Player Matchup

Chaac
Chaac
ANantaSeha
Chaac
Level 80
God Stats
88W - 117L
1,428 SR
Queue Stats
279W - 418L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
BiologicalDad
Tsukuyomi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Zxchdini
Atlas
Level 104
God Stats
1W - 1L
1,659 SR
Queue Stats
65W - 71L
1,566 Elo+
Party 2
Team Averages
Level 62
1,529 SR
1,483 Elo+

VS

Team Averages
Level 89
1,572 SR
1,493 Elo+
Sol
Sol
LeeEODTech
Sol
Level 27
God Stats
15W - 22L
1,553 SR
Queue Stats
102W - 122L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
Pearsos
Cernunnos
Level 120
God Stats
4W - 1L
1,743 SR
Queue Stats
78W - 75L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SadlyMuffin
Cu Chulainn
Level 119
God Stats
4W - 4L
1,419 SR
Queue Stats
120W - 125L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 4 / 1
5,778
642
1,277
8,033
3,736
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
BiologicalDad
Tsukuyomi
11
0 / 3 / 0
5,851
650
3,658
7,328
3,148
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Zxchdini
Atlas
11
3 / 2 / 0
7,191
799
4,884
12,163
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,519
835
9,626
4,845
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Pearsos
Cernunnos
12
1 / 1 / 8
6,944
772
7,069
6,326
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
SadlyMuffin
Cu Chulainn
12
3 / 2 / 5
7,083
787
5,544
8,274
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
9
9
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
1
0.13
L
Tsukuyomi
BiologicalDad
Tsukuyomi
0
3
0
0
W
5
0
4
7
W
Cernunnos
Pearsos
Cernunnos
1
1
8
5
W
Cu Chulainn
SadlyMuffin
Cu Chulainn
3
2
5
2.75
L
Atlas
Zxchdini
Atlas
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,819
Damage
22,239
27,524
Taken
19,445
15,110
Mitigated
11,315
4,487
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,277
104
0
1,553
8,033
3,736
0
2,583
5,164
0
14,845
L
Tsukuyomi
BiologicalDad
Tsukuyomi
3,658
1,075
0
938
7,328
3,148
0
1,461
5,659
0
19,480
W
9,626
4,988
0
2,549
4,845
2,087
1,681
768
4,077
28,230
4,040
W
Cernunnos
Pearsos
Cernunnos
7,069
3,307
0
2,612
6,326
2,690
742
2,482
3,844
0
25,886
W
Cu Chulainn
SadlyMuffin
Cu Chulainn
5,544
806
0
1,179
8,274
6,538
508
1,657
6,617
3,027
16,862
L
Atlas
Zxchdini
Atlas
4,884
2,013
216
1,780
12,163
8,226
0
5,158
6,871
13,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,820
Gold Earned
21,546
77
Minions Killed
109
0
Camps Cleared
0
477,004
Distance Traveled
491,117
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,778
642
16
2
0
134,418
3
L
Tsukuyomi
5,851
650
38
4
0
177,779
0
W
Sol
7,519
835
52
6
0
150,865
1
W
Cernunnos
6,944
772
31
3
0
170,239
2
W
Cu Chulainn
7,083
787
26
3
0
170,013
0
L
Atlas
7,191
799
23
3
0
164,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role