453
2,826
11,797
6,598
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Arem1s
Sol
12
2 / 1 / 3
7,178
598
5,977
7,038
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
BlackSamuari
Bellona
10
0 / 3 / 2
6,364
530
4,100
10,195
8,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 0 / 1
8,232
686
8,407
8,496
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Critor1s
Danzaburou
14
8 / 0 / 2
9,177
765
7,668
9,206
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
10
1 / 0 / 8
7,387
616
4,481
9,979
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
19
20
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
Arem1s
Sol
2
1
3
3.5
W
Bellona
BlackSamuari
Bellona
0
3
2
0.33
W
8
0
1
8.5
W
Danzaburou
Critor1s
Danzaburou
8
0
2
9
L
Vulcan
0
2
1
0.25
L
Pele
1
4
1
0.38
L
Charybdis
ItsAMeeeMario
Charybdis
0
5
0
0
L
2
4
2
0.75
L
Ne Zha
jeewl
Ne Zha
1
5
2
0.4
W
Artio
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
30,633
45,919
Taken
44,914
18,672
Mitigated
27,391
10,474
Healing
22,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Arem1s
Sol
5,977
1,986
0
3,257
7,038
2,702
1,182
2,461
4,577
57,465
0
W
Bellona
BlackSamuari
Bellona
4,100
1,927
0
4,416
10,195
8,140
0
4,511
5,633
0
32,363
W
8,407
3,149
0
4,277
8,496
3,635
1,686
3,561
4,935
48,094
0
W
Danzaburou
Critor1s
Danzaburou
7,668
3,450
0
6,609
9,206
3,369
2,520
391
8,774
0
75,291
L
Vulcan
4,494
1,251
0
1,010
5,136
1,949
0
2,719
2,417
53,434
0
L
Pele
3,837
1,074
0
1,454
10,890
4,025
0
4,964
5,926
0
35,046
L
Charybdis
ItsAMeeeMario
Charybdis
3,591
1,698
0
3,476
10,011
2,557
0
1,935
8,076
0
37,129
L
9,581
1,194
0
1,490
8,085
3,543
0
4,431
3,654
47,052
0
L
Ne Zha
jeewl
Ne Zha
2,826
530
0
3,044
11,797
6,598
0
4,945
6,852
0
16,822
W
Artio
4,481
1,058
719
3,589
9,979
9,545
0
3,151
6,688
16,806
1,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
38,338
352
Minions Killed
413
0
Camps Cleared
0
1,215,313
Distance Traveled
1,223,002
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,178
598
104
9
0
241,897
5
W
Bellona
6,364
530
62
5
0
200,564
5
W
Chronos
8,232
686
97
8
0
270,600
1
W
Danzaburou
9,177
765
125
10
0
232,156
0
L
Vulcan
6,620
552
111
9
0
256,485
3
L
Pele
5,727
477
60
5
0
266,650
0
L
Charybdis
5,438
453
55
5
0
211,063
2
L
Agni
6,878
573
88
7
0
223,188
3
L
Ne Zha
5,431
453
38
3
0
257,927
5
W
Artio
7,387
616
25
2
0
277,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role