Player Matchup

Serqet
Serqet
Consolixo60FPS
Serqet
Level 160
God Stats
1W - 1L
1,738 SR
Queue Stats
269W - 320L
1,415 Elo+
Solo
Persephone
Persephone
EvilNardeli-_
Persephone
Level 57
God Stats
3W - 4L
1,521 SR
Queue Stats
149W - 182L
1,368 Elo+
Party 1
Shiva
Shiva
Marcu11nico25
Shiva
Level 49
God Stats
15W - 17L
1,245 SR
Queue Stats
25W - 30L
1,447 Elo+
Solo
Neith
Neith
NegoStorm
Neith
Level 45
God Stats
0W - 5L
1,096 SR
Queue Stats
69W - 78L
1,398 Elo+
Solo
Tyr
Tyr
vinizucki
Tyr
Level 66
God Stats
2W - 8L
1,372 SR
Queue Stats
114W - 125L
1,405 Elo+
Party 1
Team Averages
Level 75
1,394 SR
1,407 Elo+

VS

Team Averages
Level 117
1,479 SR
1,424 Elo+
Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
NicoGuloso
Janus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,297 Elo+
Party 2
Susano
Susano
TBZIRONSIDE
Susano
Level 154
God Stats
3W - 1L
1,611 SR
Queue Stats
80W - 91L
1,480 Elo+
Solo
Heimdallr
Heimdallr
y K1LL3D z
Heimdallr
Level 149
God Stats
4W - 5L
1,281 SR
Queue Stats
266W - 315L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,893
489
2,487
5,604
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
EvilNardeli-_
Persephone
10
0 / 3 / 1
5,655
566
2,321
5,373
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 1
5,613
561
4,378
7,253
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
NegoStorm
Neith
8
0 / 2 / 2
5,057
506
3,379
5,313
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
4,419
442
3,225
3,519
2,034

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 0 / 1
5,794
579
1,824
6,042
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
 
Bacchus
8
0 / 1 / 3
4,928
493
2,088
5,896
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
10
1 / 0 / 3
5,978
598
2,119
2,959
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
10
6 / 3 / 0
6,007
601
4,640
8,582
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
y K1LL3D z
Heimdallr
10
1 / 0 / 2
5,492
549
4,638
6,526
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
2
Kills
8
8
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
0
1
0.5
W
Bacchus
 
Bacchus
0
1
3
1.5
L
0
1
1
0.5
L
Persephone
EvilNardeli-_
Persephone
0
3
1
0.17
L
2
1
1
2.5
L
Neith
NegoStorm
Neith
0
2
2
0.5
W
Janus
1
0
3
2.5
W
Susano
6
3
0
2
L
0
1
0
0
W
Heimdallr
y K1LL3D z
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
15,309
27,062
Taken
30,005
11,031
Mitigated
13,723
7,882
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,824
744
0
2,471
6,042
3,330
117
0
6,042
0
39,247
W
Bacchus
 
Bacchus
2,088
367
0
1,815
5,896
3,868
0
69
5,827
15,165
0
L
2,487
728
0
2,935
5,604
1,953
0
706
4,898
0
23,036
L
Persephone
EvilNardeli-_
Persephone
2,321
58
0
978
5,373
1,659
0
1,134
4,236
38,841
0
L
4,378
775
0
1,996
7,253
3,168
0
1,066
6,187
0
18,362
L
Neith
NegoStorm
Neith
3,379
1,249
0
1,654
5,313
2,217
0
1,301
4,012
0
31,147
W
Janus
2,119
60
0
587
2,959
976
0
910
2,049
39,406
0
W
Susano
4,640
1,214
0
2,337
8,582
3,207
0
1,342
7,108
0
25,023
L
3,225
667
0
319
3,519
2,034
110
0
3,519
0
17,507
W
Heimdallr
y K1LL3D z
Heimdallr
4,638
1,725
0
3,912
6,526
2,342
0
0
6,526
0
37,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
28,199
224
Minions Killed
298
0
Camps Cleared
0
928,902
Distance Traveled
977,713
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,794
579
77
8
0
185,701
7
W
Bacchus
4,928
493
20
2
0
212,954
4
L
Serqet
4,893
489
48
5
0
201,695
2
L
Persephone
5,655
566
64
6
0
179,266
1
L
Shiva
5,613
561
21
2
0
226,368
1
L
Neith
5,057
506
57
6
0
201,218
2
W
Janus
5,978
598
83
8
0
201,762
2
W
Susano
6,007
601
44
4
0
198,082
3
L
Tyr
4,419
442
34
3
0
120,355
1
W
Heimdallr
5,492
549
74
7
0
179,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role