Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BumblegumBaron
Merlin
Level 38
God Stats
9W - 10L
1,275 SR
Queue Stats
85W - 98L
1,395 Elo+
Solo
Cernunnos
Cernunnos
Kyd Rok
Cernunnos
Level 83
God Stats
93W - 77L
1,493 SR
Queue Stats
349W - 377L
1,368 Elo+
Solo
Chaac
Chaac
TONIODIGGY
Chaac
Level 148
God Stats
29W - 27L
1,508 SR
Queue Stats
992W - 1,013L
1,467 Elo+
Solo
Izanami
Izanami
YxnoGasai
Izanami
Level 63
God Stats
18W - 12L
1,501 SR
Queue Stats
66W - 98L
1,281 Elo+
Solo
Team Averages
Level 74
1,455 SR
1,402 Elo+

VS

Team Averages
Level 85
1,547 SR
1,326 Elo+
Maui
Maui
B3ANZ87
Maui
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 129L
1,406 Elo+
Solo
Janus
Janus
Lar-On
Janus
Level 159
God Stats
13W - 18L
1,416 SR
Queue Stats
483W - 520L
1,434 Elo+
Solo
Agni
Agni
LeeShade
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,039 Elo+
Party 1
Baron Samedi
Baron Samedi
RemissBonsai731
Baron Samedi
Level 61
God Stats
2W - 1L
1,845 SR
Queue Stats
51W - 79L
1,293 Elo+
Party 1
Izanami
Izanami
thedvlwithin666
Izanami
Level 116
God Stats
1,362W - 1,487L
1,473 SR
Queue Stats
1,607W - 1,754L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
0 / 4 / 11
13,054
1,004
10,920
19,407
21,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 4
12,794
984
11,527
8,291
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Kyd Rok
Cernunnos
18
3 / 2 / 6
12,733
979
13,238
13,960
7,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
1 / 0 / 8
12,416
955
9,181
8,933
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
YxnoGasai
Izanami
18
5 / 3 / 5
12,768
982
15,075
13,937
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

216

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
B3ANZ87
Maui
19
0 / 3 / 8
12,229
941
7,007
27,076
16,489
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
Lar-On
Janus
19
3 / 6 / 4
13,761
1,059
21,402
16,325
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Agni
15
0 / 1 / 0
10,320
794
547
1,226
396
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
RemissBonsai731
Baron Samedi
15
0 / 1 / 1
10,387
799
1,285
3,761
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 1 / 2
13,567
1,044
27,807
16,921
8,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
12
Kills
10
10
Deaths
12
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
4
11
1.38
L
Maui
B3ANZ87
Maui
0
3
8
1.33
W
3
1
4
5
W
Cernunnos
Kyd Rok
Cernunnos
3
2
6
3
L
Janus
Lar-On
Janus
3
6
4
0.83
L
Agni
0
1
0
0
L
Baron Samedi
RemissBonsai731
Baron Samedi
0
1
1
0.5
W
Chaac
1
0
8
5
W
Izanami
YxnoGasai
Izanami
5
3
5
2.5
L
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,941
Damage
58,048
64,528
Taken
65,309
50,326
Mitigated
35,379
19,495
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,920
3,099
1,050
8,027
19,407
21,630
0
8,586
10,821
28,143
0
L
Maui
B3ANZ87
Maui
7,007
1,902
295
454
27,076
16,489
0
9,257
17,458
11,606
0
W
11,527
320
0
724
8,291
3,976
0
3,691
4,600
48,784
0
W
Cernunnos
Kyd Rok
Cernunnos
13,238
7,511
0
2,759
13,960
7,024
0
5,894
8,066
0
28,552
L
Janus
Lar-On
Janus
21,402
691
0
441
16,325
7,861
0
6,165
9,998
85,553
0
L
Agni
547
104
0
250
1,226
396
0
251
939
1,580
0
L
Baron Samedi
RemissBonsai731
Baron Samedi
1,285
445
306
205
3,761
2,339
0
1,630
1,999
2,803
0
W
Chaac
9,181
1,003
0
3,446
8,933
10,887
0
5,583
3,350
0
33,452
W
Izanami
YxnoGasai
Izanami
15,075
10,879
331
3,158
13,937
6,809
0
6,487
7,450
0
33,439
L
27,807
19,152
0
306
16,921
8,294
0
5,144
11,517
0
44,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,765
Gold Earned
60,264
267
Minions Killed
219
11
Camps Cleared
5
1,220,903
Distance Traveled
748,754
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,054
1,004
30
2
0
268,260
3
L
Maui
12,229
941
5
0
1
255,176
1
W
Merlin
12,794
984
63
5
6
235,032
0
W
Cernunnos
12,733
979
32
2
5
216,652
0
L
Janus
13,761
1,059
174
13
1
218,699
0
L
Agni
10,320
794
2
0
0
25,342
0
L
Baron Samedi
10,387
799
4
0
0
42,379
0
W
Chaac
12,416
955
78
6
0
278,918
3
W
Izanami
12,768
982
64
5
0
222,041
0
L
Izanami
13,567
1,044
34
3
3
207,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role