Player Matchup

Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold I
 
Hera
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold I
BlackWicked
Terra
Gold I
Level 101
God Stats
1W - 0L
1,700 SR
Queue Stats
83W - 78L
1,549 MMR
Solo
Rama
Rama
Gold II
SirKm3
Rama
Gold II
Level 145
God Stats
10W - 0L
2,039 SR
Queue Stats
145W - 129L
1,505 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,648 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,643 SR
1,580 MMR
Kukulkan
Kukulkan
Bronze V
BlueOrigins
Kukulkan
Bronze V
Level 104
God Stats
1W - 2L
1,493 SR
Queue Stats
4W - 8L
1,395 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
BraXonSC
Baron Samedi
Gold III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,579 MMR
Solo
Cernunnos
Cernunnos
Gold II
LPerplexingL
Cernunnos
Gold II
Level 129
God Stats
5W - 2L
1,736 SR
Queue Stats
166W - 169L
1,645 MMR
Solo
Ganesha
Ganesha
Gold III
OverlordBacon
Ganesha
Gold III
Level 148
God Stats
14W - 6L
1,768 SR
Queue Stats
44W - 45L
1,584 MMR
Solo
Bakasura
Bakasura
Platinum IV
deathrain21
Bakasura
Platinum IV
Level 106
God Stats
2W - 3L
1,718 SR
Queue Stats
283W - 282L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
8 / 1 / 11
12,297
647
21,566
19,540
8,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
 
Hera
17
4 / 1 / 8
11,485
604
19,021
13,811
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
 
Arachne
16
6 / 3 / 8
10,869
572
9,503
19,943
7,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 9
9,946
523
6,432
21,750
17,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
SirKm3
Rama
19
7 / 2 / 7
12,744
671
14,164
17,417
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
LancelotIshtarAtlasKali

VS

Bans
Morgan Le FayNe ZhaBaba YagaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueOrigins
Kukulkan
12
0 / 6 / 3
7,803
411
7,607
14,232
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
BraXonSC
Baron Samedi
15
3 / 6 / 0
9,645
508
10,523
20,395
12,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
LPerplexingL
Cernunnos
15
1 / 6 / 1
9,628
507
13,581
16,336
6,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
12
0 / 3 / 4
8,152
429
4,681
18,560
23,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
deathrain21
Bakasura
13
3 / 5 / 1
8,339
439
9,552
17,858
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
26
Kills
7
7
Deaths
26
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
1
11
13.5
W
Hera
 
Hera
4
1
8
8
W
Arachne
 
Arachne
6
3
8
3.33
W
1
0
9
5.5
L
Kukulkan
BlueOrigins
Kukulkan
0
6
3
0.25
L
Baron Samedi
BraXonSC
Baron Samedi
3
6
0
0.5
L
Cernunnos
LPerplexingL
Cernunnos
1
6
1
0.25
L
Ganesha
0
3
4
0.67
W
Rama
SirKm3
Rama
7
2
7
5.25
L
Bakasura
deathrain21
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,686
Damage
45,944
92,461
Taken
87,381
47,479
Mitigated
56,702
49,789
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
21,566
9,176
0
7,032
19,540
8,772
6,040
7,427
11,728
94,500
1,969
W
Hera
 
Hera
19,021
3,760
940
8,526
13,811
6,328
144
3,209
10,514
114,976
0
W
Arachne
 
Arachne
9,503
6,718
0
6,079
19,943
7,581
301
5,450
12,830
0
76,290
W
6,432
1,484
5,520
12,023
21,750
17,699
192
5,104
16,396
27,285
0
L
Kukulkan
BlueOrigins
Kukulkan
7,607
254
0
1,000
14,232
6,984
0
12,162
2,070
55,948
0
L
Baron Samedi
BraXonSC
Baron Samedi
10,523
594
463
3,289
20,395
12,445
0
14,641
5,754
62,568
0
L
Cernunnos
LPerplexingL
Cernunnos
13,581
7,104
0
5,646
16,336
6,343
0
3,135
13,201
0
93,481
L
Ganesha
4,681
688
0
3,493
18,560
23,028
0
9,925
8,635
30,765
0
W
Rama
SirKm3
Rama
14,164
12,621
0
9,669
17,417
7,099
8,289
2,746
14,237
0
122,670
L
Bakasura
deathrain21
Bakasura
9,552
7,076
0
2,150
17,858
7,902
0
7,035
10,823
0
51,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,341
Gold Earned
43,567
632
Minions Killed
520
0
Camps Cleared
0
1,902,864
Distance Traveled
1,748,388
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,297
647
141
7
0
380,151
6
W
Hera
11,485
604
163
9
0
375,403
12
W
Arachne
10,869
572
114
6
0
421,859
7
W
Terra
9,946
523
27
1
0
365,444
3
L
Kukulkan
7,803
411
105
6
0
344,212
6
L
Baron Samedi
9,645
508
143
8
0
314,256
6
L
Cernunnos
9,628
507
166
9
0
316,262
6
L
Ganesha
8,152
429
8
0
0
378,295
7
W
Rama
12,744
671
187
10
0
360,007
1
L
Bakasura
8,339
439
98
5
0
395,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role