Player Matchup

Medusa
Medusa
Alpha Punkk9327
Medusa
Level 121
God Stats
14W - 10L
1,624 SR
Queue Stats
330W - 338L
1,615 Elo+
Party 1
Janus
Janus
CrypticKnight66
Janus
Level 145
God Stats
5W - 16L
1,319 SR
Queue Stats
435W - 427L
1,596 Elo+
Party 1
Ymir
Ymir
EthnicBleach
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 116
1,481 SR
1,570 Elo+

VS

Team Averages
Level 121
1,500 SR
1,584 Elo+
Bellona
Bellona
Mindsetmadness
Bellona
Level 55
God Stats
1W - 1L
1,502 SR
Queue Stats
20W - 15L
1,618 Elo+
Solo
Chang'e
Chang'e
ZodiacCircus
Chang'e
Level 159
God Stats
1W - 1L
1,771 SR
Queue Stats
14W - 19L
1,589 Elo+
Solo
Izanami
Izanami
bryan_leon17
Izanami
Level 149
God Stats
1W - 1L
1,226 SR
Queue Stats
181W - 147L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,130
613
4,014
7,248
3,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,321
632
6,175
5,790
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
6,011
601
2,446
8,835
4,383
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,258
726
7,110
8,158
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
ZodiacCircus
Chang'e
13
3 / 0 / 2
7,423
742
6,521
4,796
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
bryan_leon17
Izanami
12
2 / 0 / 2
7,072
707
6,226
6,926
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
2
0
0
L
0
2
0
0
W
0
0
5
2.5
W
Chang'e
ZodiacCircus
Chang'e
3
0
2
4
W
Izanami
bryan_leon17
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,635
Damage
19,857
21,873
Taken
19,880
9,592
Mitigated
13,849
1,509
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,014
1,382
0
730
7,248
3,024
0
1,240
6,008
0
27,612
L
6,175
290
0
725
5,790
2,185
72
2,203
3,587
27,920
0
L
2,446
620
0
54
8,835
4,383
0
3,081
5,754
10,109
0
W
7,110
2,251
1,419
1,882
8,158
7,039
117
3,193
4,778
0
18,230
W
Chang'e
ZodiacCircus
Chang'e
6,521
385
2,108
2,500
4,796
3,540
33
1,536
3,186
22,120
0
W
Izanami
bryan_leon17
Izanami
6,226
2,516
0
764
6,926
3,270
398
3,383
3,251
0
35,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,462
Gold Earned
21,753
114
Minions Killed
126
0
Camps Cleared
0
517,229
Distance Traveled
591,196
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,130
613
41
4
0
189,663
2
L
Janus
6,321
632
52
5
0
167,042
0
L
Ymir
6,011
601
21
2
0
160,524
0
W
Bellona
7,258
726
24
2
0
203,350
4
W
Chang'e
7,423
742
48
5
0
205,516
5
W
Izanami
7,072
707
54
5
0
182,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role