Player Matchup

Sun Wukong
Sun Wukong
ObobbyO
Sun Wukong
Level 139
God Stats
2W - 4L
1,685 SR
Queue Stats
138W - 191L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
PrinceSaya23
Baron Samedi
Level 84
God Stats
4W - 9L
1,354 SR
Queue Stats
347W - 358L
1,588 Elo+
Solo
Da Ji
Da Ji
ZodiacCircus
Da Ji
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,597 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,510 Elo+

VS

Team Averages
Level 110
1,478 SR
1,453 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
iagomaster
Neith
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 171L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
thejantasy
Baron Samedi
Level 69
God Stats
76W - 89L
1,435 SR
Queue Stats
628W - 800L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ObobbyO
Sun Wukong
14
0 / 3 / 3
8,605
615
9,364
16,435
13,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
PrinceSaya23
Baron Samedi
15
2 / 2 / 2
9,180
656
11,767
11,320
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 2
9,027
645
13,327
11,506
4,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 1 / 3
10,587
756
11,821
13,195
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
3 / 0 / 5
10,555
754
15,042
11,000
5,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
thejantasy
Baron Samedi
14
0 / 3 / 5
9,729
695
4,934
16,950
17,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
3
6.5
L
Sun Wukong
ObobbyO
Sun Wukong
0
3
3
0.5
L
Baron Samedi
PrinceSaya23
Baron Samedi
2
2
2
1.5
L
2
3
2
1
W
Neith
3
0
5
5.5
W
Baron Samedi
thejantasy
Baron Samedi
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
31,797
39,261
Taken
41,145
23,068
Mitigated
28,987
10,609
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,821
1,356
0
2,321
13,195
5,456
682
2,802
10,393
54,140
0
L
Sun Wukong
ObobbyO
Sun Wukong
9,364
1,726
0
3,942
16,435
13,901
0
5,320
11,115
0
35,090
L
Baron Samedi
PrinceSaya23
Baron Samedi
11,767
289
1,301
4,167
11,320
5,160
0
6,738
4,582
34,445
0
L
13,327
3,431
0
1,199
11,506
4,007
375
4,788
6,718
0
31,446
W
Neith
15,042
6,242
0
5,539
11,000
5,602
2,056
3,059
7,941
0
64,871
W
Baron Samedi
thejantasy
Baron Samedi
4,934
518
3,216
4,617
16,950
17,929
342
5,965
10,985
13,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
30,871
123
Minions Killed
199
0
Camps Cleared
0
782,984
Distance Traveled
773,012
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,587
756
80
6
0
260,882
4
L
Sun Wukong
8,605
615
39
3
0
263,955
5
L
Baron Samedi
9,180
656
54
4
0
244,809
0
L
Da Ji
9,027
645
30
2
0
274,220
4
W
Neith
10,555
754
98
7
0
275,761
4
W
Baron Samedi
9,729
695
21
2
0
236,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role