Player Matchup

Cernunnos
Cernunnos
Florjan123
Cernunnos
Level 130
God Stats
0W - 1L
1,791 SR
Queue Stats
69W - 85L
1,453 Elo+
Solo
Chaac
Chaac
GriboDron
Chaac
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 22L
1,423 Elo+
Party 2
Zeus
Zeus
Malorg
Zeus
Level 69
God Stats
1W - 4L
1,288 SR
Queue Stats
93W - 138L
1,431 Elo+
Party 2
Merlin
Merlin
Nakayra
Merlin
Level 29
God Stats
25W - 30L
1,397 SR
Queue Stats
72W - 125L
1,396 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Шэдиус
Cu Chulainn
Level 43
God Stats
0W - 1L
1,456 SR
Queue Stats
60W - 87L
1,396 Elo+
Party 2
Team Averages
Level 57
1,487 SR
1,420 Elo+

VS

Team Averages
Level 62
1,413 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CodexHero
Nox
Level 46
God Stats
1W - 2L
1,289 SR
Queue Stats
5W - 14L
1,329 Elo+
Solo
Skadi
Skadi
Danzooks
Skadi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
1,554 Elo+
Party 1
Set
Set
Kick19
Set
Level 65
God Stats
27W - 34L
1,512 SR
Queue Stats
154W - 153L
1,503 Elo+
Solo
Chang'e
Chang'e
RippedPencilCase
Chang'e
Level 51
God Stats
2W - 2L
1,265 SR
Queue Stats
22W - 12L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Florjan123
Cernunnos
15
0 / 0 / 0
8,782
676
0
0
0
Chaac
GriboDron
Chaac
17
0 / 6 / 0
11,321
871
16,295
36,960
43,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Malorg
Zeus
16
0 / 12 / 0
11,323
871
11,375
23,300
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Nakayra
Merlin
16
0 / 7 / 0
11,324
871
12,789
26,022
17,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Шэдиус
Cu Chulainn
16
0 / 8 / 0
11,235
864
14,860
30,569
31,706
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
6 / 0 / 17
13,693
1,053
21,506
9,921
7,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 0 / 23
14,026
1,079
7,251
13,674
25,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Danzooks
Skadi
20
17 / 0 / 16
15,242
1,172
39,221
13,324
7,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
Kick19
Set
19
3 / 0 / 15
12,110
932
15,173
12,475
10,949
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 0 / 17
13,662
1,051
27,704
12,098
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
121
0
Kills
33
33
Deaths
0
0
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
17
14.5
W
0
0
23
11.5
W
Skadi
Danzooks
Skadi
17
0
16
25
L
Cernunnos
Florjan123
Cernunnos
0
0
0
0
L
Chaac
GriboDron
Chaac
0
6
0
0
W
Set
Kick19
Set
3
0
15
10.5
L
Zeus
Malorg
Zeus
0
12
0
0
L
Merlin
Nakayra
Merlin
0
7
0
0
W
7
0
17
15.5
L
Cu Chulainn
Шэдиус
Cu Chulainn
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,319
Damage
110,855
116,851
Taken
61,492
99,028
Mitigated
58,052
8,692
Healing
24,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,506
965
0
5,741
9,921
7,222
0
5,421
4,371
52,899
0
W
7,251
1,071
0
3,360
13,674
25,441
0
6,101
7,225
17,998
0
W
Skadi
Danzooks
Skadi
39,221
21,174
0
1,784
13,324
7,644
0
4,087
9,002
0
69,787
L
Cernunnos
Florjan123
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
GriboDron
Chaac
16,295
2,533
0
5,268
36,960
43,119
0
19,570
17,390
691
27,726
W
Set
Kick19
Set
15,173
3,308
0
1,182
12,475
10,949
0
5,031
7,272
0
29,738
L
Zeus
Malorg
Zeus
11,375
1,737
0
0
23,300
6,358
0
9,501
13,799
49,621
0
L
Merlin
Nakayra
Merlin
12,789
533
247
754
26,022
17,845
0
11,168
14,854
41,239
0
W
27,704
2,748
5,129
6,875
12,098
6,796
0
3,835
7,873
55,502
0
L
Cu Chulainn
Шэдиус
Cu Chulainn
14,860
1,852
0
2,423
30,569
31,706
0
16,222
14,347
0
33,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,985
Gold Earned
68,733
226
Minions Killed
282
3
Camps Cleared
11
927,304
Distance Traveled
1,284,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,693
1,053
69
5
3
217,918
0
W
Nox
14,026
1,079
25
2
0
257,370
0
W
Skadi
15,242
1,172
75
6
5
262,693
0
L
Cernunnos
8,782
676
0
0
0
0
0
L
Chaac
11,321
871
33
3
1
245,449
0
W
Set
12,110
932
29
2
2
268,406
0
L
Zeus
11,323
871
73
6
0
208,439
0
L
Merlin
11,324
871
72
6
1
213,558
0
W
Chang'e
13,662
1,051
84
6
1
278,144
0
L
Cu Chulainn
11,235
864
48
4
1
259,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role