Player Matchup

Danzaburou
Danzaburou
BackDoork
Danzaburou
Level 146
God Stats
7W - 2L
1,777 SR
Queue Stats
83W - 73L
1,484 Elo+
Solo
Yu Huang
Yu Huang
DaBroski508
Yu Huang
Level 86
God Stats
24W - 17L
1,664 SR
Queue Stats
391W - 381L
1,484 Elo+
Solo
Hun Batz
Hun Batz
Steadmond
Hun Batz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,405 Elo+
Solo
Geb
Geb
TallestSequoia
Geb
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 29L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Xdian135
Amaterasu
Level 89
God Stats
19W - 10L
1,564 SR
Queue Stats
50W - 39L
1,502 Elo+
Solo
Team Averages
Level 88
1,601 SR
1,472 Elo+

VS

Team Averages
Level 103
1,639 SR
1,495 Elo+
Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Alexosmite9
Sobek
Level 158
God Stats
2W - 3L
1,492 SR
Queue Stats
283W - 292L
1,573 Elo+
Solo
Susano
Susano
Blizzywitaglizzy
Susano
Level 64
God Stats
2W - 1L
1,872 SR
Queue Stats
179W - 195L
1,450 Elo+
Solo
Zeus
Zeus
JesusForSmite
Zeus
Level 127
God Stats
1W - 2L
1,773 SR
Queue Stats
18W - 19L
1,495 Elo+
Solo
Camazotz
Camazotz
TheJuice720
Camazotz
Level 79
God Stats
3W - 4L
1,558 SR
Queue Stats
198W - 185L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BackDoork
Danzaburou
16
6 / 2 / 1
9,877
549
13,996
14,919
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
DaBroski508
Yu Huang
15
4 / 3 / 3
8,884
494
12,584
11,297
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Steadmond
Hun Batz
14
2 / 3 / 3
8,288
460
6,298
15,737
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 2 / 7
8,459
470
6,695
12,719
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Xdian135
Amaterasu
14
2 / 3 / 2
8,967
498
13,443
18,644
16,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 2 / 2
8,699
483
8,794
14,173
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 9
8,365
465
6,918
19,412
20,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 4
9,109
506
13,505
18,153
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 3
7,686
427
4,927
7,349
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
TheJuice720
Camazotz
17
5 / 0 / 2
10,282
571
14,022
16,190
13,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
13
13
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
2
1.5
L
0
4
9
1.13
W
Danzaburou
BackDoork
Danzaburou
6
2
1
3.25
L
5
4
4
1.75
W
Yu Huang
DaBroski508
Yu Huang
4
3
3
1.83
L
1
4
3
0.63
W
Hun Batz
Steadmond
Hun Batz
2
3
3
1.17
W
0
2
7
1.75
L
Camazotz
TheJuice720
Camazotz
5
0
2
6
W
Amaterasu
Xdian135
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,016
Damage
48,166
73,316
Taken
75,277
46,074
Mitigated
51,578
26,085
Healing
31,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,794
2,301
0
8,303
14,173
6,295
0
2,087
12,086
50,352
4,019
L
6,918
867
0
6,370
19,412
20,626
0
5,002
14,410
27,593
2,919
W
Danzaburou
BackDoork
Danzaburou
13,996
6,847
0
7,257
14,919
6,600
1,120
5,911
8,673
42
81,081
L
13,505
3,495
0
4,950
18,153
8,293
0
5,911
12,242
0
68,601
W
Yu Huang
DaBroski508
Yu Huang
12,584
1,343
0
1,370
11,297
5,443
0
4,056
7,201
79,847
0
L
4,927
643
0
418
7,349
3,192
190
5,593
1,756
46,471
0
W
Hun Batz
Steadmond
Hun Batz
6,298
1,527
0
6,550
15,737
6,941
0
3,022
12,499
22
62,116
W
6,695
718
0
2,850
12,719
11,013
150
5,694
6,561
26,428
0
L
Camazotz
TheJuice720
Camazotz
14,022
3,331
0
11,281
16,190
13,172
1,194
750
15,263
0
70,054
W
Amaterasu
Xdian135
Amaterasu
13,443
6,919
0
8,058
18,644
16,077
0
548
17,016
0
62,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
44,141
520
Minions Killed
458
0
Camps Cleared
0
1,771,105
Distance Traveled
1,681,674
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,699
483
97
5
0
324,476
5
L
Sobek
8,365
465
35
2
0
344,892
9
W
Danzaburou
9,877
549
130
7
0
340,472
2
L
Susano
9,109
506
99
6
0
363,221
2
W
Yu Huang
8,884
494
135
8
0
331,469
4
L
Zeus
7,686
427
94
5
0
260,996
4
W
Hun Batz
8,288
460
104
6
0
379,094
0
W
Geb
8,459
470
26
1
0
362,584
4
L
Camazotz
10,282
571
133
7
0
388,089
5
W
Amaterasu
8,967
498
125
7
0
357,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role