Player Matchup

Da Ji
Da Ji
FlyingDutchMon1
Da Ji
Level 160
God Stats
9W - 5L
1,548 SR
Queue Stats
49W - 43L
1,507 Elo+
Party 1
Olorun
Olorun
JoeltheJackal
Olorun
Level 154
God Stats
1W - 0L
1,467 SR
Queue Stats
93W - 78L
1,519 Elo+
Party 1
Anubis
Anubis
Sabritas5
Anubis
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 3L
1,648 Elo+
Party 1
Loki
Loki
Winter_Eira
Loki
Level 160
God Stats
24W - 17L
1,701 SR
Queue Stats
554W - 535L
1,613 Elo+
Party 1
Fenrir
Fenrir
sammileelar
Fenrir
Level 105
God Stats
2W - 0L
1,795 SR
Queue Stats
272W - 237L
1,613 Elo+
Party 1
Team Averages
Level 121
1,645 SR
1,580 Elo+

VS

Team Averages
Level 103
1,555 SR
1,540 Elo+
Chaac
Chaac
AngryLenarr
Chaac
Level 101
God Stats
10W - 12L
1,539 SR
Queue Stats
513W - 463L
1,495 Elo+
Party 2
Yemoja
Yemoja
CoarseLemming27
Yemoja
Level 128
God Stats
5W - 5L
1,347 SR
Queue Stats
384W - 339L
1,513 Elo+
Party 2
Thanatos
Thanatos
Delta1105
Thanatos
Level 23
God Stats
3W - 2L
1,697 SR
Queue Stats
69W - 25L
1,671 Elo+
Party 3
Yu Huang
Yu Huang
InfernoSloth1
Yu Huang
Level 104
God Stats
9W - 6L
1,599 SR
Queue Stats
140W - 86L
1,591 Elo+
Party 3
Freya
Freya
turrance
Freya
Level 158
God Stats
9W - 10L
1,594 SR
Queue Stats
269W - 285L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,688
569
5,692
7,215
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 0
4,906
491
4,153
5,671
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Sabritas5
Anubis
11
4 / 0 / 2
6,342
634
3,846
5,030
2,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 1
6,328
633
5,571
8,212
3,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
8
0 / 2 / 2
4,526
453
1,963
6,910
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,487
549
6,504
8,612
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 1
5,664
566
2,990
4,523
2,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Delta1105
Thanatos
8
1 / 4 / 0
5,027
503
3,033
9,630
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
InfernoSloth1
Yu Huang
10
0 / 3 / 0
5,515
552
2,198
4,475
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
turrance
Freya
8
1 / 1 / 2
4,770
477
5,348
8,735
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
0
1
2.5
L
Thanatos
Delta1105
Thanatos
1
4
0
0.25
W
4
0
2
5
L
Yu Huang
InfernoSloth1
Yu Huang
0
3
0
0
W
1
1
0
1
W
Anubis
Sabritas5
Anubis
4
0
2
5
W
2
1
1
2.5
W
Fenrir
0
2
2
0.5
L
Freya
turrance
Freya
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
20,073
33,038
Taken
35,975
13,788
Mitigated
15,298
14,275
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,504
2,302
0
3,454
8,612
6,068
0
186
8,426
0
40,114
L
2,990
918
1,926
1,164
4,523
2,005
0
2,303
2,178
17,187
5,173
L
Thanatos
Delta1105
Thanatos
3,033
1,560
0
5,594
9,630
2,937
0
470
9,160
0
21,296
W
5,692
1,693
0
3,210
7,215
2,673
0
829
6,353
0
23,693
L
Yu Huang
InfernoSloth1
Yu Huang
2,198
251
0
375
4,475
1,481
0
1,914
2,520
42,316
0
W
4,153
1,963
537
2,526
5,671
2,170
0
3,185
2,486
30,856
0
W
Anubis
Sabritas5
Anubis
3,846
174
0
3,051
5,030
2,481
455
2,288
2,697
41,503
0
W
5,571
1,579
0
3,873
8,212
3,140
0
0
7,697
0
43,766
W
Fenrir
1,963
376
0
1,078
6,910
3,324
0
3,888
3,022
0
12,564
L
Freya
turrance
Freya
5,348
1,976
0
3,478
8,735
2,807
0
3,126
5,509
31,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
26,463
265
Minions Killed
309
0
Camps Cleared
0
932,880
Distance Traveled
843,300
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,487
549
79
8
0
171,181
1
L
Yemoja
5,664
566
50
5
0
145,913
1
L
Thanatos
5,027
503
54
5
0
195,653
1
W
Da Ji
5,688
569
44
4
0
225,686
1
L
Yu Huang
5,515
552
89
9
0
166,119
1
W
Olorun
4,906
491
46
5
0
178,134
0
W
Anubis
6,342
634
71
7
0
181,926
5
W
Loki
6,328
633
77
8
0
187,825
3
W
Fenrir
4,526
453
27
3
0
159,309
4
L
Freya
4,770
477
37
4
0
164,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role