Player Matchup

Mercury
Mercury
DimmadomeLuke
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Loki
Loki
MandatedBody136
Loki
Level 109
God Stats
8W - 2L
1,443 SR
Queue Stats
50W - 35L
1,566 Elo+
Party 1
Thor
Thor
NickFury2000AD
Thor
Level 148
God Stats
1W - 0L
1,575 SR
Queue Stats
32W - 24L
1,531 Elo+
Party 1
Arachne
Arachne
TrickyNixon1974
Arachne
Level 143
God Stats
3W - 1L
1,677 SR
Queue Stats
43W - 30L
1,651 Elo+
Party 1
Ratatoskr
Ratatoskr
YaBoiDiablo
Ratatoskr
Level 28
God Stats
17W - 8L
1,753 SR
Queue Stats
40W - 25L
1,496 Elo+
Party 1
Team Averages
Level 89
1,590 SR
1,549 Elo+

VS

Team Averages
Level 87
1,386 SR
1,443 Elo+
Kumbhakarna
Kumbhakarna
isaiah4pf
Kumbhakarna
Level 129
God Stats
1W - 2L
1,136 SR
Queue Stats
166W - 183L
1,450 Elo+
Party 2
Neith
Neith
los shiesty
Neith
Level 56
God Stats
12W - 13L
1,440 SR
Queue Stats
62W - 91L
1,426 Elo+
Party 2
Izanami
Izanami
maxsigg
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
nLukazz
Persephone
Level 159
God Stats
3W - 7L
1,480 SR
Queue Stats
125W - 165L
1,426 Elo+
Solo
Ymir
Ymir
o Clampz o
Ymir
Level 68
God Stats
5W - 11L
1,376 SR
Queue Stats
30W - 49L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 3 / 3
6,539
727
1,731
6,117
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 5
7,554
839
6,803
6,445
2,851
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 6
7,557
840
8,276
6,024
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 1 / 6
8,020
891
11,222
9,445
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
YaBoiDiablo
Ratatoskr
13
4 / 2 / 6
7,137
793
5,733
6,881
3,121
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
isaiah4pf
Kumbhakarna
13
1 / 1 / 4
6,858
762
3,488
5,788
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
3 / 5 / 2
7,143
794
6,531
11,024
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
maxsigg
Izanami
11
0 / 7 / 0
6,245
694
1,107
9,241
3,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
nLukazz
Persephone
13
3 / 4 / 1
7,459
829
5,711
7,123
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 6
7,533
837
3,969
8,383
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
17
Kills
8
9
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
1
3
3
0.83
W
2
2
5
2.25
W
2
1
6
5
W
8
1
6
11
W
Ratatoskr
YaBoiDiablo
Ratatoskr
4
2
6
3.5
L
Kumbhakarna
isaiah4pf
Kumbhakarna
1
1
4
3
L
3
5
2
0.8
L
Izanami
maxsigg
Izanami
0
7
0
0
L
Persephone
nLukazz
Persephone
3
4
1
0.88
L
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
20,806
34,912
Taken
41,559
17,555
Mitigated
26,395
6,379
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
1,731
494
0
250
6,117
2,545
32
2,689
3,386
0
7,164
W
6,803
885
0
40
6,445
2,851
741
1,257
5,188
0
26,450
W
8,276
1,678
0
1,180
6,024
3,437
217
2,953
2,873
0
29,810
W
11,222
7,413
0
4,432
9,445
5,601
143
3,012
6,387
0
24,683
W
Ratatoskr
YaBoiDiablo
Ratatoskr
5,733
718
0
477
6,881
3,121
208
2,861
3,910
0
13,217
L
Kumbhakarna
isaiah4pf
Kumbhakarna
3,488
243
0
380
5,788
5,068
0
0
5,454
9,873
0
L
6,531
2,663
0
1,618
11,024
5,371
232
0
10,943
0
18,792
L
Izanami
maxsigg
Izanami
1,107
713
0
417
9,241
3,393
511
0
9,120
0
15,970
L
Persephone
nLukazz
Persephone
5,711
250
0
903
7,123
2,373
0
0
6,959
17,781
0
L
3,969
1,089
0
497
8,383
10,190
0
0
8,153
7,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
35,238
165
Minions Killed
130
0
Camps Cleared
0
1,006,875
Distance Traveled
737,117
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,539
727
12
1
0
171,421
1
W
Loki
7,554
839
52
6
0
207,178
0
W
Thor
7,557
840
61
7
0
187,764
3
W
Arachne
8,020
891
29
3
0
230,517
0
W
Ratatoskr
7,137
793
11
1
0
209,995
1
L
Kumbhakarna
6,858
762
27
3
0
155,887
0
L
Neith
7,143
794
28
3
0
158,306
0
L
Izanami
6,245
694
34
4
0
110,120
0
L
Persephone
7,459
829
34
4
0
161,442
1
L
Ymir
7,533
837
7
1
0
151,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role