Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ARMON-97
Hera
Level 88
God Stats
0W - 3L
1,161 SR
Queue Stats
106W - 139L
1,285 Elo+
Solo
Tiamat
Tiamat
BuRakete62
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 119L
1,372 Elo+
Party 1
Cernunnos
Cernunnos
MagoGuardian
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,345 Elo+
Solo
Hachiman
Hachiman
MiroBaran1903
Hachiman
Level 17
God Stats
0W - 2L
1,306 SR
Queue Stats
9W - 23L
1,252 Elo+
Party 1
Team Averages
Level 64
1,393 SR
1,351 Elo+

VS

Team Averages
Level 112
1,508 SR
1,406 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Laurette-_-78
Cabrakan
Level 105
God Stats
1W - 1L
1,267 SR
Queue Stats
119W - 149L
1,395 Elo+
Solo
Zeus
Zeus
NAMJOONkim
Zeus
Level 114
God Stats
3W - 0L
1,739 SR
Queue Stats
249W - 248L
1,418 Elo+
Solo
Yemoja
Yemoja
ScionOfOldGhis
Yemoja
Level 128
God Stats
5W - 3L
1,718 SR
Queue Stats
495W - 531L
1,358 Elo+
Solo
Amaterasu
Amaterasu
ricardoveritas
Amaterasu
Level 66
God Stats
1W - 3L
1,316 SR
Queue Stats
65W - 70L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 3 / 5
11,145
587
7,028
12,980
7,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
19
2 / 4 / 4
11,332
596
23,138
14,965
8,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
BuRakete62
Tiamat
16
2 / 4 / 2
10,081
531
18,514
19,079
11,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MagoGuardian
Cernunnos
17
0 / 6 / 4
10,223
538
18,385
19,819
10,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
MiroBaran1903
Hachiman
17
1 / 6 / 0
9,859
519
10,197
18,120
8,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
2 / 0 / 15
12,742
671
12,192
24,566
42,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
Laurette-_-78
Cabrakan
20
4 / 2 / 14
12,041
634
15,164
24,382
22,824
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 3 / 10
13,046
687
41,525
16,930
10,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 1 / 10
11,949
629
669
14,263
16,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ricardoveritas
Amaterasu
20
8 / 2 / 12
13,481
710
9,186
18,023
27,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
7
Kills
23
23
Deaths
8
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
5
1.5
W
Kuzenbo
 
Kuzenbo
2
0
15
9.5
L
Hera
2
4
4
1
L
Tiamat
BuRakete62
Tiamat
2
4
2
0.75
W
Cabrakan
Laurette-_-78
Cabrakan
4
2
14
5.5
L
Cernunnos
MagoGuardian
Cernunnos
0
6
4
0.33
L
Hachiman
MiroBaran1903
Hachiman
1
6
0
0.17
W
9
3
10
4.67
W
0
1
10
5
W
Amaterasu
ricardoveritas
Amaterasu
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,262
Damage
78,736
84,963
Taken
98,164
44,939
Mitigated
120,161
36,650
Healing
60,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,028
998
15,946
5,487
12,980
7,225
37
11,525
1,455
16,513
0
W
Kuzenbo
 
Kuzenbo
12,192
4,751
1,679
5,248
24,566
42,847
312
12,631
11,935
25,538
0
L
Hera
23,138
5,950
816
2,280
14,965
8,063
0
11,885
3,080
55,393
0
L
Tiamat
BuRakete62
Tiamat
18,514
993
1,893
5,482
19,079
11,161
0
15,871
3,208
31,508
0
W
Cabrakan
Laurette-_-78
Cabrakan
15,164
674
5,152
9,756
24,382
22,824
513
11,857
12,272
30,828
0
L
Cernunnos
MagoGuardian
Cernunnos
18,385
7,524
513
2,085
19,819
10,020
0
16,121
3,698
0
50,992
L
Hachiman
MiroBaran1903
Hachiman
10,197
4,753
418
1,730
18,120
8,470
0
16,426
1,694
0
21,317
W
41,525
3,269
1,327
1,406
16,930
10,827
3,704
11,667
5,263
95,262
0
W
669
299
20,793
5,591
14,263
16,439
456
5,962
8,301
7,343
0
W
Amaterasu
ricardoveritas
Amaterasu
9,186
2,514
4,334
5,355
18,023
27,224
2,233
6,310
11,713
4,125
22,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,640
Gold Earned
63,259
209
Minions Killed
182
0
Camps Cleared
0
1,539,210
Distance Traveled
1,749,271
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,145
587
19
1
0
325,803
0
W
Kuzenbo
12,742
671
13
1
0
398,342
3
L
Hera
11,332
596
62
3
0
335,323
0
L
Tiamat
10,081
531
23
1
0
298,696
0
W
Cabrakan
12,041
634
26
1
0
358,862
0
L
Cernunnos
10,223
538
75
4
0
269,154
1
L
Hachiman
9,859
519
30
2
0
310,234
0
W
Zeus
13,046
687
97
5
0
338,963
1
W
Yemoja
11,949
629
8
0
0
297,716
0
W
Amaterasu
13,481
710
38
2
0
355,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role