Player Matchup

Hachiman
Hachiman
C19 QuaNtumK
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
CycoPhreak
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 72L
1,349 Elo+
Solo
Chronos
Chronos
FacuSOAD5783
Chronos
Level 58
God Stats
0W - 2L
1,247 SR
Queue Stats
128W - 169L
1,422 Elo+
Party 1
Ymir
Ymir
Prvt SnowBall92
Ymir
Level 150
God Stats
5W - 3L
1,541 SR
Queue Stats
260W - 262L
1,496 Elo+
Solo
Ra
Ra
TedeoGG6514
Ra
Level 128
God Stats
4W - 5L
1,425 SR
Queue Stats
409W - 412L
1,438 Elo+
Party 1
Team Averages
Level 98
1,443 SR
1,431 Elo+

VS

Team Averages
Level 79
1,628 SR
1,434 Elo+
Discordia
Discordia
Fateful_Shaman
Discordia
Level 103
God Stats
2W - 2L
1,451 SR
Queue Stats
75W - 78L
1,361 Elo+
Solo
Rama
Rama
METΛ
Rama
Level 18
God Stats
1W - 0L
1,927 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
SeraphNScotch
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,462 Elo+
Solo
Ishtar
Ishtar
Solar_xBladez
Ishtar
Level 81
God Stats
3W - 1L
1,426 SR
Queue Stats
88W - 85L
1,493 Elo+
Solo
Anubis
Anubis
dragondeciple1
Anubis
Level 108
God Stats
1W - 0L
1,838 SR
Queue Stats
6W - 8L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
C19 QuaNtumK
Hachiman
15
4 / 10 / 4
9,383
670
9,482
20,018
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
CycoPhreak
Zhong Kui
16
2 / 12 / 6
8,971
641
11,382
23,021
13,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
FacuSOAD5783
Chronos
17
1 / 8 / 9
9,301
664
8,448
21,535
10,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
4 / 9 / 8
9,437
674
10,881
24,491
27,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 7 / 11
9,758
697
16,704
18,235
9,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fateful_Shaman
Discordia
20
6 / 1 / 30
12,139
867
15,171
8,228
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
METΛ
Rama
20
29 / 3 / 15
14,388
1,028
55,350
22,524
12,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 23
10,235
731
4,755
15,732
18,053
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
7 / 3 / 28
11,705
836
15,363
15,871
8,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 5 / 18
10,181
727
10,836
15,615
8,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
160
13
Kills
46
46
Deaths
15
38
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Hachiman
C19 QuaNtumK
Hachiman
4
10
4
0.6
L
Zhong Kui
CycoPhreak
Zhong Kui
2
12
6
0.42
L
Chronos
FacuSOAD5783
Chronos
1
8
9
0.69
W
Discordia
Fateful_Shaman
Discordia
6
1
30
21
W
Rama
METΛ
Rama
29
3
15
12.17
L
4
9
8
0.89
W
2
3
23
4.5
W
7
3
28
7
L
2
7
11
1.07
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,897
Damage
101,475
107,300
Taken
77,970
68,992
Mitigated
52,338
23,313
Healing
39,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
C19 QuaNtumK
Hachiman
9,482
6,753
0
2,068
20,018
9,030
0
5,591
14,427
0
15,346
L
Zhong Kui
CycoPhreak
Zhong Kui
11,382
1,741
378
2,378
23,021
13,428
0
5,656
17,365
26,688
0
L
Chronos
FacuSOAD5783
Chronos
8,448
2,195
495
2,760
21,535
10,176
0
6,575
14,960
15,836
0
W
Discordia
Fateful_Shaman
Discordia
15,171
571
2,182
2,149
8,228
4,483
1,403
4,589
3,639
32,373
0
W
Rama
METΛ
Rama
55,350
30,517
2,145
7,053
22,524
12,627
5,209
11,449
11,075
0
89,441
L
10,881
1,072
621
1,017
24,491
27,110
0
7,573
16,918
16,276
0
W
4,755
602
10,396
5,472
15,732
18,053
637
8,849
6,883
9,538
0
W
15,363
6,588
1,062
2,927
15,871
8,183
1,344
11,107
4,764
0
28,903
L
16,704
639
6,792
6,804
18,235
9,248
0
5,367
12,868
39,534
0
W
10,836
304
836
4,986
15,615
8,992
853
11,421
4,194
23,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
58,648
105
Minions Killed
157
0
Camps Cleared
0
1,040,786
Distance Traveled
1,235,042
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,383
670
12
1
0
200,854
0
L
Zhong Kui
8,971
641
26
2
0
190,255
5
L
Chronos
9,301
664
9
1
0
226,652
0
W
Discordia
12,139
867
32
2
0
279,344
1
W
Rama
14,388
1,028
73
5
0
219,005
0
L
Ymir
9,437
674
8
1
0
182,996
0
W
Terra
10,235
731
9
1
0
236,543
0
W
Ishtar
11,705
836
21
2
0
266,210
0
L
Ra
9,758
697
50
4
0
240,029
1
W
Anubis
10,181
727
22
2
0
233,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role