Player Matchup

Artemis
Artemis
BorAlGhul
Artemis
Level 108
God Stats
2W - 2L
1,601 SR
Queue Stats
92W - 96L
1,482 Elo+
Solo
King Arthur
King Arthur
Obitobo
King Arthur
Level 105
God Stats
12W - 18L
1,476 SR
Queue Stats
235W - 273L
1,425 Elo+
Solo
Sol
Sol
TDG LF Mota
Sol
Level 87
God Stats
17W - 20L
1,552 SR
Queue Stats
556W - 503L
1,488 Elo+
Solo
Da Ji
Da Ji
vi3ja
Da Ji
Level 160
God Stats
6W - 16L
1,458 SR
Queue Stats
202W - 225L
1,524 Elo+
Solo
Artio
Artio
yursd
Artio
Level 81
God Stats
26W - 16L
1,638 SR
Queue Stats
57W - 52L
1,503 Elo+
Solo
Team Averages
Level 108
1,545 SR
1,484 Elo+

VS

Team Averages
Level 109
1,442 SR
1,453 Elo+
Sol
Sol
CoffeLake
Sol
Level 104
God Stats
3W - 5L
1,094 SR
Queue Stats
288W - 330L
1,405 Elo+
Party 1
Thanatos
Thanatos
Conraw_
Thanatos
Level 129
God Stats
35W - 23L
1,625 SR
Queue Stats
809W - 839L
1,524 Elo+
Solo
Ymir
Ymir
Mabelolo17
Ymir
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 81L
1,464 Elo+
Solo
Vulcan
Vulcan
OGFelz
Vulcan
Level 108
God Stats
21W - 18L
1,495 SR
Queue Stats
478W - 507L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
valeliendo
Cernunnos
Level 141
God Stats
3W - 1L
1,494 SR
Queue Stats
125W - 150L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BorAlGhul
Artemis
13
0 / 6 / 0
7,141
397
9,203
16,567
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Obitobo
King Arthur
12
1 / 7 / 3
7,884
438
5,291
19,591
15,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 1 / 3
9,107
506
16,808
17,278
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
vi3ja
Da Ji
14
3 / 7 / 2
8,727
485
9,275
18,294
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
yursd
Artio
11
1 / 5 / 1
7,768
432
3,772
21,102
21,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,449
525
11,206
13,873
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Conraw_
Thanatos
17
12 / 0 / 4
11,128
618
18,394
18,788
9,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 12
9,734
541
10,712
16,444
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
OGFelz
Vulcan
16
2 / 2 / 6
10,079
560
12,252
7,044
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
valeliendo
Cernunnos
18
6 / 2 / 2
11,112
617
16,253
17,338
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
25
26
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
BorAlGhul
Artemis
0
6
0
0
W
2
1
5
4.5
W
Thanatos
Conraw_
Thanatos
12
0
4
14
W
3
1
12
9
W
Vulcan
OGFelz
Vulcan
2
2
6
2.5
L
King Arthur
Obitobo
King Arthur
1
7
3
0.36
L
1
1
3
2.5
W
Cernunnos
valeliendo
Cernunnos
6
2
2
3.5
L
Da Ji
vi3ja
Da Ji
3
7
2
0.57
L
Artio
yursd
Artio
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
68,817
92,832
Taken
73,487
56,221
Mitigated
45,511
32,134
Healing
40,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BorAlGhul
Artemis
9,203
4,172
0
5,440
16,567
5,135
456
2,009
14,558
0
52,670
W
11,206
3,209
0
8,411
13,873
6,510
1,818
6,387
7,486
80,743
0
W
Thanatos
Conraw_
Thanatos
18,394
5,384
0
18,328
18,788
9,270
0
4,456
14,332
0
99,049
W
10,712
1,817
0
2,269
16,444
18,559
57
6,910
9,534
37,516
6,923
W
Vulcan
OGFelz
Vulcan
12,252
6,278
0
1,250
7,044
3,230
686
873
6,171
68,889
0
L
King Arthur
Obitobo
King Arthur
5,291
1,113
0
3,215
19,591
15,137
9
8,956
10,635
0
48,168
L
16,808
7,265
0
11,416
17,278
6,981
192
7,438
9,840
97,466
0
W
Cernunnos
valeliendo
Cernunnos
16,253
8,209
0
9,931
17,338
7,942
1,401
1,954
15,384
0
115,018
L
Da Ji
vi3ja
Da Ji
9,275
1,632
0
4,064
18,294
7,259
0
4,339
13,955
0
58,755
L
Artio
yursd
Artio
3,772
340
1,639
6,360
21,102
21,709
0
11,169
9,933
13,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,627
Gold Earned
51,502
410
Minions Killed
600
0
Camps Cleared
0
1,562,654
Distance Traveled
1,815,751
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,141
397
73
4
0
299,785
6
W
Sol
9,449
525
116
6
0
376,811
6
W
Thanatos
11,128
618
131
7
0
447,435
2
W
Ymir
9,734
541
56
3
0
351,868
7
W
Vulcan
10,079
560
114
6
0
336,017
1
L
King Arthur
7,884
438
88
5
0
274,509
3
L
Sol
9,107
506
136
8
0
299,700
3
W
Cernunnos
11,112
617
183
10
0
303,620
2
L
Da Ji
8,727
485
97
5
0
335,060
7
L
Artio
7,768
432
16
1
0
353,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role