Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Galaxeas
Hou Yi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,805 Elo+
Party 1
Achilles
Achilles
Kleytongf
Achilles
Level 12
God Stats
3W - 0L
1,722 SR
Queue Stats
40W - 25L
1,657 Elo+
Party 1
Janus
Janus
PENNSSATUCKY
Janus
Level 117
God Stats
2W - 0L
1,262 SR
Queue Stats
24W - 13L
1,610 Elo+
Party 1
Thor
Thor
seios2003
Thor
Level 49
God Stats
1W - 1L
1,227 SR
Queue Stats
28W - 34L
1,435 Elo+
Solo
Team Averages
Level 84
1,442 SR
1,601 Elo+

VS

Team Averages
Level 94
1,518 SR
1,387 Elo+
Xbalanque
Xbalanque
Abbsimilliard
Xbalanque
Level 4
God Stats
0W - 3L
1,280 SR
Queue Stats
6W - 17L
1,255 Elo+
Party 2
Zhong Kui
Zhong Kui
DocPhos
Zhong Kui
Level 106
God Stats
2W - 3L
1,711 SR
Queue Stats
10W - 22L
1,210 Elo+
Party 2
Guan Yu
Guan Yu
MARKAOABADDON
Guan Yu
Level 146
God Stats
1W - 2L
1,549 SR
Queue Stats
222W - 255L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
SWEET KILLER249
Tsukuyomi
Level 113
God Stats
20W - 24L
1,420 SR
Queue Stats
524W - 552L
1,468 Elo+
Solo
Nu Wa
Nu Wa
chocoobear
Nu Wa
Level 101
God Stats
5W - 3L
1,628 SR
Queue Stats
16W - 18L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 2 / 24
12,069
1,207
21,761
20,955
22,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Galaxeas
Hou Yi
18
8 / 2 / 19
12,090
1,209
18,494
10,981
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Kleytongf
Achilles
18
6 / 3 / 21
11,871
1,187
11,473
15,732
20,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 0 / 16
12,049
1,205
26,200
9,317
3,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
18
3 / 6 / 19
11,310
1,131
12,877
16,007
7,664
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

210

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Abbsimilliard
Xbalanque
16
1 / 11 / 10
10,326
1,033
14,544
22,982
9,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DocPhos
Zhong Kui
16
0 / 9 / 10
9,995
1,000
14,639
24,370
15,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
16
1 / 8 / 11
10,342
1,034
7,762
25,340
25,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SWEET KILLER249
Tsukuyomi
17
6 / 3 / 6
11,987
1,199
14,490
14,466
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
17
5 / 1 / 5
12,273
1,227
15,741
6,900
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
55
32
Kills
13
13
Deaths
32
99
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
24
9.5
L
Xbalanque
Abbsimilliard
Xbalanque
1
11
10
0.55
L
Zhong Kui
DocPhos
Zhong Kui
0
9
10
0.56
W
Hou Yi
Galaxeas
Hou Yi
8
2
19
8.75
W
Achilles
Kleytongf
Achilles
6
3
21
5.5
L
Guan Yu
1
8
11
0.81
W
8
0
16
16
L
Tsukuyomi
SWEET KILLER249
Tsukuyomi
6
3
6
3
L
Nu Wa
5
1
5
7.5
W
Thor
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,805
Damage
67,176
72,992
Taken
94,058
59,254
Mitigated
61,930
13,765
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,761
3,101
0
6,997
20,955
22,206
0
8,775
11,741
9,627
37,954
L
Xbalanque
Abbsimilliard
Xbalanque
14,544
8,205
0
1,057
22,982
9,795
0
8,671
13,857
0
23,626
L
Zhong Kui
DocPhos
Zhong Kui
14,639
2,130
0
3,519
24,370
15,702
0
7,900
15,779
23,430
0
W
Hou Yi
Galaxeas
Hou Yi
18,494
9,326
0
2,191
10,981
4,989
0
5,594
5,156
83
47,042
W
Achilles
Kleytongf
Achilles
11,473
2,053
0
1,309
15,732
20,419
0
6,149
9,173
116
20,818
L
Guan Yu
7,762
558
3,020
3,180
25,340
25,206
0
6,884
17,492
0
11,467
W
26,200
937
652
1,566
9,317
3,976
0
3,384
5,803
46,265
0
L
Tsukuyomi
SWEET KILLER249
Tsukuyomi
14,490
3,552
0
802
14,466
8,625
0
4,398
9,819
0
34,602
L
Nu Wa
15,741
4,425
0
0
6,900
2,602
0
1,448
5,350
58,646
0
W
Thor
12,877
1,620
0
1,050
16,007
7,664
0
6,478
9,361
0
29,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,389
Gold Earned
54,923
220
Minions Killed
202
9
Camps Cleared
3
1,020,087
Distance Traveled
882,363
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,069
1,207
60
6
1
231,151
3
L
Xbalanque
10,326
1,033
28
3
2
182,093
2
L
Zhong Kui
9,995
1,000
23
2
1
172,103
0
W
Hou Yi
12,090
1,209
63
6
0
179,395
0
W
Achilles
11,871
1,187
22
2
3
212,187
1
L
Guan Yu
10,342
1,034
3
0
0
180,971
0
W
Janus
12,049
1,205
50
5
0
218,178
1
L
Tsukuyomi
11,987
1,199
39
4
0
185,645
0
L
Nu Wa
12,273
1,227
109
11
0
161,551
0
W
Thor
11,310
1,131
25
3
5
179,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role