Player Matchup

Mulan
Mulan
AllenWalden
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
CosmosDestined
Cthulhu
Level 128
God Stats
3W - 1L
1,450 SR
Queue Stats
233W - 173L
1,589 Elo+
Party 1
Raijin
Raijin
NickeyBear
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 27L
1,644 Elo+
Party 1
Eset
Eset
eyesmokecrack
Eset
Level 130
God Stats
8W - 1L
1,873 SR
Queue Stats
192W - 147L
1,667 Elo+
Party 1
Heimdallr
Heimdallr
flickandwhip
Heimdallr
Level 125
God Stats
2W - 1L
1,654 SR
Queue Stats
132W - 83L
1,702 Elo+
Party 1
Team Averages
Level 96
1,595 SR
1,660 Elo+

VS

Team Averages
Level 82
1,583 SR
1,412 Elo+
Janus
Janus
LilSwanSwan
Janus
Level 146
God Stats
1W - 2L
1,469 SR
Queue Stats
79W - 103L
1,414 Elo+
Solo
Susano
Susano
Nalgorazi98
Susano
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 100L
1,383 Elo+
Solo
Xbalanque
Xbalanque
Pand12
Xbalanque
Level 18
God Stats
1W - 2L
1,703 SR
Queue Stats
14W - 31L
1,316 Elo+
Solo
Medusa
Medusa
RigorousBurrito
Medusa
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SirCorrigan
Danzaburou
Level 126
God Stats
1W - 2L
1,743 SR
Queue Stats
104W - 128L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 23
9,237
840
8,826
13,148
10,419
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 21
9,029
821
5,967
13,474
18,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
NickeyBear
Raijin
17
8 / 2 / 18
10,051
914
11,775
10,347
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
16 / 3 / 16
10,758
978
16,752
11,757
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
flickandwhip
Heimdallr
18
9 / 0 / 31
10,525
957
20,306
13,218
8,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,207
837
9,304
10,213
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
11
1 / 8 / 2
6,873
625
5,488
12,227
4,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Pand12
Xbalanque
14
2 / 10 / 3
7,712
701
8,786
16,583
7,495
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 8 / 4
7,179
653
6,323
12,889
5,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SirCorrigan
Danzaburou
12
0 / 9 / 4
7,046
641
9,100
14,250
6,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
21
41
Kills
7
10
Deaths
41
109
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
23
7.75
W
4
3
21
4.83
L
3
6
1
0.58
L
Susano
1
8
2
0.25
W
Raijin
NickeyBear
Raijin
8
2
18
8.5
L
Xbalanque
Pand12
Xbalanque
2
10
3
0.35
L
1
8
4
0.38
L
Danzaburou
SirCorrigan
Danzaburou
0
9
4
0.22
W
16
3
16
8
W
Heimdallr
flickandwhip
Heimdallr
9
0
31
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,626
Damage
39,001
61,944
Taken
66,162
49,009
Mitigated
27,777
20,874
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,826
785
645
1,129
13,148
10,419
381
1,545
11,603
0
12,328
W
5,967
49
3,171
1,229
13,474
18,479
192
1,889
11,585
15,344
0
L
9,304
151
38
1,646
10,213
3,924
0
6,598
3,615
17,361
0
L
Susano
5,488
596
0
830
12,227
4,802
0
6,443
5,778
0
10,165
W
Raijin
NickeyBear
Raijin
11,775
987
692
1,598
10,347
5,332
1,823
2,844
7,503
26,939
0
L
Xbalanque
Pand12
Xbalanque
8,786
2,346
146
2,007
16,583
7,495
0
7,973
8,610
0
18,839
L
6,323
2,143
110
1,353
12,889
5,454
0
6,898
5,991
0
11,115
L
Danzaburou
SirCorrigan
Danzaburou
9,100
1,758
0
2,090
14,250
6,102
0
6,582
7,668
0
15,677
W
16,752
1,608
2,343
3,130
11,757
6,340
2,358
1,448
10,309
27,413
0
W
Heimdallr
flickandwhip
Heimdallr
20,306
11,648
2,024
4,913
13,218
8,439
3,142
1,578
11,640
0
35,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
38,017
131
Minions Killed
75
0
Camps Cleared
0
970,472
Distance Traveled
906,412
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,237
840
8
1
0
213,134
4
W
Cthulhu
9,029
821
27
2
0
192,981
0
L
Janus
9,207
837
21
2
0
199,508
0
L
Susano
6,873
625
3
0
0
181,422
1
W
Raijin
10,051
914
39
4
0
191,122
0
L
Xbalanque
7,712
701
22
2
0
149,529
0
L
Medusa
7,179
653
10
1
0
167,400
3
L
Danzaburou
7,046
641
19
2
0
208,553
3
W
Eset
10,758
978
30
3
0
169,911
0
W
Heimdallr
10,525
957
27
2
0
203,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role