Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Nаker
Zeus
Level 149
God Stats
1W - 4L
1,454 SR
Queue Stats
75W - 74L
1,481 Elo+
Solo
Maui
Maui
gianclod
Maui
Level 121
God Stats
1W - 0L
1,746 SR
Queue Stats
4W - 0L
1,770 Elo+
Party 1
Team Averages
Level 138
1,567 SR
1,584 Elo+

VS

Team Averages
Level 134
1,506 SR
1,361 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DaftStyle
Baron Samedi
Level 146
God Stats
74W - 91L
1,517 SR
Queue Stats
112W - 146L
1,473 Elo+
Solo
Cthulhu
Cthulhu
casamaxx
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 1 / 7
8,426
766
6,027
7,569
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Nаker
Zeus
15
6 / 1 / 1
9,247
841
10,718
4,288
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
14
3 / 0 / 7
9,359
851
3,910
7,699
7,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 4 / 2
6,818
620
2,571
7,564
2,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DaftStyle
Baron Samedi
12
2 / 4 / 0
7,583
689
6,510
8,899
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
casamaxx
Cthulhu
12
0 / 2 / 2
6,957
632
3,315
9,133
7,841
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
7
4.5
L
Danzaburou
 
Danzaburou
0
4
2
0.25
L
Baron Samedi
DaftStyle
Baron Samedi
2
4
0
0.5
W
Zeus
Nаker
Zeus
6
1
1
6.5
L
Cthulhu
casamaxx
Cthulhu
0
2
2
0.5
W
Maui
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
12,396
19,556
Taken
25,596
13,799
Mitigated
14,907
7,936
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,027
3,455
0
1,906
7,569
3,974
2,155
3,068
4,501
0
50,394
L
Danzaburou
 
Danzaburou
2,571
499
0
331
7,564
2,798
0
5,329
2,235
0
16,824
L
Baron Samedi
DaftStyle
Baron Samedi
6,510
348
296
1,872
8,899
4,268
0
5,421
3,478
24,316
0
W
Zeus
Nаker
Zeus
10,718
1,449
0
416
4,288
1,836
681
2,023
2,265
40,695
0
L
Cthulhu
casamaxx
Cthulhu
3,315
200
87
0
9,133
7,841
0
3,878
5,255
15,352
0
W
Maui
3,910
889
2,495
3,119
7,699
7,989
204
4,781
2,918
14,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
21,358
165
Minions Killed
87
0
Camps Cleared
0
624,546
Distance Traveled
536,038
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,426
766
82
7
0
195,109
0
L
Danzaburou
6,818
620
33
3
0
152,976
0
L
Baron Samedi
7,583
689
33
3
0
182,126
3
W
Zeus
9,247
841
63
6
0
217,395
3
L
Cthulhu
6,957
632
21
2
0
200,936
5
W
Maui
9,359
851
20
2
0
212,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role