Player Matchup

Horus
Horus
Disco Nezo
Horus
Level 105
God Stats
42W - 20L
1,710 SR
Queue Stats
277W - 193L
1,573 Elo+
Party 2
Agni
Agni
Fuzz Bat
Agni
Level 104
God Stats
7W - 1L
1,837 SR
Queue Stats
230W - 171L
1,619 Elo+
Party 2
Chaac
Chaac
Gwonesthewee
Chaac
Level 146
God Stats
41W - 17L
1,786 SR
Queue Stats
203W - 158L
1,675 Elo+
Party 2
Thor
Thor
Sir Gonski
Thor
Level 147
God Stats
25W - 17L
1,695 SR
Queue Stats
425W - 300L
1,654 Elo+
Party 2
Poseidon
Poseidon
SponkerPrime
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 107L
1,664 Elo+
Party 2
Team Averages
Level 122
1,706 SR
1,637 Elo+

VS

Team Averages
Level 143
1,509 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
Rieano
Morgan Le Fay
Level 159
God Stats
23W - 18L
1,592 SR
Queue Stats
295W - 288L
1,567 Elo+
Party 1
Sobek
Sobek
Shzeah
Sobek
Level 158
God Stats
9W - 14L
1,579 SR
Queue Stats
201W - 192L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
Super Sexy Joe
Heimdallr
Level 160
God Stats
16W - 16L
1,601 SR
Queue Stats
481W - 453L
1,581 Elo+
Party 1
Pele
Pele
Yaboibigsean
Pele
Level 101
God Stats
1W - 2L
1,360 SR
Queue Stats
257W - 227L
1,544 Elo+
Solo
Horus
Horus
ZDestroyer
Horus
Level 139
God Stats
0W - 1L
1,412 SR
Queue Stats
29W - 38L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 0 / 5
9,732
649
3,925
9,023
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
16
2 / 0 / 4
9,867
658
9,332
7,726
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 2 / 5
10,414
694
14,509
15,584
21,137
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 1 / 5
10,618
708
14,880
9,374
4,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
SponkerPrime
Poseidon
18
2 / 1 / 3
10,189
679
10,378
9,246
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rieano
Morgan Le Fay
18
1 / 2 / 2
10,607
707
12,196
11,623
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Shzeah
Sobek
17
2 / 0 / 2
10,610
707
2,451
12,274
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Super Sexy Joe
Heimdallr
18
0 / 1 / 0
10,290
686
8,895
10,089
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 2
9,490
633
8,060
16,221
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
14
0 / 1 / 1
8,591
573
2,859
9,845
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
10
Kills
4
4
Deaths
10
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
0
0
5
2.5
W
Agni
2
0
4
4
W
2
2
5
2.25
L
Morgan Le Fay
Rieano
Morgan Le Fay
1
2
2
1
L
Sobek
Shzeah
Sobek
2
0
2
3
W
4
1
5
6.5
W
Poseidon
SponkerPrime
Poseidon
2
1
3
3.5
L
Heimdallr
Super Sexy Joe
Heimdallr
0
1
0
0
L
1
6
2
0.33
L
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,024
Damage
34,461
50,953
Taken
60,052
41,996
Mitigated
43,586
14,355
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,925
1,016
2,255
3,721
9,023
9,014
0
3,165
5,651
256
11,060
W
Agni
9,332
673
0
360
7,726
3,245
48
2,025
5,390
31,055
0
W
14,509
2,174
0
4,673
15,584
21,137
0
2,446
12,566
70
50,354
L
Morgan Le Fay
Rieano
Morgan Le Fay
12,196
729
0
1,950
11,623
5,004
0
4,389
7,234
60,745
0
L
Sobek
Shzeah
Sobek
2,451
237
0
3,159
12,274
16,089
0
5,726
6,548
10,920
0
W
14,880
2,948
0
125
9,374
4,724
0
2,852
6,386
0
51,537
W
Poseidon
SponkerPrime
Poseidon
10,378
1,876
566
2,655
9,246
3,876
56
4,159
4,807
47,582
0
L
Heimdallr
Super Sexy Joe
Heimdallr
8,895
3,085
0
4,431
10,089
5,695
0
1,625
8,464
0
62,359
L
8,060
1,740
0
2,925
16,221
8,841
0
3,953
12,268
0
31,318
L
Horus
2,859
1,317
676
2,349
9,845
7,957
0
4,343
5,502
0
11,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,820
Gold Earned
49,588
306
Minions Killed
321
0
Camps Cleared
0
1,584,916
Distance Traveled
1,428,115
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,732
649
21
1
0
296,333
4
W
Agni
9,867
658
61
4
0
303,138
0
W
Chaac
10,414
694
76
5
0
341,909
2
L
Morgan Le Fay
10,607
707
123
8
0
326,057
2
L
Sobek
10,610
707
8
1
0
302,718
4
W
Thor
10,618
708
74
5
0
332,320
3
W
Poseidon
10,189
679
74
5
0
311,216
0
L
Heimdallr
10,290
686
116
8
0
245,596
2
L
Pele
9,490
633
53
4
0
308,606
4
L
Horus
8,591
573
21
1
0
245,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role