Player Matchup

Chang'e
Chang'e
Dextrot666
Chang'e
Level 29
God Stats
3W - 7L
1,138 SR
Queue Stats
31W - 52L
1,352 Elo+
Party 1
Artemis
Artemis
MaranDeMaat
Artemis
Level 126
God Stats
1W - 3L
1,301 SR
Queue Stats
64W - 63L
1,435 Elo+
Solo
Sol
Sol
OBackGin
Sol
Level 41
God Stats
1W - 7L
1,099 SR
Queue Stats
29W - 58L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
SlowMoJ0o
Cthulhu
Level 69
God Stats
3W - 8L
1,365 SR
Queue Stats
198W - 191L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
The_Game_923
Gilgamesh
Level 45
God Stats
0W - 3L
1,143 SR
Queue Stats
36W - 68L
1,293 Elo+
Party 1
Team Averages
Level 62
1,209 SR
1,362 Elo+

VS

Team Averages
Level 64
1,446 SR
1,272 Elo+
Fenrir
Fenrir
BIG_Y
Fenrir
Level 109
God Stats
10W - 28L
1,205 SR
Queue Stats
165W - 207L
1,359 Elo+
Party 2
Cernunnos
Cernunnos
Bibabolt
Cernunnos
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 106L
1,346 Elo+
Party 2
Anubis
Anubis
JJFisch
Anubis
Level 110
God Stats
8W - 6L
1,516 SR
Queue Stats
246W - 288L
1,382 Elo+
Party 2
Arachne
Arachne
TheLoliRancher
Arachne
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 36L
1,207 Elo+
Party 3
Zeus
Zeus
oli540
Zeus
Level 12
God Stats
2W - 9L
1,509 SR
Queue Stats
4W - 23L
1,068 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dextrot666
Chang'e
14
6 / 7 / 1
9,714
486
10,824
20,282
7,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
MaranDeMaat
Artemis
15
4 / 4 / 0
9,316
466
17,213
15,971
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 5
9,040
452
9,719
18,817
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SlowMoJ0o
Cthulhu
14
1 / 2 / 4
9,268
463
9,001
22,508
24,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
The_Game_923
Gilgamesh
12
1 / 7 / 2
7,887
394
6,498
22,839
19,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIG_Y
Fenrir
14
1 / 0 / 10
9,584
479
7,346
15,713
16,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Bibabolt
Cernunnos
16
3 / 1 / 5
9,814
491
12,689
16,235
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JJFisch
Anubis
19
13 / 3 / 10
12,633
632
31,903
18,431
11,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
10 / 2 / 6
10,952
548
14,013
19,445
8,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
oli540
Zeus
15
1 / 7 / 4
9,623
481
7,738
9,763
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
13
Kills
28
28
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BIG_Y
Fenrir
1
0
10
6
W
Cernunnos
Bibabolt
Cernunnos
3
1
5
5.5
L
Chang'e
Dextrot666
Chang'e
6
7
1
0.93
W
Anubis
JJFisch
Anubis
13
3
10
6
L
Artemis
MaranDeMaat
Artemis
4
4
0
1
L
1
8
5
0.44
L
Cthulhu
SlowMoJ0o
Cthulhu
1
2
4
1.5
W
10
2
6
6.5
L
Gilgamesh
The_Game_923
Gilgamesh
1
7
2
0.29
W
Zeus
oli540
Zeus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,255
Damage
73,689
100,417
Taken
79,587
65,320
Mitigated
48,424
26,490
Healing
27,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BIG_Y
Fenrir
7,346
907
0
2,810
15,713
16,480
44
5,166
10,547
165
30,090
W
Cernunnos
Bibabolt
Cernunnos
12,689
6,732
0
8,745
16,235
7,269
760
5,810
10,425
0
76,413
L
Chang'e
Dextrot666
Chang'e
10,824
1,653
1,297
6,326
20,282
7,205
427
6,886
13,396
47,887
0
W
Anubis
JJFisch
Anubis
31,903
2,072
0
9,036
18,431
11,883
1,321
7,507
10,924
111,281
0
L
Artemis
MaranDeMaat
Artemis
17,213
9,615
0
6,924
15,971
6,886
448
2,969
13,002
0
72,586
L
9,719
2,981
0
3,789
18,817
7,262
952
9,954
8,863
62,913
6,112
L
Cthulhu
SlowMoJ0o
Cthulhu
9,001
847
290
5,623
22,508
24,643
234
6,331
16,177
44,251
0
W
14,013
10,267
0
6,422
19,445
8,971
1,069
5,792
13,653
0
78,456
L
Gilgamesh
The_Game_923
Gilgamesh
6,498
1,948
0
2,241
22,839
19,324
0
13,666
9,173
0
37,322
W
Zeus
oli540
Zeus
7,738
640
0
0
9,763
3,821
932
4,467
5,296
63,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
52,606
433
Minions Killed
534
0
Camps Cleared
0
1,712,835
Distance Traveled
1,845,285
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,584
479
45
2
0
423,536
3
W
Cernunnos
9,814
491
115
6
0
343,313
1
L
Chang'e
9,714
486
84
4
0
332,979
4
W
Anubis
12,633
632
153
8
0
302,851
1
L
Artemis
9,316
466
106
5
0
325,306
0
L
Sol
9,040
452
114
6
0
323,545
3
L
Cthulhu
9,268
463
66
3
0
378,369
3
W
Arachne
10,952
548
105
5
0
453,024
10
L
Gilgamesh
7,887
394
63
3
0
352,636
1
W
Zeus
9,623
481
116
6
0
322,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role