Player Matchup

Thor
Thor
CraxkHead-_Cap
Thor
Level 122
God Stats
12W - 13L
1,383 SR
Queue Stats
222W - 240L
1,350 Elo+
Party 1
Hel
Hel
HomicideGhosttx
Hel
Level 58
God Stats
0W - 1L
1,151 SR
Queue Stats
128W - 154L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
Mister Tito1017
Danzaburou
Level 99
God Stats
86W - 78L
1,509 SR
Queue Stats
353W - 397L
1,393 Elo+
Party 2
Ymir
Ymir
jeembur
Ymir
Level 89
God Stats
81W - 69L
1,503 SR
Queue Stats
356W - 397L
1,393 Elo+
Party 2
Hades
Hades
lP3RICOl
Hades
Level 105
God Stats
6W - 6L
1,477 SR
Queue Stats
84W - 83L
1,451 Elo+
Solo
Team Averages
Level 95
1,405 SR
1,387 Elo+

VS

Team Averages
Level 110
1,511 SR
1,402 Elo+
Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 129
God Stats
133W - 118L
1,526 SR
Queue Stats
209W - 227L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
AndyFireX16
Gilgamesh
Level 118
God Stats
8W - 4L
1,511 SR
Queue Stats
135W - 136L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Bonesaw02
Sylvanus
Level 106
God Stats
10W - 7L
1,486 SR
Queue Stats
113W - 104L
1,354 Elo+
Solo
Arachne
Arachne
PlmpDaddyBil
Arachne
Level 86
God Stats
17W - 28L
1,371 SR
Queue Stats
129W - 137L
1,371 Elo+
Solo
Chang'e
Chang'e
brybtw
Chang'e
Level 113
God Stats
5W - 1L
1,662 SR
Queue Stats
139W - 153L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,607
507
5,515
11,556
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 5 / 0
6,685
446
5,934
10,042
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
Mister Tito1017
Danzaburou
10
0 / 3 / 1
6,207
414
7,280
10,012
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
jeembur
Ymir
9
0 / 4 / 1
6,242
416
5,076
15,943
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
lP3RICOl
Hades
13
2 / 2 / 1
7,993
533
8,080
11,855
8,551
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrewx987
Danzaburou
13
3 / 0 / 4
8,272
551
13,983
9,805
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
AndyFireX16
Gilgamesh
13
1 / 3 / 1
7,867
524
6,655
12,197
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
Bonesaw02
Sylvanus
11
2 / 1 / 4
7,750
517
5,319
12,148
12,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
PlmpDaddyBil
Arachne
15
3 / 0 / 0
8,224
548
4,985
12,510
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
brybtw
Chang'e
14
6 / 3 / 3
8,663
578
11,843
10,863
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
15
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andrewx987
Danzaburou
3
0
4
5
W
Gilgamesh
AndyFireX16
Gilgamesh
1
3
1
0.5
W
Sylvanus
Bonesaw02
Sylvanus
2
1
4
4
L
2
1
1
2.5
L
3
5
0
0.6
L
Danzaburou
Mister Tito1017
Danzaburou
0
3
1
0.17
W
Arachne
PlmpDaddyBil
Arachne
3
0
0
3
W
Chang'e
brybtw
Chang'e
6
3
3
2.5
L
Ymir
jeembur
Ymir
0
4
1
0.13
L
Hades
lP3RICOl
Hades
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,885
Damage
42,785
59,408
Taken
57,523
31,874
Mitigated
34,676
20,654
Healing
24,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andrewx987
Danzaburou
13,983
5,953
299
5,690
9,805
4,293
2,018
1,777
8,028
0
75,092
W
Gilgamesh
AndyFireX16
Gilgamesh
6,655
2,612
0
3,419
12,197
8,431
0
7,775
4,422
0
51,276
W
Sylvanus
Bonesaw02
Sylvanus
5,319
1,892
1,199
5,121
12,148
12,200
564
2,367
9,781
24,976
0
L
5,515
943
132
4,883
11,556
4,894
0
2,319
9,045
0
59,485
L
5,934
1,466
373
2,065
10,042
4,559
0
6,129
3,512
31,528
0
L
Danzaburou
Mister Tito1017
Danzaburou
7,280
3,135
372
2,988
10,012
3,134
0
3,750
6,173
0
46,154
W
Arachne
PlmpDaddyBil
Arachne
4,985
4,292
0
3,416
12,510
5,197
0
1,978
10,532
0
73,465
W
Chang'e
brybtw
Chang'e
11,843
597
1,268
4,017
10,863
4,555
458
4,723
6,140
57,972
0
L
Ymir
jeembur
Ymir
5,076
1,133
338
4,218
15,943
10,736
0
4,234
11,661
21,370
1,296
L
Hades
lP3RICOl
Hades
8,080
1,648
120
5,165
11,855
8,551
41
0
11,855
58,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
40,776
381
Minions Killed
451
0
Camps Cleared
0
1,278,685
Distance Traveled
1,379,973
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,272
551
108
7
0
240,959
1
W
Gilgamesh
7,867
524
81
5
0
261,503
0
W
Sylvanus
7,750
517
44
3
0
267,407
5
L
Thor
7,607
507
100
7
0
309,089
0
L
Hel
6,685
446
56
4
0
239,754
0
L
Danzaburou
6,207
414
96
6
0
255,895
5
W
Arachne
8,224
548
113
8
0
335,691
3
W
Chang'e
8,663
578
105
7
0
274,413
4
L
Ymir
6,242
416
22
1
0
234,153
1
L
Hades
7,993
533
107
7
0
239,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role