Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Galaxeas
Chaac
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,214 Elo+
Party 1
Janus
Janus
PENNSSATUCKY
Janus
Level 117
God Stats
3W - 7L
1,376 SR
Queue Stats
51W - 70L
1,449 Elo+
Party 1
Team Averages
Level 120
1,459 SR
1,388 Elo+

VS

Team Averages
Level 127
1,531 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
Luaxxtreme13
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,517 SR
Queue Stats
13W - 28L
1,355 Elo+
Solo
Anhur
Anhur
Maykelasd
Anhur
Level 149
God Stats
0W - 1L
1,489 SR
Queue Stats
37W - 54L
1,401 Elo+
Solo
King Arthur
King Arthur
Tachman_sanju
King Arthur
Level 123
God Stats
8W - 8L
1,587 SR
Queue Stats
370W - 634L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 0 / 7
9,055
755
7,470
12,217
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Galaxeas
Chaac
14
3 / 0 / 7
8,821
735
9,003
8,024
7,159
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 4
9,395
783
11,851
7,091
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Luaxxtreme13
Morgan Le Fay
13
1 / 2 / 0
8,007
667
10,538
5,998
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Maykelasd
Anhur
11
1 / 6 / 0
7,669
639
5,681
12,103
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Tachman_sanju
King Arthur
13
0 / 3 / 0
7,336
611
6,093
16,980
11,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
2
2
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
7
5.5
W
Chaac
Galaxeas
Chaac
3
0
7
6.5
L
Morgan Le Fay
Luaxxtreme13
Morgan Le Fay
1
2
0
0.5
L
Anhur
Maykelasd
Anhur
1
6
0
0.17
W
5
2
4
3.5
L
King Arthur
Tachman_sanju
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,324
Damage
22,312
27,332
Taken
35,081
21,447
Mitigated
18,811
6,740
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,470
969
0
4,038
12,217
11,252
0
4,702
7,515
30,050
0
W
Chaac
Galaxeas
Chaac
9,003
1,877
0
2,702
8,024
7,159
417
1,967
6,057
27
25,775
L
Morgan Le Fay
Luaxxtreme13
Morgan Le Fay
10,538
715
0
826
5,998
2,737
45
2,507
3,491
35,723
0
L
Anhur
Maykelasd
Anhur
5,681
3,051
0
2,195
12,103
4,560
0
6,882
5,221
0
30,105
W
11,851
320
0
0
7,091
3,036
0
3,911
3,180
46,059
0
L
King Arthur
Tachman_sanju
King Arthur
6,093
218
243
6,403
16,980
11,514
0
10,013
6,967
0
15,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,271
Gold Earned
23,012
156
Minions Killed
120
0
Camps Cleared
0
721,552
Distance Traveled
647,357
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,055
755
47
4
0
256,256
6
W
Chaac
8,821
735
25
2
0
240,012
0
L
Morgan Le Fay
8,007
667
53
4
0
218,227
4
L
Anhur
7,669
639
46
4
0
196,379
4
W
Janus
9,395
783
84
7
0
225,284
3
L
King Arthur
7,336
611
21
2
0
232,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role