Player Matchup

Cernunnos
Cernunnos
Deathpsycho10
Cernunnos
Level 43
God Stats
12W - 14L
1,380 SR
Queue Stats
55W - 69L
1,489 Elo+
Party 2
Nox
Nox
frankscaturro
Nox
Level 120
God Stats
6W - 6L
1,529 SR
Queue Stats
82W - 98L
1,442 Elo+
Solo
Fenrir
Fenrir
killer8tails123
Fenrir
Level 26
God Stats
3W - 8L
1,263 SR
Queue Stats
4W - 16L
1,156 Elo+
Party 2
Team Averages
Level 63
1,390 SR
1,362 Elo+

VS

Team Averages
Level 131
1,489 SR
1,439 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Birritem420
Lancelot
Level 138
God Stats
1W - 3L
1,386 SR
Queue Stats
697W - 809L
1,386 Elo+
Solo
Sobek
Sobek
SpiffNinja66
Sobek
Level 146
God Stats
4W - 2L
1,581 SR
Queue Stats
325W - 294L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deathpsycho10
Cernunnos
15
2 / 3 / 0
9,031
695
11,844
11,861
4,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 2
8,457
651
6,913
9,274
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 5 / 2
7,892
607
5,696
15,313
10,022
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 7
9,729
748
11,481
4,949
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Birritem420
Lancelot
15
5 / 2 / 4
10,027
771
11,615
14,536
10,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
2 / 0 / 5
10,318
794
6,999
15,435
20,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
7
6.5
W
Lancelot
Birritem420
Lancelot
5
2
4
3.5
L
Cernunnos
Deathpsycho10
Cernunnos
2
3
0
0.67
W
2
0
5
4.5
L
0
2
2
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
30,095
36,448
Taken
34,920
18,028
Mitigated
33,170
6,032
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,481
5,593
207
227
4,949
2,231
687
1,761
3,188
39,207
0
W
Lancelot
Birritem420
Lancelot
11,615
2,893
0
4,127
14,536
10,537
359
2,402
12,134
0
36,593
L
Cernunnos
Deathpsycho10
Cernunnos
11,844
7,025
0
3,426
11,861
4,635
671
5,613
6,248
0
60,636
W
6,999
664
0
7,240
15,435
20,402
168
2,813
12,622
21,653
0
L
6,913
148
0
929
9,274
3,371
40
5,512
3,762
46,772
0
L
5,696
906
572
1,105
15,313
10,022
0
7,394
7,919
0
16,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
30,074
205
Minions Killed
134
0
Camps Cleared
0
716,072
Distance Traveled
809,281
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,729
748
54
4
0
262,459
0
W
Lancelot
10,027
771
48
4
0
284,346
1
L
Cernunnos
9,031
695
106
8
0
226,874
1
W
Sobek
10,318
794
32
2
0
262,476
1
L
Nox
8,457
651
72
6
0
251,963
0
L
Fenrir
7,892
607
27
2
0
237,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role