Player Matchup

Thor
Thor
DaClayBombBoski
Thor
Level 102
God Stats
0W - 2L
1,668 SR
Queue Stats
8W - 18L
1,425 Elo+
Party 2
Chernobog
Chernobog
NierEclipzz
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,542 Elo+
Party 3
Anubis
Anubis
NoNumbersHere
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 10L
1,743 Elo+
Solo
Serqet
Serqet
XGC ICY
Serqet
Level 149
God Stats
2W - 3L
1,622 SR
Queue Stats
596W - 631L
1,393 Elo+
Party 2
Terra
Terra
bartcartman
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 3
Team Averages
Level 64
1,558 SR
1,520 Elo+

VS

Team Averages
Level 103
1,515 SR
1,502 Elo+
Anubis
Anubis
Edwezzy
Anubis
Level 27
God Stats
1W - 1L
1,244 SR
Queue Stats
14W - 10L
1,516 Elo+
Party 1
Chang'e
Chang'e
MasterMorrison
Chang'e
Level 155
God Stats
3W - 1L
1,495 SR
Queue Stats
155W - 153L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
SphealWithItt
Sun Wukong
Level 86
God Stats
1W - 0L
1,687 SR
Queue Stats
20W - 24L
1,419 Elo+
Solo
Chaac
Chaac
babygirl1995 95
Chaac
Level 126
God Stats
3W - 2L
1,418 SR
Queue Stats
46W - 41L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
wetosena
Cthulhu
Level 123
God Stats
4W - 1L
1,731 SR
Queue Stats
108W - 126L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
8,289
754
14,925
15,531
7,554
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
NierEclipzz
Chernobog
14
2 / 2 / 7
8,318
756
14,504
13,987
6,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 7 / 6
7,301
664
5,168
14,697
13,230
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Serqet
XGC ICY
Serqet
13
2 / 9 / 4
8,373
761
9,057
15,353
9,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 6
7,404
673
4,324
16,643
9,962
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edwezzy
Anubis
14
5 / 6 / 13
9,497
863
11,995
10,838
4,717
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 13
10,482
953
12,335
17,843
9,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SphealWithItt
Sun Wukong
17
6 / 2 / 16
9,758
887
12,932
15,784
11,931
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 16
9,815
892
15,712
14,490
20,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
wetosena
Cthulhu
15
2 / 2 / 18
9,035
821
12,838
14,942
13,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
9
Kills
26
27
Deaths
13
28
Assists
76
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Anubis
Edwezzy
Anubis
5
6
13
1.92
W
7
2
13
6.75
L
Chernobog
NierEclipzz
Chernobog
2
2
7
2.75
L
0
7
6
0.43
W
Sun Wukong
SphealWithItt
Sun Wukong
6
2
16
7
L
Serqet
XGC ICY
Serqet
2
9
4
0.44
W
6
1
16
14
L
1
4
6
1
W
Cthulhu
wetosena
Cthulhu
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,978
Damage
65,812
76,211
Taken
73,897
47,199
Mitigated
60,352
24,929
Healing
42,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,925
1,469
1,193
1,664
15,531
7,554
0
7,870
7,336
0
21,070
W
Anubis
Edwezzy
Anubis
11,995
565
1,172
1,135
10,838
4,717
2,058
1,114
9,724
28,513
0
W
12,335
3,362
10,129
8,710
17,843
9,631
2,224
1,590
15,749
19,697
0
L
Chernobog
NierEclipzz
Chernobog
14,504
10,166
1,926
4,179
13,987
6,533
1,178
5,578
8,215
0
26,833
L
5,168
555
0
87
14,697
13,230
338
7,210
7,214
13,261
0
W
Sun Wukong
SphealWithItt
Sun Wukong
12,932
3,299
762
4,545
15,784
11,931
2,362
2,220
12,847
0
28,647
L
Serqet
XGC ICY
Serqet
9,057
2,904
998
769
15,353
9,920
0
7,211
7,811
0
18,499
W
15,712
2,236
3,432
8,269
14,490
20,102
1,240
1,807
12,683
0
31,213
L
4,324
844
10,036
4,077
16,643
9,962
324
7,872
8,467
8,081
0
W
Cthulhu
wetosena
Cthulhu
12,838
207
2,783
1,468
14,942
13,971
774
2,761
12,181
17,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
48,587
83
Minions Killed
117
0
Camps Cleared
0
825,800
Distance Traveled
1,049,244
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,289
754
12
1
0
157,331
1
W
Anubis
9,497
863
23
2
0
164,839
0
W
Chang'e
10,482
953
11
1
0
207,228
2
L
Chernobog
8,318
756
31
3
0
190,813
1
L
Anubis
7,301
664
13
1
0
127,003
0
W
Sun Wukong
9,758
887
30
3
0
208,315
0
L
Serqet
8,373
761
18
2
0
164,348
1
W
Chaac
9,815
892
37
3
0
237,873
4
L
Terra
7,404
673
9
1
0
186,305
0
W
Cthulhu
9,035
821
16
1
0
230,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role