Player Matchup

Pele
Pele
BloodMist Gutz
Pele
Level 127
God Stats
7W - 2L
1,760 SR
Queue Stats
165W - 103L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reaching MD
Morgan Le Fay
Level 100
God Stats
14W - 5L
1,702 SR
Queue Stats
536W - 411L
1,585 Elo+
Party 1
Ymir
Ymir
Swoosh lif3
Ymir
Level 65
God Stats
16W - 12L
1,556 SR
Queue Stats
39W - 40L
1,443 Elo+
Party 1
Team Averages
Level 97
1,673 SR
1,515 Elo+

VS

Team Averages
Level 56
1,385 SR
1,378 Elo+
Kuzenbo
Kuzenbo
Chapos_Eagles
Kuzenbo
Level 27
God Stats
55W - 41L
1,454 SR
Queue Stats
56W - 45L
1,428 Elo+
Party 2
Hun Batz
Hun Batz
WildKitty03
Hun Batz
Level 46
God Stats
3W - 7L
1,240 SR
Queue Stats
130W - 129L
1,385 Elo+
Party 2
Chang'e
Chang'e
vincejansen21
Chang'e
Level 96
God Stats
4W - 6L
1,461 SR
Queue Stats
160W - 172L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
12,730
749
17,491
19,642
10,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Reaching MD
Morgan Le Fay
18
4 / 3 / 6
11,981
705
26,355
12,635
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 0 / 11
12,378
728
6,338
12,399
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
3 / 2 / 1
11,696
688
9,938
18,296
35,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
WildKitty03
Hun Batz
16
0 / 5 / 2
10,088
593
7,049
19,374
7,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
15
1 / 5 / 1
10,003
588
10,729
22,771
8,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Kuzenbo
3
2
1
1.75
W
Morgan Le Fay
Reaching MD
Morgan Le Fay
4
3
6
2.33
W
0
0
11
5.5
L
Hun Batz
WildKitty03
Hun Batz
0
5
2
0.2
L
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,184
Damage
27,716
44,676
Taken
60,441
34,675
Mitigated
52,297
13,674
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,491
4,594
0
7,744
19,642
10,312
1,732
9,725
9,917
0
69,613
L
Kuzenbo
9,938
3,783
0
1,637
18,296
35,776
116
8,751
9,545
24,004
0
W
Morgan Le Fay
Reaching MD
Morgan Le Fay
26,355
1,144
177
2,194
12,635
7,176
1,392
6,242
6,393
80,747
0
W
6,338
1,107
0
3,559
12,399
17,187
301
4,744
7,655
15,501
0
L
Hun Batz
WildKitty03
Hun Batz
7,049
515
0
983
19,374
7,948
118
10,303
9,071
0
45,979
L
Chang'e
10,729
419
4,198
5,960
22,771
8,573
0
13,731
9,040
58,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
31,787
209
Minions Killed
174
0
Camps Cleared
0
968,003
Distance Traveled
902,951
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,730
749
94
6
0
341,623
0
L
Kuzenbo
11,696
688
21
1
0
314,460
0
W
Morgan Le Fay
11,981
705
100
6
0
287,851
0
W
Ymir
12,378
728
15
1
0
338,529
2
L
Hun Batz
10,088
593
63
4
0
302,831
0
L
Chang'e
10,003
588
90
5
0
285,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role