Player Matchup

Janus
Janus
BRUENAS
Janus
Level 148
God Stats
1W - 0L
1,706 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 1
Fenrir
Fenrir
BrklynJo
Fenrir
Level 141
God Stats
8W - 8L
1,532 SR
Queue Stats
383W - 383L
1,536 Elo+
Solo
Khepri
Khepri
DarthPatrick170
Khepri
Level 107
God Stats
1W - 1L
1,824 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 1
Chiron
Chiron
IanPeppermint
Chiron
Level 160
God Stats
5W - 3L
1,626 SR
Queue Stats
255W - 247L
1,516 Elo+
Solo
Ne Zha
Ne Zha
bigg_mann92
Ne Zha
Level 147
God Stats
12W - 19L
1,533 SR
Queue Stats
455W - 448L
1,512 Elo+
Solo
Team Averages
Level 141
1,644 SR
1,548 Elo+

VS

Team Averages
Level 131
1,493 SR
1,522 Elo+
Kuzenbo
Kuzenbo
AdmiralThrawn32
Kuzenbo
Level 65
God Stats
2W - 2L
1,547 SR
Queue Stats
60W - 63L
1,528 Elo+
Solo
Guan Yu
Guan Yu
BIGLUKE3243
Guan Yu
Level 146
God Stats
18W - 19L
1,537 SR
Queue Stats
381W - 392L
1,511 Elo+
Solo
Xbalanque
Xbalanque
GOATxJAKIZZAL
Xbalanque
Level 158
God Stats
0W - 2L
1,554 SR
Queue Stats
22W - 24L
1,515 Elo+
Solo
Lancelot
Lancelot
Mahezie
Lancelot
Level 160
God Stats
14W - 14L
1,401 SR
Queue Stats
516W - 484L
1,496 Elo+
Solo
Agni
Agni
PotluckDinner00
Agni
Level 127
God Stats
0W - 2L
1,425 SR
Queue Stats
58W - 42L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BRUENAS
Janus
19
6 / 2 / 6
11,771
535
15,405
12,835
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BrklynJo
Fenrir
19
2 / 1 / 6
12,111
551
13,520
24,154
21,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 13
11,105
505
5,886
14,143
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
6 / 4 / 4
12,483
567
13,619
19,641
8,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
20
8 / 0 / 3
12,369
562
13,247
17,972
9,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,862
448
9,414
16,494
22,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
BIGLUKE3243
Guan Yu
17
0 / 2 / 1
10,709
487
12,121
19,813
27,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
GOATxJAKIZZAL
Xbalanque
17
0 / 3 / 3
10,365
471
8,395
17,593
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lancelot
Mahezie
Lancelot
17
6 / 9 / 0
11,277
513
11,535
21,414
9,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 1
9,588
436
10,706
15,285
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
24
Kills
8
8
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Guan Yu
BIGLUKE3243
Guan Yu
0
2
1
0.25
W
Janus
BRUENAS
Janus
6
2
6
4.5
W
Fenrir
BrklynJo
Fenrir
2
1
6
5
W
2
1
13
8.5
L
Xbalanque
GOATxJAKIZZAL
Xbalanque
0
3
3
0.5
W
6
4
4
2
L
Lancelot
Mahezie
Lancelot
6
9
0
0.67
L
0
7
1
0.07
W
Ne Zha
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,677
Damage
52,171
88,745
Taken
90,599
60,799
Mitigated
76,004
32,437
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,414
3,268
0
2,802
16,494
22,694
0
3,012
13,233
49,442
0
L
Guan Yu
BIGLUKE3243
Guan Yu
12,121
3,038
293
9,804
19,813
27,908
93
2,434
16,380
0
92,396
W
Janus
BRUENAS
Janus
15,405
1,385
261
3,456
12,835
6,323
0
6,941
5,838
121,602
0
W
Fenrir
BrklynJo
Fenrir
13,520
2,914
0
14,771
24,154
21,110
736
3,908
18,995
0
100,565
W
5,886
1,264
0
3,645
14,143
15,409
94
4,451
9,626
37,545
1,348
L
Xbalanque
GOATxJAKIZZAL
Xbalanque
8,395
2,801
0
3,048
17,593
9,061
1,621
3,419
14,116
0
102,136
W
13,619
5,534
572
5,305
19,641
8,329
2,186
4,407
15,234
0
107,344
L
Lancelot
Mahezie
Lancelot
11,535
1,927
0
2,169
21,414
9,517
560
4,917
16,463
0
84,029
L
10,706
663
386
2,818
15,285
6,824
138
7,435
7,850
87,054
0
W
Ne Zha
13,247
2,881
0
4,427
17,972
9,628
0
2,031
15,885
0
123,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,839
Gold Earned
51,801
721
Minions Killed
627
0
Camps Cleared
0
2,094,707
Distance Traveled
2,147,785
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,862
448
64
3
0
419,995
4
L
Guan Yu
10,709
487
141
6
0
425,580
1
W
Janus
11,771
535
160
7
0
402,329
1
W
Fenrir
12,111
551
175
8
0
424,054
12
W
Khepri
11,105
505
53
2
0
441,063
6
L
Xbalanque
10,365
471
147
7
0
454,341
0
W
Chiron
12,483
567
166
8
0
369,294
1
L
Lancelot
11,277
513
126
6
0
444,449
3
L
Agni
9,588
436
149
7
0
403,420
2
W
Ne Zha
12,369
562
167
8
0
457,967
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role