Player Matchup

Hades
Hades
FanaticMAURIZIO
Hades
Level 160
God Stats
10W - 18L
1,376 SR
Queue Stats
279W - 439L
1,331 Elo+
Solo
Lancelot
Lancelot
X6SixT6
Lancelot
Level 3
God Stats
1W - 1L
1,240 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Neith
Neith
i MZzMZz
Neith
Level 56
God Stats
1W - 3L
1,265 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 73
1,293 SR
1,444 Elo+

VS

Team Averages
Level 89
1,571 SR
1,462 Elo+
Ymir
Ymir
BiggerEgg60327
Ymir
Level 54
God Stats
17W - 17L
1,455 SR
Queue Stats
129W - 189L
1,279 Elo+
Solo
Sol
Sol
piporoto
Sol
Level 82
God Stats
73W - 40L
1,632 SR
Queue Stats
179W - 142L
1,546 Elo+
Party 2
Vamana
Vamana
vKodigoo
Vamana
Level 132
God Stats
39W - 27L
1,627 SR
Queue Stats
398W - 359L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,652
696
8,292
12,815
9,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
X6SixT6
Lancelot
12
0 / 6 / 1
6,946
631
3,792
12,165
6,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
i MZzMZz
Neith
11
2 / 5 / 1
8,089
735
8,134
10,643
4,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,956
723
2,843
9,593
11,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 0 / 6
9,979
907
13,445
10,421
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
vKodigoo
Vamana
14
5 / 2 / 9
9,900
900
12,286
14,805
15,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
15
16
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
1
5
0
0.2
L
Lancelot
X6SixT6
Lancelot
0
6
1
0.08
L
Neith
i MZzMZz
Neith
2
5
1
0.5
W
9
0
6
12
W
Vamana
vKodigoo
Vamana
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
28,574
35,623
Taken
34,819
20,772
Mitigated
31,680
5,273
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,843
0
0
57
9,593
11,007
135
1,908
7,685
13,284
0
L
8,292
215
464
2,679
12,815
9,567
0
6,285
6,530
38,791
0
L
Lancelot
X6SixT6
Lancelot
3,792
1,180
0
485
12,165
6,736
0
4,747
7,418
0
12,402
L
Neith
i MZzMZz
Neith
8,134
3,063
0
1,645
10,643
4,469
0
4,035
6,608
0
20,049
W
13,445
6,093
0
6,090
10,421
5,135
2,576
3,584
6,837
46,691
4,886
W
Vamana
vKodigoo
Vamana
12,286
5,669
1,152
5,376
14,805
15,538
492
2,881
11,924
0
34,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,687
Gold Earned
27,835
103
Minions Killed
135
0
Camps Cleared
0
557,202
Distance Traveled
633,657
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,956
723
14
1
0
201,402
0
L
Hades
7,652
696
54
5
0
170,929
1
L
Lancelot
6,946
631
16
1
0
210,402
0
L
Neith
8,089
735
33
3
0
175,871
0
W
Sol
9,979
907
82
7
0
209,004
1
W
Vamana
9,900
900
39
4
0
223,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role