Player Matchup

Chaac
Chaac
Luiper222
Chaac
Level 53
God Stats
9W - 13L
1,414 SR
Queue Stats
85W - 100L
1,311 Elo+
Party 1
Neith
Neith
LuzDeRayo78
Neith
Level 16
God Stats
10W - 10L
1,471 SR
Queue Stats
30W - 37L
1,274 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PristineRogue84
Cu Chulainn
Level 85
God Stats
10W - 13L
1,414 SR
Queue Stats
366W - 394L
1,442 Elo+
Solo
Achilles
Achilles
W33DmAn420kushk
Achilles
Level 100
God Stats
2W - 2L
1,245 SR
Queue Stats
118W - 148L
1,360 Elo+
Solo
Kukulkan
Kukulkan
chris_0291
Kukulkan
Level 128
God Stats
9W - 8L
1,562 SR
Queue Stats
141W - 161L
1,482 Elo+
Solo
Team Averages
Level 76
1,421 SR
1,374 Elo+

VS

Team Averages
Level 84
1,448 SR
1,355 Elo+
Nu Wa
Nu Wa
Im-only-8-chill
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,075 Elo+
Solo
Thanatos
Thanatos
Opolopalus
Thanatos
Level 67
God Stats
8W - 8L
1,523 SR
Queue Stats
43W - 45L
1,477 Elo+
Solo
Bacchus
Bacchus
SavageKitchen
Bacchus
Level 88
God Stats
9W - 14L
1,327 SR
Queue Stats
170W - 170L
1,338 Elo+
Solo
Pele
Pele
Stealthwolfy961
Pele
Level 120
God Stats
1W - 4L
1,389 SR
Queue Stats
52W - 53L
1,442 Elo+
Solo
Agni
Agni
superpablo594
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Luiper222
Chaac
17
10 / 2 / 2
11,178
559
14,628
18,716
14,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 7
8,425
421
11,218
12,398
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
PristineRogue84
Cu Chulainn
14
8 / 2 / 2
9,408
470
16,435
16,172
12,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
16
2 / 4 / 6
9,600
480
8,277
18,871
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
chris_0291
Kukulkan
17
6 / 1 / 1
10,547
527
10,345
7,350
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 0
8,997
450
8,318
13,632
4,340
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Opolopalus
Thanatos
13
3 / 4 / 0
8,849
442
5,113
14,624
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
14
1 / 2 / 4
9,438
472
6,148
13,772
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 7 / 1
10,522
526
14,708
23,572
9,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 1
10,968
548
10,843
16,104
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
26
Kills
12
12
Deaths
26
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Chaac
Luiper222
Chaac
10
2
2
5.5
W
0
3
7
1.17
L
Thanatos
Opolopalus
Thanatos
3
4
0
0.75
W
Cu Chulainn
PristineRogue84
Cu Chulainn
8
2
2
4.5
L
Bacchus
1
2
4
1.5
L
5
7
1
0.79
W
Achilles
2
4
6
1.25
W
Kukulkan
chris_0291
Kukulkan
6
1
1
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,903
Damage
45,130
73,507
Taken
81,704
45,620
Mitigated
46,678
22,001
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,318
2,660
0
536
13,632
4,340
2,619
162
13,470
47,420
0
W
Chaac
Luiper222
Chaac
14,628
3,405
0
6,717
18,716
14,729
1,865
7,756
10,598
0
85,660
W
11,218
3,617
0
4,127
12,398
5,805
230
2,252
10,116
0
55,700
L
Thanatos
Opolopalus
Thanatos
5,113
1,366
0
11,668
14,624
7,516
0
1,180
13,444
0
57,842
W
Cu Chulainn
PristineRogue84
Cu Chulainn
16,435
5,591
0
3,392
16,172
12,496
0
4,768
11,374
0
64,132
L
Bacchus
6,148
792
0
588
13,772
17,375
1,178
1,388
12,384
36,993
1,839
L
14,708
3,292
0
5,481
23,572
9,633
2,638
602
22,970
0
82,309
W
Achilles
8,277
2,973
125
7,373
18,871
8,878
296
5,202
13,633
0
71,485
W
Kukulkan
chris_0291
Kukulkan
10,345
759
0
267
7,350
3,712
118
4,608
2,712
83,193
0
L
10,843
83
0
4,635
16,104
7,814
0
7,175
8,929
89,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
48,774
570
Minions Killed
471
0
Camps Cleared
0
1,870,201
Distance Traveled
1,716,075
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,997
450
66
3
0
316,384
0
W
Chaac
11,178
559
146
7
0
385,215
0
W
Neith
8,425
421
65
3
0
303,031
3
L
Thanatos
8,849
442
83
4
0
297,980
3
W
Cu Chulainn
9,408
470
92
5
0
402,000
2
L
Bacchus
9,438
472
69
3
0
378,599
6
L
Pele
10,522
526
99
5
0
358,516
2
W
Achilles
9,600
480
114
6
0
404,963
1
W
Kukulkan
10,547
527
153
8
0
374,992
8
L
Agni
10,968
548
154
8
0
364,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role