Player Matchup

Bakasura
Bakasura
Gold II
God Tier NRG
Bakasura
Gold II
Level 160
God Stats
37W - 26L
1,653 SR
Queue Stats
904W - 890L
1,588 MMR
Party 1
Skadi
Skadi
Gold IV
MKT2418
Skadi
Gold IV
Level 153
God Stats
56W - 28L
1,686 SR
Queue Stats
208W - 210L
1,456 MMR
Solo
Mulan
Mulan
Gold IV
Rex Ursa
Mulan
Gold IV
Level 123
God Stats
3W - 2L
1,573 SR
Queue Stats
91W - 98L
1,317 MMR
Party 1
Geb
Geb
Gold III
Sanu oria
Geb
Gold III
Level 123
God Stats
10W - 7L
1,553 SR
Queue Stats
66W - 61L
1,440 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Thereal2k_sgh1
Morgan Le Fay
Gold III
Level 155
God Stats
111W - 107L
1,548 SR
Queue Stats
426W - 421L
1,466 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,602 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,420 SR
1,453 MMR
Hun Batz
Hun Batz
Bronze III
Fushijiki
Hun Batz
Bronze III
Level 62
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Achilles
Achilles
Silver II
Game_of_Thorness
Achilles
Silver II
Level 125
God Stats
0W - 3L
1,552 SR
Queue Stats
40W - 36L
1,440 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Repent_From_SlN
Xing Tian
Gold IV
Level 158
God Stats
0W - 6L
1,229 SR
Queue Stats
78W - 77L
1,452 MMR
Solo
Chernobog
Chernobog
Silver IV
deceptive754deer
Chernobog
Silver IV
Level 47
God Stats
15W - 7L
1,746 SR
Queue Stats
103W - 93L
1,467 MMR
Solo
Chang'e
Chang'e
Gold V
poop-parachute
Chang'e
Gold V
Level 118
God Stats
0W - 1L
1,294 SR
Queue Stats
60W - 59L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
God Tier NRG
Bakasura
20
16 / 2 / 5
16,592
572
24,634
31,268
21,483
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
MKT2418
Skadi
20
4 / 3 / 4
15,611
538
22,449
18,289
9,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Rex Ursa
Mulan
20
2 / 3 / 11
15,475
534
21,948
30,846
35,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
1 / 3 / 16
13,587
469
16,468
29,963
45,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Thereal2k_sgh1
Morgan Le Fay
20
2 / 4 / 10
14,441
498
22,677
18,571
10,696
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
CernunnosHadesNu WaCliodhnaLoki

VS

Bans
MedusaChaacKaliCabrakanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fushijiki
Hun Batz
20
2 / 5 / 5
12,629
435
8,783
24,813
11,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 3 / 4
12,681
437
19,697
30,095
50,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Repent_From_SlN
Xing Tian
18
2 / 6 / 8
11,260
388
17,996
26,250
30,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
19
2 / 5 / 5
13,043
450
22,144
31,882
15,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 6 / 1
13,812
476
16,266
27,385
13,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
25
Kills
14
15
Deaths
25
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Fushijiki
Hun Batz
2
5
5
0.9
L
4
3
4
2
W
Bakasura
God Tier NRG
Bakasura
16
2
5
9.25
W
Skadi
MKT2418
Skadi
4
3
4
2
L
Xing Tian
Repent_From_SlN
Xing Tian
2
6
8
1
W
Mulan
Rex Ursa
Mulan
2
3
11
2.5
W
1
3
16
3
W
Morgan Le Fay
Thereal2k_sgh1
Morgan Le Fay
2
4
10
1.75
L
Chernobog
2
5
5
0.9
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,176
Damage
84,886
128,937
Taken
140,425
122,808
Mitigated
122,181
43,477
Healing
33,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Fushijiki
Hun Batz
8,783
671
0
688
24,813
11,860
0
5,638
18,288
0
115,437
L
19,697
4,124
0
4,362
30,095
50,789
0
3,946
24,916
0
87,695
W
Bakasura
God Tier NRG
Bakasura
24,634
14,794
0
15,230
31,268
21,483
5,197
8,227
22,558
0
129,122
W
Skadi
MKT2418
Skadi
22,449
9,398
0
6,184
18,289
9,431
4,073
4,444
13,845
0
165,894
L
Xing Tian
Repent_From_SlN
Xing Tian
17,996
848
0
1,948
26,250
30,077
0
7,855
17,512
69,945
1,632
W
Mulan
Rex Ursa
Mulan
21,948
3,691
0
13,629
30,846
35,536
702
4,935
25,911
0
122,992
W
16,468
1,893
0
4,457
29,963
45,662
0
9,648
20,315
40,497
3,140
W
Morgan Le Fay
Thereal2k_sgh1
Morgan Le Fay
22,677
2,134
0
3,977
18,571
10,696
1,497
8,724
9,847
134,248
0
L
Chernobog
22,144
13,269
0
12,083
31,882
15,920
0
8,360
22,662
0
138,177
L
16,266
488
3,816
10,157
27,385
13,535
0
13,972
12,662
118,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,706
Gold Earned
63,425
850
Minions Killed
746
0
Camps Cleared
0
2,745,776
Distance Traveled
2,566,764
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,629
435
154
5
0
573,101
0
L
Achilles
12,681
437
119
4
0
480,160
1
W
Bakasura
16,592
572
180
6
0
671,184
2
W
Skadi
15,611
538
230
8
0
494,112
11
L
Xing Tian
11,260
388
84
3
0
505,462
8
W
Mulan
15,475
534
217
7
0
516,850
4
W
Geb
13,587
469
48
2
0
579,861
8
W
Morgan Le Fay
14,441
498
175
6
0
483,769
0
L
Chernobog
13,043
450
186
6
0
479,633
8
L
Chang'e
13,812
476
203
7
0
528,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role