Player Matchup

Artemis
Artemis
Cpt SuperBatman
Artemis
Level 140
God Stats
3W - 7L
1,405 SR
Queue Stats
84W - 94L
1,560 Elo+
Solo
Fenrir
Fenrir
Hardly Mad
Fenrir
Level 125
God Stats
9W - 5L
1,491 SR
Queue Stats
57W - 50L
1,657 Elo+
Solo
Ah Puch
Ah Puch
Xiled Weezy
Ah Puch
Level 157
God Stats
48W - 55L
1,556 SR
Queue Stats
674W - 736L
1,556 Elo+
Solo
Team Averages
Level 141
1,484 SR
1,591 Elo+

VS

Team Averages
Level 134
1,547 SR
1,579 Elo+
Zeus
Zeus
Awita_de_Uwuu
Zeus
Level 146
God Stats
5W - 7L
1,451 SR
Queue Stats
388W - 467L
1,541 Elo+
Solo
Rama
Rama
LikeAnyways
Rama
Level 155
God Stats
7W - 1L
1,798 SR
Queue Stats
1,124W - 624L
1,785 Elo+
Solo
Pele
Pele
bigbossman77770
Pele
Level 101
God Stats
2W - 3L
1,393 SR
Queue Stats
193W - 225L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
9,750
696
14,782
12,718
5,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Hardly Mad
Fenrir
9
1 / 1 / 2
7,862
562
3,314
4,954
2,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Xiled Weezy
Ah Puch
17
7 / 3 / 3
10,917
780
14,018
15,470
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
11,053
790
14,581
9,564
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 3
9,711
694
7,812
16,002
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 2
10,585
756
8,441
13,849
5,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
7
7
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
2
3
5
1.5
L
Fenrir
Hardly Mad
Fenrir
1
1
2
2
W
1
4
3
0.63
L
Ah Puch
Xiled Weezy
Ah Puch
7
3
3
2.83
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,114
Damage
30,834
33,142
Taken
39,415
13,195
Mitigated
17,193
5,978
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,581
1,774
0
1,878
9,564
4,120
158
6,580
2,984
44,579
0
L
14,782
6,229
0
1,110
12,718
5,176
0
4,314
8,404
0
42,310
L
Fenrir
Hardly Mad
Fenrir
3,314
539
0
600
4,954
2,099
0
1,577
3,377
0
10,740
W
7,812
6,054
0
7,117
16,002
7,094
1,494
3,139
12,863
0
48,035
L
Ah Puch
Xiled Weezy
Ah Puch
14,018
876
0
4,268
15,470
5,920
0
8,728
6,742
47,532
0
W
8,441
1,610
0
3,255
13,849
5,979
815
4,352
9,497
0
52,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
31,349
150
Minions Killed
221
0
Camps Cleared
0
637,122
Distance Traveled
732,321
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,053
790
74
5
0
227,327
0
L
Artemis
9,750
696
62
4
0
241,920
1
L
Fenrir
7,862
562
23
2
0
144,904
3
W
Rama
9,711
694
73
5
0
226,971
2
L
Ah Puch
10,917
780
65
5
0
250,298
2
W
Pele
10,585
756
74
5
0
278,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role