Player Matchup

Cthulhu
Cthulhu
Diamond III
 
Cthulhu
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond V
AcedoggSuper
Ishtar
Diamond V
Level 160
God Stats
12W - 11L
1,527 SR
Queue Stats
582W - 576L
2,080 MMR
Solo
Ganesha
Ganesha
Platinum I
CapitalOBeats
Ganesha
Platinum I
Level 159
God Stats
4W - 5L
1,586 SR
Queue Stats
596W - 606L
1,998 MMR
Solo
Hera
Hera
Platinum II
HeraMIDD
Hera
Platinum II
Level 121
God Stats
82W - 85L
1,582 SR
Queue Stats
375W - 369L
1,889 MMR
Solo
Pele
Pele
Diamond V
teeUNO
Pele
Diamond V
Level 109
God Stats
9W - 11L
1,494 SR
Queue Stats
460W - 438L
2,012 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,538 SR
1,896 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,518 SR
1,886 MMR
Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
SensualCook
Apollo
Diamond IV
Level 63
God Stats
1W - 1L
1,347 SR
Queue Stats
31W - 7L
2,412 MMR
Party 1
Mercury
Mercury
Gold II
TheGrimComing
Mercury
Gold II
Level 45
God Stats
1W - 0L
1,745 SR
Queue Stats
74W - 59L
1,734 MMR
Solo
Ares
Ares
Platinum I
strudelbandit
Ares
Platinum I
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 42L
2,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 1
7,390
493
9,631
14,539
8,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
9
0 / 6 / 1
5,886
392
3,309
9,911
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
9
0 / 4 / 2
5,612
374
5,283
15,169
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
11
1 / 4 / 1
6,867
458
5,406
6,433
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
teeUNO
Pele
13
4 / 3 / 2
8,212
547
8,289
11,443
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebCabrakanHadesYu Huang

VS

Bans
Zhong KuiSusanoThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 1 / 2
9,080
605
7,929
11,952
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
 
Baba Yaga
14
1 / 0 / 6
8,208
547
5,062
7,296
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
16
7 / 2 / 4
9,692
646
13,782
16,068
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
15
6 / 1 / 6
8,900
593
6,694
10,155
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 2 / 9
8,446
563
6,735
13,827
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
20
20
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
Jormungandr
 
Jormungandr
1
1
2
2
W
Baba Yaga
 
Baba Yaga
1
0
6
4
L
Ishtar
0
6
1
0.08
L
Ganesha
0
4
2
0.25
L
Hera
1
4
1
0.38
W
Apollo
7
2
4
4.5
W
Mercury
6
1
6
9
W
5
2
9
4.75
L
Pele
teeUNO
Pele
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,918
Damage
40,202
57,495
Taken
59,298
25,969
Mitigated
31,763
12,689
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,631
1,528
341
4,702
14,539
8,845
0
6,289
8,250
49,947
0
W
Jormungandr
 
Jormungandr
7,929
3,603
0
6,163
11,952
5,691
677
7,211
4,139
74,022
0
W
Baba Yaga
 
Baba Yaga
5,062
413
0
3,426
7,296
3,332
659
2,774
4,470
63,572
0
L
Ishtar
3,309
2,564
0
2,239
9,911
2,511
0
1,418
8,493
0
27,479
L
Ganesha
5,283
1,164
711
2,464
15,169
7,765
26
5,294
9,875
18,172
2,795
L
Hera
5,406
2,558
0
524
6,433
2,610
0
3,052
3,381
48,528
0
W
Apollo
13,782
8,845
0
9,120
16,068
6,867
1,485
4,227
11,771
0
93,763
W
Mercury
6,694
4,753
0
2,021
10,155
3,887
0
1,120
8,995
0
85,664
W
6,735
1,080
0
2,127
13,827
11,986
94
3,889
9,860
20,852
1,660
L
Pele
teeUNO
Pele
8,289
2,171
0
1,708
11,443
4,238
0
3,288
8,155
20
49,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
44,326
347
Minions Killed
548
0
Camps Cleared
0
1,339,324
Distance Traveled
1,480,576
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,390
493
87
6
0
273,292
4
W
Jormungandr
9,080
605
147
10
0
227,447
1
W
Baba Yaga
8,208
547
110
7
0
296,947
6
L
Ishtar
5,886
392
69
5
0
220,310
2
L
Ganesha
5,612
374
10
1
0
269,916
4
L
Hera
6,867
458
101
7
0
272,626
3
W
Apollo
9,692
646
135
9
0
281,979
0
W
Mercury
8,900
593
122
8
0
386,672
2
W
Ares
8,446
563
34
2
0
287,531
0
L
Pele
8,212
547
80
5
0
303,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role