Player Matchup

Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Aetherns
Pele
Level 140
God Stats
5W - 4L
1,793 SR
Queue Stats
394W - 347L
1,512 Elo+
Party 2
Sol
Sol
Assassin W3R0
Sol
Level 142
God Stats
5W - 1L
1,765 SR
Queue Stats
265W - 288L
1,375 Elo+
Solo
Medusa
Medusa
BigKoc2018
Medusa
Level 105
God Stats
8W - 12L
1,368 SR
Queue Stats
212W - 212L
1,490 Elo+
Party 2
Hades
Hades
LANsnatcher
Hades
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 31L
1,528 Elo+
Party 2
Team Averages
Level 103
1,585 SR
1,481 Elo+

VS

Team Averages
Level 72
1,445 SR
1,420 Elo+
Nike
Nike
Artic Silver257
Nike
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,466 Elo+
Party 3
Ishtar
Ishtar
MACFLY0507
Ishtar
Level 103
God Stats
0W - 1L
1,092 SR
Queue Stats
112W - 126L
1,399 Elo+
Party 1
Xing Tian
Xing Tian
Xl-Doy-lX
Xing Tian
Level 17
God Stats
9W - 7L
1,505 SR
Queue Stats
14W - 13L
1,365 Elo+
Party 1
Bastet
Bastet
ZeroMercy1134
Bastet
Level 123
God Stats
10W - 5L
1,640 SR
Queue Stats
139W - 142L
1,480 Elo+
Party 3
Nox
Nox
papefrancois1029
Nox
Level 89
God Stats
6W - 8L
1,485 SR
Queue Stats
59W - 64L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 0 / 3
5,442
544
4,061
5,970
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
12
5 / 0 / 0
6,626
663
6,938
7,618
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 1
5,958
596
3,907
5,648
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
BigKoc2018
Medusa
10
2 / 0 / 2
5,551
555
5,308
5,664
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 3
6,533
653
4,150
8,619
3,567
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,780
578
5,875
7,972
4,589
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
MACFLY0507
Ishtar
7
0 / 2 / 0
4,437
444
3,572
5,571
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Xl-Doy-lX
Xing Tian
7
0 / 2 / 0
4,827
483
3,083
8,876
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 2 / 1
5,099
510
3,671
11,059
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,014
501
1,855
5,069
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
W
Pele
5
0
0
5
L
1
3
1
0.5
W
1
0
1
1.5
W
Medusa
BigKoc2018
Medusa
2
0
2
3
W
1
2
3
1.25
L
Ishtar
MACFLY0507
Ishtar
0
2
0
0
L
Xing Tian
Xl-Doy-lX
Xing Tian
0
2
0
0
L
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
18,056
33,519
Taken
38,547
14,163
Mitigated
17,149
15,965
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,061
1,291
428
2,382
5,970
3,166
0
1,385
4,585
12,569
4,552
W
Pele
6,938
2,123
0
1,414
7,618
2,741
0
238
7,380
0
50,583
L
5,875
1,182
0
670
7,972
4,589
211
4,016
3,956
0
40,962
W
3,907
1,052
0
2,928
5,648
2,519
1,906
1,695
3,953
36,871
4,727
W
Medusa
BigKoc2018
Medusa
5,308
2,716
0
2,978
5,664
2,170
0
1,620
4,044
0
31,719
W
4,150
1,239
111
5,724
8,619
3,567
526
0
8,619
38,800
0
L
Ishtar
MACFLY0507
Ishtar
3,572
1,894
0
2,351
5,571
1,617
0
1,232
4,339
0
26,464
L
Xing Tian
Xl-Doy-lX
Xing Tian
3,083
418
0
1,528
8,876
5,660
0
1,577
7,299
12,240
0
L
3,671
1,510
0
4,552
11,059
3,209
0
1,994
9,065
0
24,028
L
1,855
280
0
250
5,069
2,074
0
2,139
2,930
32,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
25,157
339
Minions Killed
218
0
Camps Cleared
0
993,892
Distance Traveled
981,188
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,442
544
36
4
0
220,239
6
W
Pele
6,626
663
95
10
0
242,722
0
L
Nike
5,780
578
58
6
0
192,216
1
W
Sol
5,958
596
71
7
0
181,094
3
W
Medusa
5,551
555
51
5
0
192,388
1
W
Hades
6,533
653
86
9
0
157,449
1
L
Ishtar
4,437
444
46
5
0
186,382
2
L
Xing Tian
4,827
483
15
2
0
200,719
1
L
Bastet
5,099
510
48
5
0
221,096
0
L
Nox
5,014
501
51
5
0
180,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role