Player Matchup

Rama
Rama
Gold II
Hey Buddy v
Rama
Gold II
Level 145
God Stats
4W - 7L
1,470 SR
Queue Stats
413W - 421L
1,472 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
IghtBruh
Zhong Kui
Silver IV
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,403 MMR
Party 1
Janus
Janus
Gold I
MXS HARRY
Janus
Gold I
Level 144
God Stats
29W - 30L
1,580 SR
Queue Stats
138W - 134L
1,587 MMR
Solo
Arachne
Arachne
Silver II
iIDieSeIL
Arachne
Silver II
Level 109
God Stats
21W - 14L
1,402 SR
Queue Stats
89W - 82L
1,547 MMR
Party 1
Athena
Athena
Gold II
staxisac00n
Athena
Gold II
Level 101
God Stats
11W - 12L
1,287 SR
Queue Stats
374W - 370L
1,505 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,448 SR
1,503 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,597 SR
1,501 MMR
Cabrakan
Cabrakan
Silver III
BL1NK_K1NG_420
Cabrakan
Silver III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,521 MMR
Party 2
Cernunnos
Cernunnos
Silver I
CPTCrus4der
Cernunnos
Silver I
Level 154
God Stats
1W - 0L
1,712 SR
Queue Stats
21W - 12L
1,532 MMR
Solo
Ra
Ra
Gold IV
Counteronion
Ra
Gold IV
Level 125
God Stats
8W - 3L
1,706 SR
Queue Stats
94W - 93L
1,495 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Vanilla_Froyo
Ratatoskr
Silver III
Level 119
God Stats
1W - 0L
1,425 SR
Queue Stats
6W - 6L
1,521 MMR
Party 2
Thor
Thor
Gold IV
tatto2014
Thor
Gold IV
Level 143
God Stats
4W - 4L
1,640 SR
Queue Stats
56W - 42L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
9,854
428
10,287
21,089
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
IghtBruh
Zhong Kui
16
2 / 2 / 4
10,245
445
15,151
16,608
14,769
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
MXS HARRY
Janus
18
3 / 2 / 1
11,339
493
10,846
14,193
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
iIDieSeIL
Arachne
15
4 / 7 / 2
9,862
429
9,269
19,653
10,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
12
0 / 4 / 2
8,575
373
7,982
27,444
33,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AresLokiMaui

VS

Bans
Ah Muzen CabBaba YagaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
0 / 2 / 9
10,931
475
6,434
22,629
29,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
CPTCrus4der
Cernunnos
20
8 / 0 / 6
13,492
587
29,755
25,387
13,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 6
13,025
566
11,451
17,451
9,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Vanilla_Froyo
Ratatoskr
17
6 / 3 / 6
11,978
521
13,771
20,848
10,369
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
18
3 / 3 / 4
12,713
553
10,131
15,543
10,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
20
20
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
2
9
2.25
W
Cernunnos
CPTCrus4der
Cernunnos
8
0
6
11
W
3
1
6
6
L
0
5
1
0.1
L
Zhong Kui
IghtBruh
Zhong Kui
2
2
4
2
L
Janus
MXS HARRY
Janus
3
2
1
1.75
W
Ratatoskr
Vanilla_Froyo
Ratatoskr
6
3
6
3
L
Arachne
iIDieSeIL
Arachne
4
7
2
0.71
L
Athena
0
4
2
0.25
W
Thor
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,535
Damage
71,542
98,987
Taken
101,858
73,475
Mitigated
73,734
23,068
Healing
43,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
6,434
1,672
673
7,106
22,629
29,919
279
6,537
16,092
32,863
3,374
W
Cernunnos
CPTCrus4der
Cernunnos
29,755
14,583
0
17,324
25,387
13,389
4,517
5,799
19,588
0
164,842
W
11,451
1,355
7,112
7,128
17,451
9,671
2,764
9,454
7,997
138,398
0
L
10,287
9,112
0
8,004
21,089
8,141
837
1,334
19,755
0
86,398
L
Zhong Kui
IghtBruh
Zhong Kui
15,151
2,058
0
6,838
16,608
14,769
360
1,774
14,834
72,077
0
L
Janus
MXS HARRY
Janus
10,846
311
0
718
14,193
6,829
0
3,871
10,322
114,705
0
W
Ratatoskr
Vanilla_Froyo
Ratatoskr
13,771
6,641
0
1,805
20,848
10,369
0
7,773
13,075
0
92,589
L
Arachne
iIDieSeIL
Arachne
9,269
6,736
0
3,678
19,653
10,712
948
2,982
16,671
0
71,023
L
Athena
7,982
2,491
0
3,830
27,444
33,024
0
7,489
19,955
37,481
0
W
Thor
10,131
1,362
0
2,657
15,543
10,386
1,308
5,837
9,706
0
86,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
62,139
614
Minions Killed
733
0
Camps Cleared
0
2,083,207
Distance Traveled
2,254,848
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,931
475
53
2
0
447,578
3
W
Cernunnos
13,492
587
194
8
0
413,464
9
W
Ra
13,025
566
225
10
0
462,951
8
L
Rama
9,854
428
151
7
0
374,398
7
L
Zhong Kui
10,245
445
122
5
0
412,115
4
L
Janus
11,339
493
210
9
0
483,217
5
W
Ratatoskr
11,978
521
106
5
0
515,010
3
L
Arachne
9,862
429
91
4
0
400,688
7
L
Athena
8,575
373
40
2
0
412,789
7
W
Thor
12,713
553
155
7
0
415,845
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role