Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
RagePhage
Cabrakan
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 129L
1,697 Elo+
Party 3
Thor
Thor
ShadowSalamence
Thor
Level 59
God Stats
1W - 1L
1,365 SR
Queue Stats
152W - 119L
1,533 Elo+
Party 3
He Bo
He Bo
TheAzrahel99
He Bo
Level 48
God Stats
1W - 0L
1,164 SR
Queue Stats
20W - 14L
1,614 Elo+
Party 4
Skadi
Skadi
xlexis007
Skadi
Level 99
God Stats
3W - 0L
1,752 SR
Queue Stats
51W - 42L
1,555 Elo+
Party 4
Team Averages
Level 77
1,456 SR
1,580 Elo+

VS

Team Averages
Level 73
1,622 SR
1,530 Elo+
Danzaburou
Danzaburou
CheemMoney
Danzaburou
Level 31
God Stats
16W - 10L
1,638 SR
Queue Stats
114W - 94L
1,574 Elo+
Party 2
King Arthur
King Arthur
GoMifune6
King Arthur
Level 127
God Stats
4W - 11L
1,612 SR
Queue Stats
233W - 198L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
Haseo133
Baron Samedi
Level 45
God Stats
17W - 15L
1,822 SR
Queue Stats
148W - 173L
1,514 Elo+
Party 1
Ares
Ares
MadMinermike
Ares
Level 64
God Stats
3W - 3L
1,488 SR
Queue Stats
204W - 196L
1,483 Elo+
Solo
Thanatos
Thanatos
PerryTheBussypus
Thanatos
Level 97
God Stats
10W - 13L
1,550 SR
Queue Stats
316W - 352L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
0 / 1 / 7
9,149
538
9,871
11,926
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RagePhage
Cabrakan
14
1 / 3 / 3
8,917
525
8,217
16,597
16,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 2 / 2
11,099
653
19,566
12,774
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 2
8,988
529
6,936
8,093
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
xlexis007
Skadi
17
6 / 0 / 2
10,935
643
13,326
10,909
4,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheemMoney
Danzaburou
14
2 / 5 / 0
8,520
501
7,964
18,629
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
GoMifune6
King Arthur
15
3 / 3 / 0
9,385
552
13,070
18,105
17,316
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Haseo133
Baron Samedi
13
0 / 2 / 2
8,027
472
6,008
10,130
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 5
7,895
464
5,752
17,114
15,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 9 / 0
8,032
472
6,169
18,383
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
22
Kills
8
8
Deaths
23
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
7
3.5
L
Danzaburou
CheemMoney
Danzaburou
2
5
0
0.4
L
King Arthur
GoMifune6
King Arthur
3
3
0
1
L
Baron Samedi
Haseo133
Baron Samedi
0
2
2
0.5
L
0
4
5
0.63
L
3
9
0
0.33
W
Cabrakan
RagePhage
Cabrakan
1
3
3
0.83
W
12
2
2
6.5
W
3
2
2
2
W
Skadi
xlexis007
Skadi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,916
Damage
38,963
60,299
Taken
82,361
34,654
Mitigated
50,337
10,793
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,871
4,171
0
4,541
11,926
5,190
1,270
3,217
8,709
0
71,285
L
Danzaburou
CheemMoney
Danzaburou
7,964
2,832
0
6,701
18,629
6,879
0
0
18,629
0
72,725
L
King Arthur
GoMifune6
King Arthur
13,070
1,749
0
4,230
18,105
17,316
0
8,202
9,903
587
69,075
L
Baron Samedi
Haseo133
Baron Samedi
6,008
513
483
2,822
10,130
4,326
0
1,895
8,235
56,236
0
L
5,752
484
652
2,741
17,114
15,982
0
3,218
13,896
23,945
731
L
6,169
1,527
0
8,776
18,383
5,834
0
1,838
16,545
0
54,492
W
Cabrakan
RagePhage
Cabrakan
8,217
1,240
0
4,495
16,597
16,192
0
1,617
14,980
54,312
0
W
19,566
3,652
0
530
12,774
5,858
0
3,596
9,178
0
92,230
W
6,936
661
0
537
8,093
3,035
185
3,328
4,765
56,896
0
W
Skadi
xlexis007
Skadi
13,326
5,566
0
690
10,909
4,379
3,098
819
10,090
0
100,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
41,859
609
Minions Killed
457
0
Camps Cleared
0
1,628,057
Distance Traveled
1,580,435
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,149
538
108
6
0
331,430
5
L
Danzaburou
8,520
501
106
6
0
303,641
0
L
King Arthur
9,385
552
116
7
0
301,511
0
L
Baron Samedi
8,027
472
120
7
0
328,565
10
L
Ares
7,895
464
35
2
0
320,704
1
L
Thanatos
8,032
472
80
5
0
326,014
3
W
Cabrakan
8,917
525
103
6
0
269,733
2
W
Thor
11,099
653
121
7
0
373,054
1
W
He Bo
8,988
529
106
6
0
314,168
2
W
Skadi
10,935
643
171
10
0
339,672
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role