Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
RCVZero
He Bo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,514 Elo+
Solo
Ullr
Ullr
muxufo
Ullr
Level 141
God Stats
1W - 0L
1,820 SR
Queue Stats
52W - 40L
1,560 Elo+
Solo
Yemoja
Yemoja
smokeshowsonly1
Yemoja
Level 106
God Stats
1W - 1L
1,253 SR
Queue Stats
48W - 49L
1,512 Elo+
Party 1
Pele
Pele
spurge27
Pele
Level 146
God Stats
2W - 1L
1,455 SR
Queue Stats
98W - 83L
1,591 Elo+
Party 1
Team Averages
Level 135
1,506 SR
1,536 Elo+

VS

Team Averages
Level 129
1,383 SR
1,568 Elo+
Hel
Hel
 
Hel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Agamemnon896048
Hades
Level 45
God Stats
0W - 1L
1,354 SR
Queue Stats
2W - 3L
1,721 Elo+
Solo
Chaac
Chaac
GreaseMonkey213
Chaac
Level 148
God Stats
3W - 8L
1,196 SR
Queue Stats
279W - 288L
1,557 Elo+
Solo
Maui
Maui
JohnyBGood04
Maui
Level 159
God Stats
1W - 2L
1,324 SR
Queue Stats
368W - 376L
1,566 Elo+
Solo
Thor
Thor
ZonaCat833
Thor
Level 160
God Stats
5W - 5L
1,540 SR
Queue Stats
886W - 841L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
4 / 3 / 17
10,593
815
15,153
22,171
24,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
RCVZero
He Bo
14
2 / 6 / 17
9,329
718
11,075
11,088
5,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
muxufo
Ullr
18
4 / 2 / 15
10,363
797
19,434
10,076
5,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 1 / 13
10,561
812
7,399
11,124
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
19
11 / 3 / 12
11,687
899
28,152
19,329
11,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 4 / 5
8,850
681
10,918
18,381
9,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 7 / 3
7,957
612
5,372
12,911
11,972
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 5
9,184
706
16,182
20,702
23,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 3 / 8
9,569
736
7,462
20,467
29,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 5
9,079
698
17,399
14,610
8,328
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
23
Kills
13
15
Deaths
23
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
3
17
4.17
L
Hel
 
Hel
3
4
5
1.38
L
0
7
3
0.21
L
3
5
5
1.1
L
3
3
8
2.33
W
He Bo
RCVZero
He Bo
2
6
17
1.75
L
4
4
5
1.63
W
Ullr
muxufo
Ullr
4
2
15
5.75
W
2
1
13
8.5
W
Pele
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,213
Damage
57,333
73,788
Taken
87,071
61,520
Mitigated
82,713
35,638
Healing
35,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,153
5,884
2,591
10,630
22,171
24,111
1,235
6,106
16,065
0
28,233
L
Hel
 
Hel
10,918
539
12,568
9,714
18,381
9,967
0
3,582
14,799
23,552
0
L
5,372
456
151
643
12,911
11,972
0
3,444
9,467
14,551
0
L
16,182
1,177
452
3,849
20,702
23,023
0
4,642
16,060
0
23,617
L
7,462
1,550
2,770
3,934
20,467
29,423
0
4,137
16,330
10,515
0
W
He Bo
RCVZero
He Bo
11,075
507
1,128
949
11,088
5,478
338
3,160
7,928
13,839
0
L
17,399
1,584
671
908
14,610
8,328
0
2,669
11,941
0
36,030
W
Ullr
muxufo
Ullr
19,434
9,386
1,187
2,408
10,076
5,816
3,731
3,088
6,988
0
35,453
W
7,399
904
5,374
2,344
11,124
14,185
586
5,033
6,091
15,787
0
W
Pele
28,152
6,490
894
8,133
19,329
11,930
1,966
6,365
12,964
0
60,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,533
Gold Earned
44,639
139
Minions Killed
109
0
Camps Cleared
0
1,248,691
Distance Traveled
1,191,623
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,593
815
32
2
0
255,692
0
L
Hel
8,850
681
33
3
0
268,444
0
L
Hades
7,957
612
18
1
0
207,058
1
L
Chaac
9,184
706
23
2
0
220,286
0
L
Maui
9,569
736
1
0
0
254,662
1
W
He Bo
9,329
718
8
1
0
246,342
4
L
Thor
9,079
698
34
3
0
241,173
1
W
Ullr
10,363
797
18
1
0
243,224
1
W
Yemoja
10,561
812
22
2
0
232,159
0
W
Pele
11,687
899
59
5
0
271,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role