Player Matchup

Ra
Ra
BeamyChibiRa
Ra
Level 67
God Stats
224W - 184L
1,626 SR
Queue Stats
224W - 184L
1,629 Elo+
Party 2
Guan Yu
Guan Yu
ButteryToasty
Guan Yu
Level 66
God Stats
23W - 6L
1,964 SR
Queue Stats
194W - 159L
1,580 Elo+
Party 2
Sol
Sol
TrazerFlip
Sol
Level 64
God Stats
71W - 36L
1,598 SR
Queue Stats
183W - 161L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
Zeekery
Jing Wei
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 110L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
xShokunin
Gilgamesh
Level 84
God Stats
3W - 0L
1,684 SR
Queue Stats
33W - 25L
1,529 Elo+
Solo
Team Averages
Level 71
1,674 SR
1,583 Elo+

VS

Team Averages
Level 129
1,553 SR
1,566 Elo+
Agni
Agni
D0NMrZocky15
Agni
Level 125
God Stats
0W - 1L
1,641 SR
Queue Stats
17W - 18L
1,562 Elo+
Solo
Nike
Nike
EnjoysWeedDaily
Nike
Level 147
God Stats
11W - 18L
1,513 SR
Queue Stats
416W - 444L
1,537 Elo+
Solo
Pele
Pele
My5tlc Fa1c0n
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 169L
1,635 Elo+
Party 1
Medusa
Medusa
alfared
Medusa
Level 101
God Stats
30W - 25L
1,580 SR
Queue Stats
60W - 65L
1,500 Elo+
Solo
Cabrakan
Cabrakan
johnny Maaadd
Cabrakan
Level 143
God Stats
6W - 6L
1,531 SR
Queue Stats
149W - 136L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 15
11,054
737
22,722
14,454
8,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
18
7 / 3 / 11
11,965
798
12,055
28,780
43,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
5 / 1 / 7
11,127
742
14,818
16,653
8,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Zeekery
Jing Wei
18
5 / 1 / 8
10,804
720
12,146
15,605
8,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xShokunin
Gilgamesh
19
6 / 1 / 13
11,667
778
17,474
27,793
34,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,200
680
20,586
13,320
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 3
9,540
636
15,734
25,532
16,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 6 / 1
9,787
652
13,801
19,111
9,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
alfared
Medusa
16
1 / 3 / 2
9,265
618
18,041
14,974
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
johnny Maaadd
Cabrakan
14
1 / 8 / 3
8,889
593
11,105
17,432
13,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
25
Kills
6
6
Deaths
25
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
W
Guan Yu
7
3
11
4.17
L
2
3
1
0.83
L
1
5
3
0.5
L
1
6
1
0.25
W
5
1
7
8.5
W
Jing Wei
Zeekery
Jing Wei
5
1
8
9
L
Medusa
alfared
Medusa
1
3
2
0.67
L
Cabrakan
johnny Maaadd
Cabrakan
1
8
3
0.31
W
Gilgamesh
xShokunin
Gilgamesh
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,215
Damage
79,267
103,285
Taken
90,369
102,296
Mitigated
51,254
50,403
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,722
1,592
10,175
6,060
14,454
8,326
914
2,030
12,424
57,422
0
W
Guan Yu
12,055
2,157
6,920
7,735
28,780
43,362
453
8,735
19,125
102
17,512
L
20,586
1,572
349
1,936
13,320
5,450
0
5,169
7,627
60,220
0
L
15,734
875
0
5,391
25,532
16,276
0
8,153
16,954
0
36,069
L
13,801
2,472
0
1,738
19,111
9,550
0
9,962
8,832
0
48,074
W
14,818
6,613
0
7,079
16,653
8,281
5,395
6,463
10,190
59,304
0
W
Jing Wei
Zeekery
Jing Wei
12,146
8,535
0
3,831
15,605
8,202
3,142
3,829
11,776
0
51,081
L
Medusa
alfared
Medusa
18,041
8,762
0
1,348
14,974
6,539
0
8,290
6,431
0
51,811
L
Cabrakan
johnny Maaadd
Cabrakan
11,105
2,031
0
879
17,432
13,439
0
5,826
10,939
19,755
0
W
Gilgamesh
xShokunin
Gilgamesh
17,474
5,896
0
8,603
27,793
34,125
350
10,634
17,159
0
43,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,617
Gold Earned
47,681
298
Minions Killed
282
0
Camps Cleared
0
1,590,341
Distance Traveled
1,342,254
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,054
737
86
6
0
333,859
4
W
Guan Yu
11,965
798
10
1
0
330,731
2
L
Agni
10,200
680
83
6
0
294,750
0
L
Nike
9,540
636
46
3
0
289,517
2
L
Pele
9,787
652
69
5
0
265,224
2
W
Sol
11,127
742
86
6
0
294,249
0
W
Jing Wei
10,804
720
62
4
0
302,313
0
L
Medusa
9,265
618
68
5
0
289,421
4
L
Cabrakan
8,889
593
16
1
0
203,342
0
W
Gilgamesh
11,667
778
54
4
0
329,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role