Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
BonkSM
Cabrakan
Silver I
Level 109
God Stats
1W - 4L
1,544 SR
Queue Stats
48W - 60L
1,123 MMR
Solo
Hun Batz
Hun Batz
Silver III
ElgranZarAMC
Hun Batz
Silver III
Level 106
God Stats
0W - 4L
1,362 SR
Queue Stats
21W - 29L
1,174 MMR
Solo
Cernunnos
Cernunnos
Silver II
RichStacks
Cernunnos
Silver II
Level 82
God Stats
8W - 4L
1,850 SR
Queue Stats
262W - 276L
1,048 MMR
Solo
Vulcan
Vulcan
Silver II
RomulusNotRemus
Vulcan
Silver II
Level 129
God Stats
1W - 3L
1,425 SR
Queue Stats
66W - 77L
1,048 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,536 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,466 SR
1,199 MMR
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver V
Aslfad
Lancelot
Silver V
Level 34
God Stats
1W - 2L
1,364 SR
Queue Stats
34W - 40L
1,100 MMR
Solo
Merlin
Merlin
Silver II
GabUchiha
Merlin
Silver II
Level 126
God Stats
50W - 60L
1,517 SR
Queue Stats
267W - 265L
1,187 MMR
Solo
Chiron
Chiron
Bronze I
JuLiAnCreMa
Chiron
Bronze I
Level 157
God Stats
1W - 1L
1,303 SR
Queue Stats
11W - 19L
1,040 MMR
Solo
Chaac
Chaac
Silver I
Voltrex242
Chaac
Silver I
Level 144
God Stats
6W - 3L
1,646 SR
Queue Stats
558W - 549L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 2 / 1
3,437
687
1,464
2,503
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
BonkSM
Cabrakan
4
0 / 2 / 0
3,075
615
1,040
4,784
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
ElgranZarAMC
Hun Batz
2
1 / 0 / 0
2,944
589
137
933
194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RichStacks
Cernunnos
4
0 / 1 / 0
2,945
589
2,634
3,332
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,370
674
836
1,625
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MauiScyllaThorKali

VS

Bans
CerberusDa JiHadesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 0 / 2
3,626
725
1,801
4,280
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Aslfad
Lancelot
5
1 / 1 / 0
3,248
650
824
3,699
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
GabUchiha
Merlin
6
0 / 0 / 0
3,330
666
636
1,188
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
6
2 / 0 / 1
3,522
704
3,940
1,745
399
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
6
1 / 0 / 1
3,612
722
1,599
3,504
1,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
Ymir
 
Ymir
1
0
2
2
W
Lancelot
Aslfad
Lancelot
1
1
0
1
L
Cabrakan
BonkSM
Cabrakan
0
2
0
0
L
Hun Batz
ElgranZarAMC
Hun Batz
1
0
0
1
W
Merlin
GabUchiha
Merlin
0
0
0
0
W
Chiron
2
0
1
2.5
L
Cernunnos
RichStacks
Cernunnos
0
1
0
0
L
0
0
0
0
W
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,111
Damage
8,800
13,177
Taken
14,416
4,972
Mitigated
5,584
5,371
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,464
327
0
752
2,503
842
0
0
2,503
17,601
0
W
Ymir
 
Ymir
1,801
608
122
1,476
4,280
1,807
0
630
3,650
7,839
2,304
W
Lancelot
Aslfad
Lancelot
824
176
0
250
3,699
1,185
0
620
3,079
0
15,054
L
Cabrakan
BonkSM
Cabrakan
1,040
364
0
1,690
4,784
2,575
0
1,023
3,761
4,109
0
L
Hun Batz
ElgranZarAMC
Hun Batz
137
48
0
548
933
194
0
0
933
0
1,517
W
Merlin
GabUchiha
Merlin
636
76
0
250
1,188
387
0
611
577
14,777
0
W
Chiron
3,940
2,374
310
674
1,745
399
0
410
1,335
0
17,060
L
Cernunnos
RichStacks
Cernunnos
2,634
1,873
0
1,881
3,332
841
0
476
2,856
0
16,525
L
836
136
0
500
1,625
520
0
636
989
19,644
0
W
Chaac
1,599
656
0
1,920
3,504
1,806
0
1,069
2,435
0
15,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,771
Gold Earned
17,338
112
Minions Killed
151
0
Camps Cleared
0
373,972
Distance Traveled
482,984
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,437
687
36
7
0
86,665
0
W
Ymir
3,626
725
14
3
0
89,728
0
W
Lancelot
3,248
650
39
8
0
107,141
0
L
Cabrakan
3,075
615
4
1
0
97,551
1
L
Hun Batz
2,944
589
3
1
0
17,924
0
W
Merlin
3,330
666
35
7
0
93,442
1
W
Chiron
3,522
704
32
6
0
93,941
0
L
Cernunnos
2,945
589
32
6
0
74,169
0
L
Vulcan
3,370
674
37
7
0
97,663
2
W
Chaac
3,612
722
31
6
0
98,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role