Player Matchup

Artemis
Artemis
Masters
 
Artemis
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
MitchLuc
Kuzenbo
Diamond I
Level 138
God Stats
2W - 1L
1,758 SR
Queue Stats
219W - 205L
2,464 MMR
Solo
Bastet
Bastet
Masters
Opalilo
Bastet
Masters
Level 153
God Stats
2W - 6L
1,514 SR
Queue Stats
318W - 318L
2,466 MMR
Solo
Guan Yu
Guan Yu
Masters
Washedddd
Guan Yu
Masters
Level 62
God Stats
1W - 4L
1,238 SR
Queue Stats
83W - 80L
2,389 MMR
Solo
Ra
Ra
Diamond III
Yrase
Ra
Diamond III
Level 160
God Stats
2W - 2L
1,679 SR
Queue Stats
175W - 144L
2,590 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,538 SR
2,282 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,527 SR
1,857 MMR
Hades
Hades
Masters
 
Hades
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
 
Horus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
AgonizingVisions
Loki
Masters
Level 129
God Stats
210W - 168L
1,618 SR
Queue Stats
262W - 230L
2,496 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Contributive
Hou Yi
Diamond II
Level 145
God Stats
8W - 7L
1,516 SR
Queue Stats
206W - 212L
2,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
4,816
482
4,344
7,254
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MitchLuc
Kuzenbo
8
1 / 1 / 1
5,448
545
3,278
8,934
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Opalilo
Bastet
9
2 / 3 / 0
5,639
564
4,327
8,578
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Washedddd
Guan Yu
9
0 / 2 / 0
5,194
519
2,614
9,722
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
11
0 / 2 / 1
5,852
585
2,720
5,766
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
JormungandrSetAh PuchDa Ji

VS

Bans
LancelotIshtarThorYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 1 / 4
6,612
661
7,666
6,585
3,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 2
6,556
656
3,941
3,735
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
9
2 / 1 / 3
5,860
586
4,723
8,497
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 0 / 3
6,576
658
4,502
7,692
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
10
1 / 1 / 2
5,959
596
6,247
9,038
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Hades
 
Hades
2
1
4
4
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
W
Horus
 
Horus
2
1
3
3.5
W
4
0
3
5.5
W
Hou Yi
1
1
2
2
L
Kuzenbo
MitchLuc
Kuzenbo
1
1
1
1.5
L
Bastet
Opalilo
Bastet
2
3
0
0.67
L
Guan Yu
Washedddd
Guan Yu
0
2
0
0
L
Ra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,283
Damage
27,079
40,254
Taken
35,547
23,171
Mitigated
14,686
11,969
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,344
2,355
0
1,313
7,254
1,715
0
0
7,254
0
28,930
W
Hades
 
Hades
7,666
2,497
116
4,038
6,585
3,827
431
1,528
4,565
43,795
0
W
Morgan Le Fay
 
Morgan Le Fay
3,941
315
0
1,038
3,735
1,406
0
951
2,784
45,478
0
W
Horus
 
Horus
4,723
1,765
1,175
3,220
8,497
4,094
0
1,269
6,738
0
24,250
W
4,502
1,811
0
3,437
7,692
2,276
151
1,488
6,121
0
33,220
W
Hou Yi
6,247
3,144
0
4,597
9,038
3,083
0
762
8,276
0
44,112
L
Kuzenbo
MitchLuc
Kuzenbo
3,278
1,603
0
2,888
8,934
7,503
0
2,011
6,923
18,747
0
L
Bastet
Opalilo
Bastet
4,327
905
0
1,353
8,578
2,940
0
1,740
6,838
0
32,789
L
Guan Yu
Washedddd
Guan Yu
2,614
241
0
4,327
9,722
8,789
0
5,191
4,531
0
34,412
L
Ra
2,720
353
243
1,845
5,766
2,224
0
2,665
3,101
51,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
31,563
296
Minions Killed
332
0
Camps Cleared
0
1,037,100
Distance Traveled
1,030,788
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,816
482
57
6
0
191,132
2
W
Hades
6,612
661
89
9
0
183,700
4
W
Morgan Le Fay
6,556
656
88
9
0
224,682
4
W
Horus
5,860
586
28
3
0
208,853
4
W
Loki
6,576
658
54
5
0
247,778
2
W
Hou Yi
5,959
596
73
7
0
165,775
1
L
Kuzenbo
5,448
545
24
2
0
207,211
2
L
Bastet
5,639
564
55
6
0
211,752
1
L
Guan Yu
5,194
519
59
6
0
211,244
2
L
Ra
5,852
585
101
10
0
215,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role