Player Matchup

Bastet
Bastet
I_amNock
Bastet
Level 85
God Stats
6W - 8L
1,667 SR
Queue Stats
222W - 225L
1,486 Elo+
Solo
Izanami
Izanami
TheotherStLysol
Izanami
Level 127
God Stats
31W - 22L
1,615 SR
Queue Stats
92W - 96L
1,468 Elo+
Solo
The Morrigan
The Morrigan
dradami
The Morrigan
Level 157
God Stats
2W - 1L
1,609 SR
Queue Stats
49W - 52L
1,524 Elo+
Party 2
Hercules
Hercules
litlee87
Hercules
Level 116
God Stats
12W - 22L
1,320 SR
Queue Stats
95W - 101L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
monszy
Baron Samedi
Level 157
God Stats
17W - 25L
1,463 SR
Queue Stats
443W - 480L
1,403 Elo+
Party 2
Team Averages
Level 128
1,535 SR
1,457 Elo+

VS

Team Averages
Level 140
1,483 SR
1,470 Elo+
Anubis
Anubis
DragonDad219
Anubis
Level 149
God Stats
4W - 4L
1,481 SR
Queue Stats
801W - 959L
1,456 Elo+
Party 1
Vamana
Vamana
Littlesupe
Vamana
Level 129
God Stats
2W - 3L
1,403 SR
Queue Stats
377W - 358L
1,479 Elo+
Solo
Izanami
Izanami
MermaidMama219
Izanami
Level 159
God Stats
94W - 86L
1,551 SR
Queue Stats
1,507W - 1,749L
1,450 Elo+
Party 1
Bakasura
Bakasura
OFFiCiAL-vs-WRLD
Bakasura
Level 108
God Stats
4W - 3L
1,394 SR
Queue Stats
516W - 515L
1,488 Elo+
Solo
Maui
Maui
Zifnab The Good
Maui
Level 155
God Stats
16W - 14L
1,585 SR
Queue Stats
188W - 215L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
I_amNock
Bastet
19
5 / 5 / 5
11,840
493
13,212
25,842
10,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 3
7,578
316
2,747
3,674
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
dradami
The Morrigan
20
7 / 5 / 3
12,717
530
23,972
14,645
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
litlee87
Hercules
17
4 / 4 / 5
11,681
487
14,643
29,803
27,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
monszy
Baron Samedi
17
4 / 7 / 3
10,722
447
14,812
18,493
9,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 6 / 7
13,639
568
17,666
23,539
13,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Littlesupe
Vamana
20
5 / 3 / 11
14,225
593
12,033
29,964
31,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 2 / 7
15,119
630
20,105
24,237
12,619
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 3 / 6
13,723
572
16,100
23,682
11,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 6 / 12
11,782
491
3,279
26,349
33,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
20
Kills
22
22
Deaths
20
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
6
7
1.58
L
Bastet
I_amNock
Bastet
5
5
5
1.5
W
Vamana
Littlesupe
Vamana
5
3
11
3.5
W
4
2
7
3.75
W
7
3
6
3.33
L
0
1
3
1.5
W
0
6
12
1
L
The Morrigan
dradami
The Morrigan
7
5
3
1.7
L
Hercules
litlee87
Hercules
4
4
5
1.63
L
Baron Samedi
monszy
Baron Samedi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,386
Damage
69,183
92,457
Taken
127,771
54,650
Mitigated
103,169
26,107
Healing
45,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,666
1,493
0
11,582
23,539
13,777
1,390
7,681
14,068
108,299
0
L
Bastet
I_amNock
Bastet
13,212
2,679
0
7,871
25,842
10,462
0
3,130
21,053
0
94,592
W
Vamana
Littlesupe
Vamana
12,033
4,262
0
10,947
29,964
31,690
2,229
8,225
21,669
0
103,795
W
20,105
17,045
0
13,437
24,237
12,619
18,334
4,665
19,522
0
173,291
W
16,100
9,835
0
5,478
23,682
11,175
424
5,799
17,209
0
100,767
L
2,747
1,938
0
1,697
3,674
535
0
1,529
2,145
0
25,746
W
3,279
700
0
4,340
26,349
33,908
237
10,260
15,360
15,689
0
L
The Morrigan
dradami
The Morrigan
23,972
9,114
0
3,269
14,645
6,712
376
4,064
10,340
87,323
16,161
L
Hercules
litlee87
Hercules
14,643
3,128
195
8,322
29,803
27,477
0
5,485
22,727
275
67,226
L
Baron Samedi
monszy
Baron Samedi
14,812
437
730
4,023
18,493
9,464
0
6,737
11,275
84,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,538
Gold Earned
68,488
534
Minions Killed
733
0
Camps Cleared
0
1,806,320
Distance Traveled
2,286,524
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,639
568
158
7
0
396,423
2
L
Bastet
11,840
493
127
5
0
465,086
5
W
Vamana
14,225
593
170
7
0
481,080
6
W
Izanami
15,119
630
242
10
0
410,762
6
W
Bakasura
13,723
572
142
6
0
518,103
1
L
Izanami
7,578
316
41
2
0
86,032
0
W
Maui
11,782
491
21
1
0
480,156
3
L
The Morrigan
12,717
530
159
7
0
385,847
0
L
Hercules
11,681
487
89
4
0
488,462
3
L
Baron Samedi
10,722
447
118
5
0
380,893
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role