Player Matchup

Zeus
Zeus
LegitMyth
Zeus
Level 160
God Stats
1W - 1L
1,725 SR
Queue Stats
72W - 47L
1,633 Elo+
Party 1
Hou Yi
Hou Yi
SRagnarok
Hou Yi
Level 160
God Stats
3W - 4L
1,443 SR
Queue Stats
253W - 226L
1,617 Elo+
Solo
Olorun
Olorun
TiltMaster69
Olorun
Level 155
God Stats
1W - 1L
1,864 SR
Queue Stats
51W - 30L
1,691 Elo+
Party 1
Xbalanque
Xbalanque
ZhyBlur
Xbalanque
Level 152
God Stats
1W - 1L
1,750 SR
Queue Stats
211W - 203L
1,582 Elo+
Solo
Hachiman
Hachiman
lxDarkJackxl
Hachiman
Level 157
God Stats
1W - 2L
1,445 SR
Queue Stats
105W - 78L
1,592 Elo+
Solo
Team Averages
Level 157
1,645 SR
1,623 Elo+

VS

Team Averages
Level 147
1,433 SR
1,598 Elo+
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Qedio
Kali
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 236L
1,619 Elo+
Party 2
Nike
Nike
ShrimpPoboy
Nike
Level 148
God Stats
1W - 3L
1,133 SR
Queue Stats
993W - 710L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
Tradition
Baron Samedi
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 55L
1,600 Elo+
Solo
Neith
Neith
UndoneSurvivor
Neith
Level 160
God Stats
4W - 1L
1,530 SR
Queue Stats
152W - 155L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 5 / 3
8,244
749
13,479
8,917
4,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
SRagnarok
Hou Yi
14
0 / 1 / 3
7,277
662
7,464
3,947
1,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
15
1 / 2 / 3
7,491
681
4,529
8,054
9,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
ZhyBlur
Xbalanque
12
1 / 5 / 2
6,898
627
12,633
11,018
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
lxDarkJackxl
Hachiman
14
1 / 3 / 4
7,694
699
6,438
7,911
3,514
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 1 / 11
9,237
840
2,908
12,586
11,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Qedio
Kali
15
4 / 2 / 8
9,620
875
5,169
16,807
14,810
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 2 / 10
8,592
781
12,746
13,622
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Tradition
Baron Samedi
16
3 / 1 / 10
8,938
813
11,062
9,934
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
5 / 1 / 5
9,163
833
6,042
9,118
4,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
6
Kills
16
16
Deaths
7
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
11
6.5
L
Zeus
3
5
3
0.9
W
Kali
Qedio
Kali
4
2
8
4
L
Hou Yi
SRagnarok
Hou Yi
0
1
3
1.5
W
3
2
10
4
L
Olorun
1
2
3
1.25
W
Baron Samedi
Tradition
Baron Samedi
3
1
10
8
W
5
1
5
7.5
L
Xbalanque
ZhyBlur
Xbalanque
1
5
2
0.4
L
Hachiman
lxDarkJackxl
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,543
Damage
37,927
39,847
Taken
62,067
25,012
Mitigated
47,947
8,484
Healing
34,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,908
244
1,241
2,428
12,586
11,504
81
4,811
7,775
3,551
0
L
Zeus
13,479
610
1,063
1,351
8,917
4,761
0
2,558
6,229
25,000
0
W
Kali
Qedio
Kali
5,169
1,994
2,976
7,046
16,807
14,810
544
3,729
13,078
0
12,720
L
Hou Yi
SRagnarok
Hou Yi
7,464
2,261
0
0
3,947
1,626
0
682
3,046
0
16,471
W
12,746
369
2,336
3,193
13,622
10,120
0
4,079
9,543
0
20,471
L
Olorun
4,529
1,816
1,484
954
8,054
9,795
0
3,667
4,154
13,417
0
W
Baron Samedi
Tradition
Baron Samedi
11,062
450
6,969
3,780
9,934
6,807
177
2,560
7,374
27,973
0
W
6,042
1,587
1,421
2,967
9,118
4,706
3,539
2,829
6,289
0
25,337
L
Xbalanque
ZhyBlur
Xbalanque
12,633
4,267
578
1,570
11,018
5,316
0
4,489
6,247
0
20,972
L
Hachiman
lxDarkJackxl
Hachiman
6,438
3,987
413
1,071
7,911
3,514
0
2,574
5,254
0
15,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
45,550
112
Minions Killed
124
0
Camps Cleared
0
906,885
Distance Traveled
1,095,471
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,237
840
0
0
0
235,816
0
L
Zeus
8,244
749
19
2
0
172,414
0
W
Kali
9,620
875
16
1
0
209,991
0
L
Hou Yi
7,277
662
22
2
0
196,458
2
W
Nike
8,592
781
17
2
0
217,476
4
L
Olorun
7,491
681
22
2
0
197,355
4
W
Baron Samedi
8,938
813
39
4
0
226,007
0
W
Neith
9,163
833
52
5
0
206,181
0
L
Xbalanque
6,898
627
25
2
0
171,136
4
L
Hachiman
7,694
699
24
2
0
169,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role